New screens Suzuka

  • Thread starter Thread starter tiptopcream
  • 105 comments
  • 9,216 views
I can see that pit strategy at the `ring is going to be important. You may think you can make it another lap with your yellow tires, just barely starting to orange, but if you're wrong, it's going to be a very long 8 minutes before you get another chance to pit...
 
Entroper
I can see that pit strategy at the `ring is going to be important. You may think you can make it another lap with your yellow tires, just barely starting to orange, but if you're wrong, it's going to be a very long 8 minutes before you get another chance to pit...
Yeah I was thinking about pit strategy at the ring. You're right about that long 8 min. You'll probably have to pit after every 2 laps. :scared:
 
If I'm not mistaken, pit stops at the 24 Hour Le Mans event come after maybe 8 or 10 laps. That equates to about... 24 to 28 minutes at least.

I normally think of Suzuka as a high-speed track, but it's also very technical. Just look at the Esses in the early going. Then you head under this little tunnel out to the western end of the circuit, complete with tough turns all the way to Spoon corner. Then you haul you-know-what down that straight to 130R (am I right?). And then there's my least favorite part of the track, the Casio Triangle, complete with first gear corners and maybe even missing pit road if you have to enter the pits. Suzuka will of course be the penultimate land of the 2004 Formula One World Championship. And for GT4 to include Suzuka will be pretty cool. Suzuka to Japan is like Indianapolis to America in my view. If I were PD, I'd try to utilize Suzuka as much as they can for some of the bigtime races. If you want to be simple, I'd include the eastern end of Suzuka. After all, for those who played "Le Mans 24 Hours," you may know what I'm talking about in terms of Suzuka East. But if you don't, Suzuka East does not utilize the overpass. The track layout looks more like an oval, with the exception of the Esses and two tough curves and one mid-speed corner. My best lap time with this? I think I pulled a 0:40.019 once (those Time Trials are damned tough, requiring a 40-second lap time for the Prototypes). And if you want to get technical with parts of Suzuka, the western end includes the overpass and is surely more technical than Suzuka East.

But as I said, Suzuka should be utilized pretty well if you ask me. Don't be surprised if you have to race a 50 or 60 lap endurance race there, folks. Of course, that's what I think. We may race this track as much as Grand Valley in the past three GTs.
 
From the videos I have viewed it appears that the players car is the one highlighted in orange, also in vids you can see that the time is always there counting the current lap. No guarantees on this but it seems to make some sense.

Still confused about the 8'10.025 though, unless he messed up somewhere.
gt402.jpg

gt403.jpg
 
cudadude2
If i'm not mistaken, he's 8:10 into the lap. Must be a pit in there somewhere.

b

Having driven on that track numerous times in real life he IS NOT 8'10 into the lap that is 9.5km into the lap from the begining of the public access in real life. (although the nurburgring in GT4 actually starts from T13 a corner bout 3km from where u begin on a public day.) At the speed i drive round that track and including 2 speed restricitons on the last day i drove he is 6'27" from the begining and only 4'21" from the start at T13 in the game.
If you dont believe me have a look at my video and see for yourself
www.seatcupra.net/coops
 
HEY! I SEE ALIENS! Look at the open wheel pic... That looks wrong at so many levels =/
 
I decided to bring this topic back with Formula One racing at the Suzuka circuit this weekend. Just want to say that if you want to see racing action at Suzuka, here's your chance to see it live on TV. For us Americans, it's the Speed Channel. But get your preview of Suzuka before you get a chance to race it in Gran Turismo 4.

Suzuka is going to be one tricky race track, and about the first Gran Turismo-style game on the PS2 to feature Suzuka was probably SquareSoft's only racing game, "Driving Emotion Type-S." If you may have played that game, you kind of know what Suzuka is like with the driving physics in that game. Of course, the first MotoGP game had Suzuka if I'm not mistaken, but I'm talking about GT-style games.

GP Suzuka should be a blast before the series heads to Brazil to close out the season. Enjoy the race! And get your little preview of Suzuka and how GT4 will look on there. The biggest benefactor in the GT series for this track is the JGTC machinery. You almost cannot have JGTC racing without Suzuka. So if GT4 will utilize this track as much as possible maybe with the JGTC and GT/Sportscar/Endurance racers, Suzuka should be a hit. And there may be a chance of Suzuka reverse (imagine going into the Casio Triangle on Lap 1!), so stay alert.
 
Three straight Avatars, three straight Asian cuties. I honor you, Lethal! (^_^)

Suzuka should be a blast.
 
Is Suzuka going to be the current F1 track or an older variant? Because I H-A-T-E that fiddly little chicane just after Pit Lane, the Casio Triangle. It would be awesome to blast out of Spoon, hit the Crossover on the fly, tackle 130R on the very limit of grip, before storming through the final corner and across the Start/Finish Line at about 300km/h and braking for the First Corner ...
 
Do you race?
Is Suzuka going to be the current F1 track or an older variant? Because I H-A-T-E that fiddly little chicane just after Pit Lane, the Casio Triangle. It would be awesome to blast out of Spoon, hit the Crossover on the fly, tackle 130R on the very limit of grip, before storming through the final corner and across the Start/Finish Line at about 300km/h and braking for the First Corner ...
It's the F1 Suzuka track , I guess.
 
Do you race?
Is Suzuka going to be the current F1 track or an older variant? Because I H-A-T-E that fiddly little chicane just after Pit Lane, the Casio Triangle. It would be awesome to blast out of Spoon, hit the Crossover on the fly, tackle 130R on the very limit of grip, before storming through the final corner and across the Start/Finish Line at about 300km/h and braking for the First Corner ...


THAT would be awesome! I've never driven a game without the chicane, but imagine the sheer thrill of coming through 130R flat out and then on the main straight with a big fat powerslide!

Wishful thinking, though. I'm afraid the triangle is there.
But hey, Suzuka! I'm glad it's even there! 👍
 
How come in those pics on the first page there are no spectators on the suzuka circuit......have PD yet to put them in, or are there going to be none at the sake of better graphics......I really hate the way the spectators are 3D on only some tracks......and not on others like NY!.....its because NY can't do both people and high buildings.....the PS2 will blow up!
 
Do you race?
Is Suzuka going to be the current F1 track or an older variant? Because I H-A-T-E that fiddly little chicane just after Pit Lane, the Casio Triangle. It would be awesome to blast out of Spoon, hit the Crossover on the fly, tackle 130R on the very limit of grip, before storming through the final corner and across the Start/Finish Line at about 300km/h and braking for the First Corner ...

I like the chicane. You have to brake like hell around that blind corner at the end of the straight (spoon?) then take the best line around that tight right-left combo, then hit it to carry enough speed around the final corner.

Powersliding at 300km/h sounds like a lot of fun too. 👍
 
nice pics man. what's with the pic of the 350z in the box. it's a ingamescreenshot, so i guess we'll see an animated boxcrew. is that true? any official statements?
 

Latest Posts

Back