It's impossible for them to release a patch with the number of changes that were in the last patch, a week after the game was released, and fully test it, at least with any reasonable level of testing resource. I worked on a product where a full test took 3 months for a team of 12 people. And if they find any bugs during that testing that need fixing, you have to start all over again if you want to guarantee to cover all possible unexpected consequences of that extra bug fix. The game had gamebreaking bugs before the patch, I'm sure they'll soon have another patch out to fix this problem.dont release a patch until you freaking test it out.
I call bullocks, why would they even change the tire settings in the license test, its progression breaking when you cant do a rally race for a test because the car is running racing hards. This should have been hotfixed immediately. Its called beta testing your patch like a responsible company and not pushing something so game breaking for us to beta test, Its slimy and needs to stop.It's impossible for them to release a patch with the number of changes that were in the last patch, a week after the game was released, and fully test it, at least with any reasonable level of testing resource. I worked on a product where a full test took 3 months for a team of 12 people. And if they find any bugs during that testing that need fixing, you have to start all over again if you want to guarantee to cover all possible unexpected consequences of that extra bug fix. The game had gamebreaking bugs before the patch, I'm sure they'll soon have another patch out to fix this problem.
The reason why bugs exist is because people don't correctly predict the effect of a change that they make. Any change can potentially change absolutely anything else in the game in an unexpected way. They will have tested the patch, but without a team of hundreds of testers it's just not possible to test absolutely everything in the game in a few days. They pushed an early patch out because the game already contained game breaking bugs, trading off the risk of introducing new problems against the certainty of fixing some existing problems.I call bullocks, why would they even change the tire settings in the license test, its progression breaking when you cant do a rally race for a test because the car is running racing hards. This should have been hotfixed immediately. Its called beta testing your patch like a responsible company and not pushing something so game breaking for us to beta test, Its slimy and needs to stop.
I call bullocks, why would they even change the tire settings in the license test, its progression breaking when you cant do a rally race for a test because the car is running racing hards. This should have been hotfixed immediately. Its called beta testing your patch like a responsible company and not pushing something so game breaking for us to beta test, Its slimy and needs to stop.
You have no idea what you're talking about. You're just complaining that it doesn't work.Greater good? That effects 1% of players or greater good that effects 99% of people trying to progress? Maybe your not understanding, you CAN NOT PROGRESS, you can not pass the rally tests, ie game progression wall! That is effecting EVERYONE. All patches should be TESTED not just pushed out.
No, its completely possible, you delay a patch for a few days. Instead you fix a big effecting the 1% and in turn cause a bigger bug that stonewalls everyone. So yes i and everyone has a right to 1 complain about the process and 2 request better testing of patches. Your just defending the status quo for whatever reason and i am just asking for more professionalism. Unless you really have anything useful to suggest on ways to move forward and bugs i really dont see you posting anything that really adds to the discussion besides OmG StOp ComPlaInIng!You have no idea what you're talking about. You're just complaining that it doesn't work.
It's impossible to test everything over again for each patch.
As mentioned before, a bug like this doesn't exist because someone made the decision "hey let's remove dirt tires there". They changed something else, which by accident caused this issue.
Is it sad this hasn't been caught before? Yes, but sometimes this happens. As said, it's not possible to test everything and to catch every single bug. Especially on a product that is constantly being worked on.
I also work in testing and know at least the basics. I'm not in game testing so I wouldn't know exactly how they work, but neither do you.
Difference being it's still quite straight forward to gold. The dirt license tests are almost impossible without the dirt tyres.drift mission in rolling stone
the tires used are RH , it should be CM
Thanks for the heads up as I would have no doubt assumed I was just that terrible at the test, lol.
How oh how did we ever survive over 20 years ago when games released on hard copy with no internet or post release patches involved? Correct me if I'm wrong, but I don't recall ever experiencing any "bugs" when playing GT1 and GT2 from launch but maybe I was oblivious to them. How come game developers were able to release games back then knowing they had one chance or am I missing something? I'm no software engineer, is the programming for these things just that much more complex to where that is impossible these days?