newbie drift project - reference vids

  • Thread starter Thread starter Blank_Redge
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Hey all!

I thought it'd be handy if we could create a "how to" thread for the newbies (like myself) on how to perform drifting in GT5.

These reference vids are from GT4; though helpful, I was wondering if anyone was interested in remaking these in GT5?

(I'd do so m'self, but I have neither the skill ;) nor a video capture card.)









 
I remember that our old member Shadow_Drifter made a Drift bible for DFGT users. It was actually very handy. ( He still calls himself a fanboy everytime he sees it).
 
Its a great start now you just need to join all of them together and explain them, and include the set up for the car and it would help alot of people out.
 
I don't understand why there should be any need for a gamepad specific guide. The key to learning how to drift is understanding the physics of the car, how the weight transfers, and how grip is managed. There are extra pointers you can give a wheel user regarding how to interpret the force feedback and general wheel handling skills, but these do not apply to using a pad.

So yeah, don't be afraid to read a guide focused on using a wheel if you're on a pad. I'm assuming the thought is that there are some secret pad techniques that will make everything easy so you can learn faster but...there really aren't. Regardless of your controller it all comes down to practice.
 
Rule of thumb... set up for under steer. Because u need to control the drift.

I set my suspension between 9 and 12 on all my cars depending on their weight and size. Having a tighter (higher #) front end increases understeer, and visa-ve. If u lower your car alot, tightening the suspension is a must ie. u lower ur car like -10... tightn that ****. lol

By having your front Shocks compression lower than the rear, this allows it to compress more than the back so the weight can transfer faster which allows for quick chicane-ing (side to side motion). Set the front compression 2 to 3 points lower than the rear. Have the extension be 1 to 2 points higher than your compression in your setup.

Some people use roll bars some dont. I never have either front or rear over 4, if set to high, u wont be able to turn, or visa-ve. If the front is tighter (high #) than the rear ie. 4/2 u r set up to understeer, 2/4 is oversteer.

Camber has a sweet spot, more camber you have up to a point gives you more grip. More camber in the front causes more grip during cornering, this can be used to dial in your cars tune to get the right amount of over/understeer. Front camber governs understeer, rear governs oversteer. I dont go over 6 on either.

Toe is something some dont bother with, toe out (-) in the front helps initial turn in but decreases control on the straight at high speed (but we are drifting...) Never set either as high as 4... 4 is high enough, how about we say 3... yeah, 3. Toe out(-) in the rear helps you do lift off drifts (umm, excelerate hard into a corner then let off as u turn, good for long corners) better and power over steer (pow-over drift... just mash the X button and turn then counter steer and hope for the best:scared: roflcakes).

One more rule of my thumb... you dont have to have ur settings be an even number, just staggered evenly. ie. 9.5/11.5 or 12.3/11.3, ya feel me? lol

Well, hope this help somebody, any Q's just ask! :)
 
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