Crucially, I didn't say "more" or "less". I said "different".While it's possible that you could pay more, what if you end up paying less? That's surely a positive, right? Or alternatively, just wait for the price to change again.
Last week, due to a licensing issue, PlayStation removed over 550 movies from its service and from the consoles of people who'd bought them. They quite literally reached into their devices and removed access to content they'd paid for.And even if you rent it rather than own it- who cares? It's not going to make a massive difference to your life if you're able to sell it on the second-hand market or not. We're talking about a game here, not a business or a classic car.
I will buy gt8 if it will be on disk, but I will not play online as i am not paying psn anymoreNo more buying games for me except GT8 and no PS6 unless GT8 is significantly better than on my PS5 pro.
I know this sounds like a pipe dream, but wouldn't it make much more sense (for the consumer, anyway) for PD to develop a system that means the games run on a glorified USB stick, like Nintendo? I'm not trying to pretend I'm some genius here, but here are some of the benefits:
-Less packaging and manufacturing costs
-You still own/trade/collect/resell copies of the game physically
-No need for Blu-ray systems that Sony is abandoning anyway
-More versatility to develop high-demand game graphics (vs discs)
In a way, it would benefit Sony too, if they weren't so hasty as to immediately ditch all common sense and go all digital.
In some ways this the all-digital currency argument. "Everyone wants digital." Yes, but as soon as you ask anyone they will all say "But we still want physical as an option." This may seem like a bit of a rant here, but if you think my "game on a chip" idea is a good one please like this post.![]()
True. Sony is a corporate business and does not care for the consumer, just profit.But then they still have to manufacture and distribute and give retailers a cut and can't control pricing.
They don't want you buying/selling games, all they see from what is lost revenue.
While I don't like the dropping of physical media, the proposal has all the downsides and nothing positive for Sony.
This will depend on the partners and what titles they want to offer. I thing it could be similar to what gog + publishers did for a while where they transfered steam games also to the gog account (GOG Connect)...So if the idea is you effectively transfer your physical game disk into digital yes, but what about delisted games & licensing issues?
To be frank, both were testing the waters with digital-only editions of their consoles. They probably wanted to see how well it'd do on the market compared to the ones with a disc drive.All these Microsoft posts will be even funnier when they do the exact same thing with Helix. There are no good guys here, Sony just went first.
My plan moving forward is to get a rock solid PS3 to play the back catalogue of 1, 2, & 3 games. I have a 4 already for those games and I have a 5. I'm working on replacing all my digital download games with physical copies and if a game can't run without being online it's a game I get rid of.I've got a question regarding this helix idea...
So if the idea is you effectively transfer your physical game disk into digital yes, but what about delisted games & licensing issues?
Should you rush out & start buying 2nd hand copy's of all the delisted games that xbox have removed from their digital store (example) PC Goty/PC2 any old Forza's etc?
I only own 3 games for my Series X, Project Cars 2 Deluxe Edition, Wreckfest Complete Edition & WRC10 Deluxe Edition, all digital purchases.My plan moving forward is to get a rock solid PS3 to play the back catalogue of 1, 2, & 3 games. I have a 4 already for those games and I have a 5. I'm working on replacing all my digital download games with physical copies and if a game can't run without being online it's a game I get rid of.
I live in an area of the US that experiences frequent power and internet outages (at least 3-5 per year between the two services) due to weather events so being able to play offline via my generator is important to me.
I would expect anyone who wants to keep playing delisted games to go and buy a physical copy of that game or it's highly likely they will lose access completely.
That's great for you. My entire point is that if it's digital it isn't yours and if it requires being online (ala Steam) it isn't yours. I want the things I have to be MY things not things I am borrowing from a licensing agent.I only own 3 games for my Series X, Project Cars 2 Deluxe Edition, Wreckfest Complete Edition & WRC10 Deluxe Edition, all digital purchases.
To be honest none of this bothers me if Microsoft decides to screw customers over eventually because I'm already planning to migrate back from a crap laptop to a decent PC where I'll just purchase AMS2, Wreckfest 2 & another Rally Game to go with all the other old Sims I've already got on Steam.
My 3 games on the Xbox work offline, I only need internet to play online & a subscription obviously, if my Xbox breaks I can't play them anymore whether they're digital or not. But if they do release a digital only next gen console at least I can re-download my digital games, something you can't do if you had physical media.That's great for you. My entire point is that if it's digital it isn't yours and if it requires being online (ala Steam) it isn't yours. I want the things I have to be MY things not things I am borrowing from a licensing agent.
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The mistake is the dishonesty over the reason.I think Sony really has made a mistake by doing this.
So many people bought the disc version of the PS5 so they could watch 4K UHD Blurays on it as well as play games. As has been the way since the PS2 and DVDs. Those with substantial collections of films will not buy PS6s when they come out because they can no longer use their console as a Bluray player*. If they feel forced into buying a dedicated UHD Bluray player because of it they are unlikely to be 'shopping Sony' for these things anymore.It’ll come as a shock to them when the tech enthusiasts who don’t buy the PS6 also don’t buy Sony TVs, soundbars, headphones, etc. There is a whole ecosystem here.
I've seen you posting this multiple times and I have to say it is not true for every country/placeand have been left behind on data transfer rates by internet bandwidth
I know. It can't be: there's places even here in the UK that are not hardwired to and are not able to be hardwired to telecommunications infrastructure (satellite is, of course, available more broadly now, but suboptimal for streaming something interactive).I've seen you posting this multiple times and I have to say it is not true for every country/place
Even if they could, the bandwidth of Blu-ray is now less than the average bandwidth of internet connections in a lot of the developed world,
The point is not that everyone everywhere gets "faster" internet than the data transfer rate of Blu-ray, but that the median in many developed countries is already well ahead and will only continue in that direction while discs (of any kind) will not.Lasers take time to read what's on the disc, and even Blu-ray can only hit 100Mbps. That's half the UK's average domestic internet bandwidth - 233Mbps - and the UK isn't exactly world-leading, but in ideal conditions you can stream data to your device down the internet twice as fast as you can from the disc inside it.
There could be, but major companies don't seem to have any interest in it (yet).The reason is Blu-ray is a dead format and there is no successor.
😁There could be, but major companies don't seem to have any interest in it (yet).
There isn't really a next on either front - there's been some development, and there was an archival disc created in the same form factor with a 1TB capacity based on 32 layers of fluorescent material - but even if there were you hit the bitrate issue.
Which is exactly what it is from a business point of view. One person buys the game and then it gets secondhanded through four more, that's four people using the product without the original manufacturer, who put the money into making it in the first place, getting anything in return. I bet you wouldn't be happy if you ran a company selling things to people and only one in five customers paid for them but everyone used them.They don't want you buying/selling games, all they see from what is lost revenue.
That mentality (lost revenue) is what is the death of everything. It's not lost revenue. Nothing that was already existing was removed. Nothing they had has been taken away.Which is exactly what it is from a business point of view. One person buys the game and then it gets secondhanded through four more, that's four people using the product without the original manufacturer, who put the money into making it in the first place, getting anything in return. I bet you wouldn't be happy if you ran a company selling things to people and only one in five customers paid for them but everyone used them.