- 3,603
- London, Ontario
- voodoovaj
This isn't a debate post about the merits of tuning or the BoP. This is just about facts that anyone of us should be able to replicate. (with your own relative lap times)
Here's the test rules. No power or weight changes (set both to 100%). No tire changes (Racing Hards). That's it. Tune all you want.
I chose Lago Maggiore (forward, not the reverse). Pick whatever track you like, I doubt that it will matter.
I chose the the NSX Gr4 as the median car since it seems to have no BoP changes in BoP races. Choose whatever you want as a target car.
I managed to lap consistently in the 2:05's on Lago Maggiore. I could probably get it into the 2:04's with a little more time and a better lap, but I wanted something mid grade to compare against so I settled on my 2:05:577 lap. I wanted something that replicated an average race lap rather than an all out pole lap to "race" against.
My pole time from the Daily Gr4 race there yesterday was 2:04:8.. in the Megane.
With the Megane set to 100%, with a tune, I lapped in the high 2:05's. I recorded a best of 2:05:8 (1 full second slower)
With the Lexus, I got it to go 2:05:7 (no tune, I could not go faster than low 2:07's)
I got the Ferrari to go 2:05:3 (The BoP drops this car by 40 hp which KILLS it's lap time)
2:05...2:05...2:05...2:05
We can quibble over the lap time, and the ability to go faster or slower, but I am 100% confident, in that I will bet my life on this, that I will not go 1 full second faster in any one car without, with the same effort, finding 1 second in the others and I strongly doubt that I can get any one car to be 2 seconds faster than the others. I mention this because, with BoP on, I am 2+ seconds faster in the Megane than the rear drive cars.
Now, we all know that the game shipped with the BoP races allowing tuning. I will argue that BoP is intended to work with tuning and that it is currently broken without the tuning AND that it needs to be reset. It's most apparent in GR4, but I wonder what's happening in the other groups. I haven't tested it yet.
For the N cars, the only one I know that is a problem is the 911 which seems to be 1 category too low (it is really and N600 car, not N500, based on it's lap times). However, I have in no way tested the N cars and this is simply anecdotal.
Anyway, here's an activity for those who want to play with it
Here's the test rules. No power or weight changes (set both to 100%). No tire changes (Racing Hards). That's it. Tune all you want.
I chose Lago Maggiore (forward, not the reverse). Pick whatever track you like, I doubt that it will matter.
I chose the the NSX Gr4 as the median car since it seems to have no BoP changes in BoP races. Choose whatever you want as a target car.
I managed to lap consistently in the 2:05's on Lago Maggiore. I could probably get it into the 2:04's with a little more time and a better lap, but I wanted something mid grade to compare against so I settled on my 2:05:577 lap. I wanted something that replicated an average race lap rather than an all out pole lap to "race" against.
My pole time from the Daily Gr4 race there yesterday was 2:04:8.. in the Megane.
With the Megane set to 100%, with a tune, I lapped in the high 2:05's. I recorded a best of 2:05:8 (1 full second slower)
With the Lexus, I got it to go 2:05:7 (no tune, I could not go faster than low 2:07's)
I got the Ferrari to go 2:05:3 (The BoP drops this car by 40 hp which KILLS it's lap time)
2:05...2:05...2:05...2:05
We can quibble over the lap time, and the ability to go faster or slower, but I am 100% confident, in that I will bet my life on this, that I will not go 1 full second faster in any one car without, with the same effort, finding 1 second in the others and I strongly doubt that I can get any one car to be 2 seconds faster than the others. I mention this because, with BoP on, I am 2+ seconds faster in the Megane than the rear drive cars.
Now, we all know that the game shipped with the BoP races allowing tuning. I will argue that BoP is intended to work with tuning and that it is currently broken without the tuning AND that it needs to be reset. It's most apparent in GR4, but I wonder what's happening in the other groups. I haven't tested it yet.
For the N cars, the only one I know that is a problem is the 911 which seems to be 1 category too low (it is really and N600 car, not N500, based on it's lap times). However, I have in no way tested the N cars and this is simply anecdotal.
Anyway, here's an activity for those who want to play with it