I indeed misread that sentence, je m'excuse.
I haven't played shift, but found that many other NFS (and other arcade) games have exciting, yet ill-implemented sounds. Not really bad and they give a great gaming experience. But it is totally different from the feeling of control you have in GT5
GT5 has accurate sounds, though maybe not to the point of complete realism.
The rest of my point is still valid though. It is hard to implement sounds that are realistic in every sense of the word. I still prefer the detailed modulation of the sound in GT5 over the slightly raw implemented samples of most other games.
There is nothing wrong with my hearing btw, on the contrary