PD is happening

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I vaguely recall there being a long loading time issue that occurred if you had custom soundtracks turned on but had removed a playlist or folder that GT5 was set to use. Have you messed with that at all?

To ping the PS3, go to the Settings tab of the XMB > Settings and Connection Status List, and get your IP Address. Then from a computer on your same home network, open a command box (windows key + R to open the run box and type 'cmd' without the quotes and hit enter), then at the prompt type 'ping ip_address -t' without the quotes and where ip_address is the IP Address you got for the PS3. let it run for a good 20-30 minutes or even an hour if you can, watching it periodically for lost requests. After the time has transpired, hit control-c and it will stop and give you an overall report. Packet loss should always be 0 or you have a bad connection for some reason. Ideal latency is also under 10ms average for any device on your LAN, otherwise it could be your router overloaded by bittorrents or the like. You could also try pinging Google the same way to see if your outbound connection or modem has any of the same issues 'ping www.google.com -t' (without the quotes). Outbound latency you want under 100ms average to be ideal.
 
Lost all my stealth cars though, not happy at that.

just go to the playstation store, go to the section (i forget what it is called) where you can look at your past downloads. there you should see your stealth cars and re-download them from there.... then be happy again
 
I vaguely recall there being a long loading time issue that occurred if you had custom soundtracks turned on but had removed a playlist or folder that GT5 was set to use. Have you messed with that at all?

To ping the PS3, go to the Settings tab of the XMB > Settings and Connection Status List, and get your IP Address. Then from a computer on your same home network, open a command box (windows key + R to open the run box and type 'cmd' without the quotes and hit enter), then at the prompt type 'ping ip_address -t' without the quotes and where ip_address is the IP Address you got for the PS3. let it run for a good 20-30 minutes or even an hour if you can, watching it periodically for lost requests. After the time has transpired, hit control-c and it will stop and give you an overall report. Packet loss should always be 0 or you have a bad connection for some reason. Ideal latency is also under 10ms average for any device on your LAN, otherwise it could be your router overloaded by bittorrents or the like. You could also try pinging Google the same way to see if your outbound connection or modem has any of the same issues 'ping www.google.com -t' (without the quotes). Outbound latency you want under 100ms average to be ideal.

You are the man 👍 its taken about 14 hours to nail it down having reloaded the game twice and checked everything going including lost packets and all ok then i finally gave up and swith laptop of in the early hours this morning and hey presto its fine. So to cap it of my laptop had uttorent loading at startup and icon hidden so didnt realise that was running other folks uploading from from me whenever, anyway switched it off and all seems ok now just time will tell.

Thanks Elkay, something so insignificant causes so much trouble.
 
Thanks mark2002, I've had the exact same problem since Sunday night when I got the latest patch and got the latest system update at the same time.
After that the only way I could get the game to load without freezing was to disconnect my PS3 from my network.
I've just turned my notebook off and it's good as gold now. :odd:
So I had a look around, and I tried a connection test in the network settings.
The test comes back with error 80029020. Turned notebook off again and test works fine.:crazy:
Googled the error code and I suspect from what I've read that the latest Sony system update is somehow causing the error through the PSN.
Then again I'm computer illiberate so I've simply reached this conclusion through trial and error.
 
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