Penalties...

  • Thread starter Thread starter wasAfan
  • 84 comments
  • 8,109 views
Yesterday I must've grazed the wall at Daytona. Didn't feel it, didn't hear it, didn't even think I was close to it; Wall ramming penalty, 4 seconds...KMA
 
What really pisses me off is that its just so inconsistant and the AI never get any discernable penalty for ramming me!

Oh and say for instance im going around a right hand bend, an AI car undertakes me on the right, as its a right hand corner I am holding the sitck to the right, but because this muppet is undertaking me my car grazes his, and I get a 🤬 penalty, what am I supposed to do, not turn right??? :grumpy:
 
I can't stand the Time Trials penalties. They need to be there, but why don't they work? I get penalized over simple things, fine. If I cut just barely into a corner strip, penalty, fine, smash into the wall, OK, but why isn't it consistent? You can't possibly tell me it would have been difficult to code it so that ANY contact with ANYTHING that isn't track should result in a penalty. I've slid half a track down a wall backwards by accident, no penalty whatsoever, but as soon as I straighten up and make my way back onto the track, shortcut penalty. You forgetting that big (edited by Moderator) wall I just rode the entire way down? I've smashed into a wall plenty of time and got nothing, but on Daytona at parts where if the car feathers, I mean you didn't even know you made contact, instant 5 seconds. Other areas? Hit it, who cares!

As far as the one that irritates me the most, I stick by the "Next lap invalidated" penality for screwing up close to the start/finish line. Stupidest thing I've ever heard of. Next lap invalid? It's not good enough THIS one is invalid, and the 5 second engine limit you placed on me, but you're going to go so far as to tell me that the next lap is worthless, even though I haven't even begun it? I don't care that it's a simple restart, it's like PD is personally giving me the finger and a nice "(edited by Moderator) you!" for buying the game.

The reason I'm so angry is that, to put it as simple as possible, when you spend this much time in development making sure I can see the reflection of the bird in the air that's about to drop one on my car, I don't see how you're too stupid to implement a penalty system that isn't a penalty in itself. It makes no sense, really. I'd bet 95% of the time it takes to develop this game is spent solely on graphics, and then they forget about these other things that are required to make the game function.

Sorry, I'm a huge GT fan, owned and played every last one of them, but if it isn't sorted out and updated on Prologue before the final version is shipped, you can bet I won't be dealing with the stress of repeating this little saga in a year.
 
im so sick of restarting the race cos of this bs. you made a good game and you put that in there and now its not so good anymore:guilty: i was realy looking farward to this game:grumpy: realy hope u dont have it on GT5. dont think i'll be buying it then. i keep getting the blame for some AI noob cars ramming me. + see cars breaking down way to early just so i'll get a penalty... understand why you put it on the online bit. but singleplayer. o BTW luved 2,3 & 4

This is why I prefer GTR2. It is much more realistic.
 
hopefully gt5 will be better they will ahve taken the penaltys into account and changed them because iwont be playing if they havent im not to botherd aout offline its online for me where its even worse i jsut cant race my own race
 
Yea, I just started playing again and I'm so confused. Really two instances, both at fuji in the F1...

1.) I'm in the lead, through one of the slow speed turns I manage to get 90* to the road (my fault), somebody coming around the corner hits me (I was probably unavoidable?) and the game penalizes me?? Couldn't it calculate that I was at 0mph and got hit dead on on my side?

2.) I got bumped off the track by an aggressive player through the high speed right, I slide off the track backwards and slam into the wall and the game gives me a "shortcut penalty"....I mean really now....can't it calculate when you're spinning out of control?

edit: and just now at suzuka...I was in the sand pit and getting back onto the track, when some guy came spinning off the track in the same place, he slides into me and I get hit with a penalty!
 
Has anyone noticed it "changing it's mind" about a penalty?

This happens to me a lot - I'll get hit (other drivers fault) and "ramming penalty" will flash up on my screen but then it goes away, almost as if the AI has realised it made a mistake.

It's either that or I'm getting a 100th of a second penalty.
 
I normally swear, really loud, whenever a penalty flashes up, especially if it's not my foul.

Maybe my PS3 fears me :cool:
 
hmmm this is kinda related....to save making a new thread
is having both wheels/tyres (of the same axle) on the rumblestrip allowed, or even just the 2 inside wheels on the rumblestrip, and the other 2 on the grass or whatever ?
basically...is the rumblestrip classed as part of the track for rules/shortcut purposes ?
 
hmmm this is kinda related....to save making a new thread
is having both wheels/tyres (of the same axle) on the rumblestrip allowed, or even just the 2 inside wheels on the rumblestrip, and the other 2 on the grass or whatever ?
basically...is the rumblestrip classed as part of the track for rules/shortcut purposes ?

The rumblestrip IS the track when it comes to corner entries and exits. That black crap has absolutely no grip and should be avoided at all costs. Just how much you're allowed to grab depends on the corner but in places like the inside of degner on sukuka I get my right tyres right up onto the green bit.

The grass on the other hand is even worse than the tarmac for grip and should be avoided at all costs. It's usually a penalty too, as if driving on it wasn't penalty enough.
 
the Short Cut Penalty is the worst of them all and needs to be gotten rid of.
Say the Last Corner on Suzuka Circuit, you slightly oversteer and a single wheel brushes the grass on the right, or going in the run-off on 130R, you still get a short cut penalty.
 
Also the shortcut penalties.. Sometimes i go off the course a tiny bit and come back (without gaining any advantage) and i get penalized... Also the "ramming" thing is annoying. And Ghosting... Don't get me started on that :) Online mode - maybe, but single player (which should be racing simulation) should not be present. Hopefully their next update with damage will fix this!

This annoys me a lot !!!! I just cant describe how I feel because there can be no way I am gaining advantage.I just hate penalties and all of them !
 
Getting a ramming penalty on an S Class race because the AI decided he wanted to cut into the inside when there was no room. :ouch: Oh well I have all golds in S class now anyways! So I don't even do the S class races anymore for the penalties alone. :yuck:
 
After doing many TT's on the HSR and Superspeedway, I'm wondering if there is a difference in how the PAL/JPN version vs the US version detect. I'm following ghosts of various top 10's and some of these guys are driving straight into the wall, no penalty. In some cases I'm close enough to them I'm 'inside' their car. I get the barrier penalty,they pull away. :ouch:

Something is up. Seeing as I'm using either JPN or PAL ghosts, would there be anyway that's possible? It's pretty clear when you see it happen over and over.

This is where realistic damage would come in. If you hit the wall hard enough you'll damage the car, if you brush the wall you'll scrub off speed. That and only that should be your penalty. It's retarded the way it is now. I mean they don't remotely cut your engine if you tag a barrier in GT sooooooo why in the game? That's not very 'sim' like is it? :)
 
Yea there are a lot of problems. Like when you have just spun off the track, are in last place by 5 seconds, and then as you come onto the track it says "shortcut penalty"

...right.
 
I despised the penalties in GT4 rally races, and I hate them even more now. You should not be penalized for getting hit by another car, for being slammed into the wall by another car, or even for the shortcuts. If you don't want us to drive somewhere, make that area unavailable to us. It's not like you can make any serious time on grass or dirt! The events that cause penalties are pretty much penalties in and of themselves because they all rob you of time, so what's the point of adding insult to injury?
 
My first post in this thread I just want to say that I really get frustrated over that stupid penalty system. :grumpy:
 
They should make seperate penalty systems for time trial and racing, because while I can understand why the penalties are so harsh for time trials, its stupid for full on racing because with other cars on track, you are going to make mistakes or have to take other lines and thus are going to end up going off track or tapping a barrier here and there.

The collision and ramming penalties seem to be alright, except maybe the one that penalises those who are shunted rather than the shunters, but thats a hard one for a computer to judge, because sometimes it may be a brake test, in which case the penalty should be for the shunted car.
 
I fully agree with everyone that the penalty system in GT5P needs radical overhaul!!

But has anyone found a way to use the penalty system to get some advantage? Make the most of a bad situation as it were?

I found one …. I was racing in the Fuji Speedway F and got a colision penalty going into the tight S curve and so I decided to take a shortcut whilst in ghost mode and managed to gain 2 places !! (if anyone is going to try it, you have to slow down enough before the colision penalty to be able to make the turn and you can't be too far away from the AI car to politely nudge away)
 
I found one …. I was racing in the Fuji Speedway F and got a colision penalty going into the tight S curve and so I decided to take a shortcut whilst in ghost mode and managed to gain 2 places !!

I think you were just lucky on that one. If I get a penalty and end up taking a shortcut, intentionally or not, I usually just get another penalty. So instead of just having a 5 second penalty, I end up having 10 seconds of total penalty time. However, I have noticed that online, if your car makes contact with another car and then hits a barrier/runs off the track, there usually is no penalty within a certain period of time after the contact.
 
Does anybody else notice that when you get anywhere near an AI driver in an Art Morrison Fabulous Failmobile in an S event, you're bound to get hit and wind up with a face full of sand AND a penalty? It has a knack for running into you, especially when it's coming out of a sandtrap itself. It'll T-bone you and BANG, you're 4 seconds down.
 
Thats it! Im on the brink of quiting this game i just cant drive my own race!!! its like tis saying i cant have my own line round the track.I was just racing it was a great race on suzuka last corner i defend my line on the inside doing well coming up to the second part i get hit on the side by the guy trying to go around me i get a collison penalty im struggling to find good factors on this game now.
 
Back