penalty is pissing me off

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Ok, I'm trying to win the special events grand canon hard race and I got in front (I was very happy cause this means he's not gonna block me.) On a turn the computer goes and ram my sides and I got the penalty!!! OMG! I think it is STUPID to have this dumb penalty thing. I didn't even hit him, he was in back of me and he ram my sides. This happened like twice... Do you hate this new feature?
 
I like the idea of penalizing cheap driving, but 95% of the penalities that I have received arent my fault. Penalties are given by hits to the front of the car, so if you still want to drive dirty, just slide into him. The penalty does not solve anything and only frustrates me because it is the dumbass AIs fault that they are given (they always seem to cut me off...).
 
T07N
Ok, I'm trying to win the special events grand canon hard race and I got in front (I was very happy cause this means he's not gonna block me.) On a turn the computer goes and ram my sides and I got the penalty!!! OMG! I think it is STUPID to have this dumb penalty thing. I didn't even hit him, he was in back of me and he ram my sides. This happened like twice... Do you hate this new feature?
I completely agree. I don't mind the penalty when I mess up, but that glitch is rediculous.

Slow down a bit more on the corners and stay tight enough he can't do that.... Make sure you know where he is at all times too...
 
Hey, I noticed the same thing too. What I found (as said above), is that if you want to fight dirty, use either of the rear quarters to contact the other car. Also, the penalty only seems to occur when you hit a wall at too greater speed or angle.

So (all purists please close your eyes), if there are some tight corners with walls that make a smooth bend (ie no corners/sharp edges), then just make contact with the wall at the start of the bend, and then let it 'guide' you around the corner. Its an effective (but cheap) way of going quickly through hairpins. I've found that it works really well on the Tahiti Maze track.

Good luck mate
 
The AI is very stupid. He does not care if he is going to bump me. All he cares about is going in his guided lines. I hope they do something similar to Forza where the AI actually dodges you instead of hitting you in GT5.
 
I've discovered (on this forum or elsewhere) that it's only if the front half of your car makes contact w/something at a certain speed, your fault or not - my experiments with that have proven to be true.

Dizzy K
So (all purists please close your eyes), if there are some tight corners with walls that make a smooth bend (ie no corners/sharp edges), then just make contact with the wall at the start of the bend, and then let it 'guide' you around the corner. Its an effective (but cheap) way of going quickly through hairpins. I've found that it works really well on the Tahiti Maze track.

He's right, if you can slide your butt around so it comes in contact with the wall first, you won't get penalized, it is cheap, but effective if that's what it takes for you to win.

rev
I like the idea of penalizing cheap driving, but 95% of the penalities that I have received arent my fault. Penalties are given by hits to the front of the car, so if you still want to drive dirty, just slide into him. The penalty does not solve anything and only frustrates me because it is the dumbass AIs fault that they are given (they always seem to cut me off...).

I agree, I like the idea of the penalty for cheap-cheezy drivers that like to slam into the back of you when coming into a tight turn - but they should give the same penalty to the AI as well in the SCE's

I guess it's along the same line of the AI getting the 'line' advantage - i.e. when they can smack you silly but unless you clobber them at a critical moment, they just make a quick adjustment and are right back on track. I really hate the AI's unwavering dedication to the line and will just plow right into you even if you're taking the corner properly.

The AI in this game needs some serious work.

HOWEVER, I do wish we could use the penalty system in the two player battles so the player on the #2 controler can't just blast you on the 1st turn and get away unscathed.

The penalty isn't much of a substitue for a damage model, but if it were applied to the AI equally and selectable in 2-player mode, I feel it's better than nothing at all.

Of course, one of the main points though of GT in general (IMHO) is to learn to drive in such a way that a damage model shouldn't be necessary at all.

DON'T hit the wall, DON'T hit the other cars, DON'T...wait - I'm dreaming of those perfect laps again aren't I ;)

UMP
 
UrsaMajorPrime
Of course, one of the main points though of GT in general (IMHO) is to learn to drive in such a way that a damage model shouldn't be necessary at all.

DON'T hit the wall, DON'T hit the other cars, DON'T...wait - I'm dreaming of those perfect laps again aren't I ;)

UMP

That is actually part of what bug me about the penalties. Usually to earn a penalty you have to do something that is already penalising, like fly off the track and bounce into a wall. When you do overcook it, then manage to save it and not contact anything, only to have the AI slide down the inside and tag you as he goes past, leaving you sitting with the penalty you were trying to hard to avoid in the first place, it is simply annoying, and for me it encourages cheating, because I'm getting penalised for trying to drive properly. It's a rubbish feature in my opinion. They made it all complicated when really all they had to do was end your race if you were involved in a race ending collision.
 
Alfaholic
That is actually part of what bug me about the penalties. Usually to earn a penalty you have to do something that is already penalising, like fly off the track and bounce into a wall. When you do overcook it, then manage to save it and not contact anything, only to have the AI slide down the inside and tag you as he goes past, leaving you sitting with the penalty you were trying to hard to avoid in the first place, it is simply annoying, and for me it encourages cheating, because I'm getting penalised for trying to drive properly. It's a rubbish feature in my opinion. They made it all complicated when really all they had to do was end your race if you were involved in a race ending collision.

Can't argue w/that.

If they weren't going to give the AI the same penalty (kind of like the 'forced pit-stops' in real life racing used for penalizing drivers) then you're right, they should just end the race like they do for the lisence tests when you go off the track.

And I suppose if it were to be used in 2-player battles someone would always figure out a way to tag the other player while sliding along the inside and pass off the penalty.

Hmm - well how do we stop those cheap @#$#@$'s from smacking full speed into your rear end and using YOU for the brakes so they can get those extra few seconds of full MPH?

UMP
 
UrsaMajorPrime
Hmm - well how do we stop those cheap @#$#@$'s from smacking full speed into your rear end and using YOU for the brakes so they can get those extra few seconds of full MPH?

UMP

Easy. Drive behind them. But since winning is the goal, on the last corner of the last lap, simulate a brake failure - PUNT!!! 👍 👍

EDIT: Oh, and another thing: If you are going to get penalised for having voluntary brake failure by either incuring a 5 second penalty or being put out of the race, then the AI can darn well suffer the same fate too.
 
UrsaMajorPrime
And I suppose if it were to be used in 2-player battles someone would always figure out a way to tag the other player while sliding along the inside and pass off the penalty.

UMP

Or, brake checking ;)
 
ExigeExcel
You and everyone else...

https://www.gtplanet.net/forum/search.php?searchid=453723

Please search, you'll find very often you are not alone, or the first.

SO WHAT???!!?!?! whats the matter with bringing up a topic again, you can see all these people having a good discussion, helping each otherout , whats the point of posting in an old thread when noone visits there anymore? and all these people who have posted in this thread most likely have not seen the topic discussed before, so just get over it.

anyway on topic: yeah the penalty pisses me off 2 but i soon learnt to leave the overtaking to the straight bits or where the road widens out a bit so you are at low risk of touching your opponent, fingers crossed PD put in point to point rallys in GT5 with no opponents apart from the clock, just the way rally should be.
 
I've seen a lot of WRC on the Speed Channel. I've never seen a head to head rally where the contestants start at the same time. Is this part of GT4's rally accurate? Unfortunately, rally isn't popular in the states and as such is rarely broadcast; 'course that goes for all forms of racing other than NASCAR. Kudos, though, to CBS for broadcasting ALMS races. Go Porsche. /babble ....But does head to head rally exist?
 
I also hate the penalties when I don't deserve them. It was a good idea, but not executed properly. In fact I think that the entire approch to the rallying is wrong. If you've every watched a WRC event you'd notice that the cars race one at a time. If it's against each other it's on a Special stage that has two drivers racing at different part of the same track that then loops itself around so each car drives the same thing. I hope in GT5 that rallying will be stages where you race against the clock, or special stages setup like real life. Just my thoughts, but I feel pretty strong about them.
 
Screwtape
I've seen a lot of WRC on the Speed Channel. I've never seen a head to head rally where the contestants start at the same time. Is this part of GT4's rally accurate? Unfortunately, rally isn't popular in the states and as such is rarely broadcast; 'course that goes for all forms of racing other than NASCAR. Kudos, though, to CBS for broadcasting ALMS races. Go Porsche. /babble ....But does head to head rally exist?
Yeah, but not like GT4, each driver has their own side of the track. I forgot the name, it's on Speed Channel too. The difference is that the roads are man-made and are very narrow, I saw it only once, so if anybody else can fill me in to the name. I like the WRC better, set in stages. I wish GT4 was like that, it'll be so much easier and it'll just be like time trial.
 
STiGoFLyBy
Yeah, but not like GT4, each driver has their own side of the track. I forgot the name, it's on Speed Channel too. The difference is that the roads are man-made and are very narrow, I saw it only once, so if anybody else can fill me in to the name. I like the WRC better, set in stages. I wish GT4 was like that, it'll be so much easier and it'll just be like time trial.


Now that you mention it I do remember some sort of set up like what you describe as a pre-race event in Turkey.
 
Head to Head rally exists, they are called Super Special stages and they're usually run to attract spectators to see the rally cars outside the forest.

Virtually every WRC event runs some sort of super special, the best I've ever seen was at the recent Acropolis Rally where the organisers set up a track inside the Olympic Stadium in Athens. They had 60,000 spectators!!

The concept was first run at Rally Australia in the 90s at Langley Park.

GT4 rallying is more like rallycross, where 6 or more "rally" cars compete for the same stretch of road usually a mix of tarmac and gravel. Carnage galore.
 
Just use a hyper-powered car to win the Hard Geroges V Paris or Hard Citta di Aria. You'll get the Peugeot 205 T16 E2 and Lancia Delta S4. Take them out with dirt or snow tyres and it'll be easy. Even if you get a penalty you'll catch the bad guys up pretty quickly.
 
i personally like it. it teaches you to drive beter...
in a real life situation what sort of idiot would jam on his brakes and go sideways with some one right on his tail and expect not to get hit? sorry but it teaches you to cover your butt when being tailed and not drive in a way thats gunna make someone hit you...
 
ving
i personally like it. it teaches you to drive beter...
in a real life situation what sort of idiot would jam on his brakes and go sideways with some one right on his tail and expect not to get hit? sorry but it teaches you to cover your butt when being tailed and not drive in a way thats gunna make someone hit you...
That is true, you make a good point there. I now have a different aspect of the penalty, although I don't really mind it. :crazy:
 
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