Photomode is not a graphics enhancer

  • Thread starter cobragt
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I'm kind of sick of people saying every nice looking pic of gt4 released by pd is a photomode pic, and in their point. They're saying the ingame graphics ont compete. I guess every photomode pic out does gt4's ingame graphics :rolleyes:
Has anyone even thought of photomode displaying the ingame resolution? The graphics aren't enhanced, the quality is, but that's if you want the quality enhanced for a certain pic. Photomode doesnt automatically make the pic enhanced. You can have normal photomode pics that show the ingame quality.
gran-turismo-4-20040624103011192.jpg

That pic doesn't have AA. I dont even hearing of photomode with the ability to do AA. But you see jaggies in the pic. That's how gt4 looks
Look at the vid
The vid has less jaggies than the pic. This is a pic, with a resolution, the ps2 can't do
561066_20040512_screen001.jpg

Now that's a photomode pic. But there still isn't a fat difference. Some of us make it seem like photomode pics vs ingame graphics is basically CG vs ingame. Even though that pic is high-res, that's still the ingame graphics. The quality is just enhanced and there isn't a big difference. The detail on the track, and car aren't enhanced.
screen535b.jpg


screen549b.jpg


Is there a big difference? Oh, one pic is huge as hell.
Post your opinion. This is a debate.
 
This I have to agree with you on.

PD can't have the photo mode images be a higher quality than the game graphics, as that would require a lot of extra space on the disk for higher resolution cars, tracks, backgrounds, and textures, and that would be a total waste. Then there's positioning, effects, AA, ect... All of which only availible in Photomode? I don't think so.
 
You know what...

I actully agree with you here... Unless the last two arn't PS2 pictures at all (renders).

But I do not believe the new pictures to be photomode... I just think they look nice because they are pretty small. Shrunk perhaps.
 
l33tc4k30fd00m
You know what...

I actully agree with you here... Unless the last two arn't PS2 pictures at all (renders).

But I do not believe the new pictures to be photomode... I just think they look nice because they are pretty small. Shrunk perhaps.
I dont know if size reduces the jaggies. The new pics are at normal size. The 2 last pics aren't pre-rendereds. One is a photomode pic and the other is a gameplay pic.
 
Higher Resolution = Better Graphics

Do you guys ever play PC games? Anyone with any experience playing PC games would know that increasing a game's resolution vastly increases the game's graphical quality. Higher resolution = better antialiasing and sharper looking textures.
 
I bet you all, if I was to get a good, real good capture, from the new paris replay vid. Everyone would say it was a photomode pic.
 
There was an interview with Kaz a while back and he mentioned that in photo mode you could get resoultions up to about the 1 mega pixel level. The following is taken from IGN's E3 report:

"Once you "snap" a photo it then "renders" the scene out onto the screen, your memory card or a USB printer. Images are 1280 x 960. The team stated that GT4 and the PS2 could support higher resolution images, but would suck up all the space on the limited PS2 Memory Card"

The in game resolution is 640 x480. That would explain the difference in some of the photomode shots and the in-game shots. I admit that some are pretty close, but others have such a detailed quality they can't be non-photo mode shots. Hopefully GT5 will look as good or better than the best photomode shots (a given I would expect)
 
Actually photo mode is a graphics enhancer, upping the resolution and adding filters like blur and smooth all enhance the graphics. AsZarkoff500 said the resolution will be up to 4 times that of the gameplay resolution, that means 4 times the sharpness. I completely dissagree that that Paris vid with the Alpine has less jaggies than the first pic and I've just watched the vid again but I'm not going to go in that direction, instead I noticed before in another thread you said if all the pics were photomode pics they would all be big, thats not true in anyway. I can take a high quality photo at a high res with loads of detail and resize the pic to the same as others so why should that not be possible in this case. I would like you to get a real good capture of that vid and I would like you to post the erxact timeframe from the vid the capture was taken so me and others can compare and if your right, then your right if not then your not.

At the end of the day though, the photmode enhances the graphics. But still comparing that mock shot at the bottom with the photomode pic of the M5 concept, you can see a massive difference in sharpness and quality so the pic looks better hence better graphics (pity the crowd still looks crap though).
 
I believe that some pics look photo-mode calibur because of the Hi-Res tracks. Isn't that the use of those 16 tracks? You can take pictures of your car in a replay, and the resolution is 640x480. You take a Hi-Res track and yo get a 1280x960. Like the first pic in this thread is from a replay (640x480). While the next pic is take with a 1280x960 resolution (Hi-Res track):

granTurismo4_051503_08.jpg
 
Even if you take the pic mid race the graphics can still be enhanced you can still use all the filters and lenses to clen and sharpen the image up all you want, but the photomode locations are more detailed.
 
If you look at the replay video, it does include live motion blur, which I'm pretty sure isn't just a result of crappy compression. You can enhance images in photomode with different "films," which are pretty much just blur/contrast/color/etc. image filters, like in photoshop. These are just effects, not really image enhancements though. I'm pretty sure the only real "enhancement" photo mode does is a higher resolution.
 
No live. I admited, the pics could be photomode but photomode doesn't automatically enhance the pic. You have to do it your self right? Photomode pics can show ingame quality, I hope you know and the one pics are prime examples. The vid does have lesser jaggies than that pic, I dont know what vid you're looking at man, maybe a vid of the early build because that vid has no noticable jaggies like that pic.
 
You can use filters to enhance a pic, you can add sharpness when needed or blurr when needed, you can add little effects all over the place. The biggest increase in graphics will be the increased resolution which must be available for photomode pics of replays as well, weve seen pics with it done, theres a couple at the start of this thread so there you go all PD need to do is use the photomode to render a pic at high quality, use a filter or two to make it look just right and then resize it to match all the other pics they've released so far. Theres no way to actually prove I'm wrong on this, but theres no way for me to prove I'm right so as with most things GT4 we'll have to wait and see because these arguments just go round in circles.
 
cobragt
The vid does have lesser jaggies than that pic..
I have all the vids of Paris including the two vids of the Alpine at night you posted and it has far more jaggies than that first pic, it looks good but not as good as that first pic, rather than just reply and say I'm wrong get that good capture, post it here along with the time during the vid it was taken and let us all see the capture here and compare it to that first pic.
 
I dont have equipment to do that and I proved that in my first post, dont try and use that handle cap to your advantage. That vid didn't have noticable jaggies. That pic has jaggies. That pic might be photomode, but that's a ingame pic with no enhancements. Like I have said, you can have a photomode pic that represents how the game looks. Pd is not a xb dev, they dont mislead people. If it's a pic that doesn't represent the ingame quality, you know it because that pic will be at a res, the ps2 can't support.
 
Like I said Cobra, no one can prove me wrong here and I can't prove I'm right, so leave it at that rather than start another pointless GT4 graphics argument that gets everyone nowhere. So get someone else to get the cature if you can't and then we'll see.
 
I'm sure you have your info on photomode correct. My appeal is on that pic and the fact that photomode doesn't enhance pics to were the ingame graphics are bs in comparsion. There really isn't a big difference and you can't prove that wrong and I can't prove that right. That pic might be a photomode pic, but there are no enhancements because the pic is displayed in a res, the ps2 can support.
 
I completely get what you are saying, but neither of us can prove the other wrong until more info is produced be it a capture of the vid or more info from PD or just the games release but the PS2 can support high res images, just not high res moving images (it could do them but it wouldn't be very good to try and play, you'd get 4 or 5 fps). So I'm okay leaving it at that until more info is produced, neither of us are wrong or right at this stage.
 
Cobra Im not really sure what your so wound up about.
As i understand it, mostly all the official PD released Pics released have been taken from the Photmode of GT4, why wouldnt they be, it provides all the necessary tools to get the best image from all the games element, why would they forget this then just go and use a capture device to get pics.

The Photo Locations feature High resolution backgrounds, much higher than those for the Tracks, thats not to say the resoloution of the final pictures will be different, just the resoloution of what the objects in the photo are rendered at.

Shots of the track replays, appear much sharper, due to the fact that in photo mode the PS2 is rendering a static Image of the scene, this is then displayed in a higher resoloution than gameplay, then with photomode they can apply numerous types of film, lens and filters to get the best image.

Believe me GT4P Tsukuba never looks that Sharp in motion in game the textures are a lot less detailed/sharp due to the downgraded resoloution ingame.
And Jaggies appear constantly when the game is in motion due to the movement between frames.
Does Gt4 still only render half a frame at a time?
Maybe photo mode is allowing full Frame render which will help reduce the jags.

Paris, is a new track compared to tsukuba, which we first saw pictures of well over a year ago, and with the advancements theyve made that allowed them to produce the Ring, i beleive is also beneficial to the short tracks, in the quality of the textures.

Compare Paris to New York, Ny looks quite rough in comparison, although this may not be strictly fair, as ive only seen Paris and hong Kong in Video form.

Which brings me to the point of the video you keep going on about, that is nonetheless a quality video that looks great, but the capture and output quality is nothing compared to what it will actually look like when playing.

GT4 will look great, Citta Di Aria looked fantastic in all the Photomode PD press shots, In Game however it looks slightly less impressive, not by much, but the textures are a little less impressive at the lower resoloution Ingame.
 
You aren't getting my point. The new pics are rendered in the ingame res. Photomode doesn't automatically up the res for a pic. You have to do that yourself. I believe the new pics are photomode pics but they are showing the ingame res. From what I hear, the latest gt4 build doesn't have noticable jaggies. You are making your point with a old build, gt4p. I have talked to people who went to e3 and they say the game is smooth, real smooth. I know one guy from the scea.com boards, who played gt4 at e3. If you ever go there, just look for a guy named cnnboy. You know those pics of the falken skyline? I asked him did the gt4 build look as smooth as the pic. He said yea.
 
Photmode does auto up the res.
It provides higher definition of the textures from the Race tracks although not to level that the textures from the photo scene, this is automatic element of the photomode, youll not be able to take pics of the scene in the low res version of the in game mode.
pics can be resized simply by anyone, the images were probably resized down to the lower size to give even sharper look.

the difference in quality can be seen in the pic of TSUKUBA which is definately photo mode, the buildings at the end of the straight are quite detailed visibly, in game not possible.

Ive attached a picture taken from a 36inch wide screen 100 hz digital pause of the approximate location and belive me there is no way you can see that far that clearly even though the picture is not that clear.
(edit: Pic to high quality and therefore to large to upload)

Like i said in my previous post, Pd have devloped a lot in the grafics compression which is allowing better backgrounds from early tracks like tsukuba.

Also I have the DVD which features real time video, seen much more clearly than any of the vids found on the web, showing the ring, Again while it looks good, the textures are definately lower res than the photos showing the Falken, the whole thing looks less sharp and crisp and colourfull than any of the images shown yet it still looks much better than tsukuba.
 
No, it doesn't automatically up the res man. You can have ingame quality in a photomode pic. For the res to go up, the pic itself will be bigger and not 660x448. May I ask what dvd you are talking about? The gt4p dvd feature? I dont know man, you have your opinion twisted. That vid on ign, with the M5 on the Ring looks just like those falken pics. And I have seen the dvd preview vids on my tv.
 
Show me one photomode pic from PD that doesnt have the higher res textured backgrounds, from the tracks.
Ingame the Textures are lower res than anything seen in Press shots.

The Pics would look crud using the ingame texture res.

Edit yes the DVD with prologue. yes it looks good, and that M5 looks far worse than what i have, but you cant compare the detail wit the Falken shots, close but not the same.
 
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