Photomode vs in game car model comparison

Discussion in 'Gran Turismo Sport' started by turk1993, Mar 10, 2020.

  1. turk1993

    turk1993

    Messages:
    666
    Some of you requested this on the other thread, here whe can see the difference between the in game vs photomode car model. I will tryna post as many cars i can, and im in time trail with one car on the track for gameplay in resolution mode on the PS4 Pro.
    Lets start with this one.

    Ford GT '06


    Gameplay
    [​IMG]
    Photomode
    [​IMG]
    Gameplay
    [​IMG]
    Photomode
    [​IMG]

    Also do you whant me to crop on the car next time? Or is the full 4K image better?
     
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  2. turk1993

    turk1993

    Messages:
    666
    Lexus RC F

    Gameplay
    [​IMG]
    Photomode
    [​IMG]
    Gameplay
    [​IMG]
    Photomode
    [​IMG]
     
  3. Castrol96

    Castrol96

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    Location:
    United Kingdom
    If you look at the headlights of the FORD GT, the rendering is like ps3 in game, looks great in photomode.

    What I hope for next gen is finally, hi res reflections on car in 60fps, not 240p 12fps.
     
  4. emula

    emula

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    Location:
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    I think that the cars with the worst LOD ingame are:

    Toyota FT1
    Chasecam view: horrible
    Cockpit view: good

    New Fiat 500/Abarth 500
    Chasecam view: very bad
    Cockpit view: very bad

    RUF CTR3 '07
    Chasecam view: very bad
    Cockpit view: very bad

    Chris Holstrom Chevy Nova
    Chasecam view: bad
    Cockpit view: very bad

    Volkswagen 1200
    Chasecam view: very bad
    Cockpit view: good

    Bugatti Veyron
    Chasecam view: bad
    Cockpit view: bad

    Honda beat
    Chasecam view: bad
    Cockpit view: bad

    Dodge Viper GTS '13/GR3/GR4
    Chasecam view: bad
    Cockpit view: very bad

    Porsche 911 Turbo
    Chasecam view: very good but the headlights are absolutely TERRIBLE
    Cockpit view: very good


    I hope that on PS5 we will see all cars at full LOD also ingame
     
    Last edited: Mar 11, 2020
  5. turk1993

    turk1993

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    666
    Im 100% sure this time they will, if you saw Mark Cerny's article you can pretty much expect a powerhouse of a console. Add Ray tracing on top of that and it will look even more photo realistic. From what i have read, the PS5 is like 4X more powefull than the PS4 pro with ultra fast SSD and plenty of ram. So it shouldn't be an issue to render these models in game :).
     
  6. HarVee

    HarVee

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    Most of the PS3 GT6/5 era premiums that are in sport use their PS3 era premium high lods as in game low lods for GTS. It really shows how far the console has come in my opinion.
     
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  7. Castrol96

    Castrol96

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    I prefer they save the poly count for very dense foliage, 3D trees. Then have Ray-tracing.

    LOD at an acceptable level not 10 sided circles
     
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  8. Ddkklop

    Ddkklop

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    203
    I always thought something was off about the cockpit view in Vipers.
     
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  9. Shingo_civic

    Shingo_civic

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    I don't think raytracing will have a big impact on performance since future consoles will have dedicated hardware for that,important thing i hope they don't persist with stupid things like 120 fps on native 4k and this kind of stuff,60fps is enought.They need to focus like you said on important things like ultra hight definition track textures,dynamic tod and weather,poly count for very dense foliage,better 3D trees etc..Better will be the visuals higher the immersion.
     
    Last edited: Mar 11, 2020
  10. DaveyFT1

    DaveyFT1

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    18
    The headlights on the Porsche 911 Turbo are literally hexagon shaped in-game, they look absolutely shocking.
     
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  11. AgentBlackDog

    AgentBlackDog

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    528
    And somehow, the Rufs in GT6 had more rounder headlights during gameplay. What's strange is that those where improved standard cars...
    Then again, those didn't have modeled interiors and there could only be16 cars on a track in GT6.
     
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  12. MisterOne77

    MisterOne77

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    743
    Makes me wonder if the lack of polygons on some of the car models is to save memory (pretty dumb assumption but, whatever).
     
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  13. turk1993

    turk1993

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    Toyota 2000GT '67

    Gameplay
    [​IMG]

    photomode
    [​IMG]

    Gameplay
    [​IMG]

    Photomode
    [​IMG]
     
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  14. turk1993

    turk1993

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    Honda NSX-R '92

    Gameplay
    [​IMG]

    Photomode
    [​IMG]

    Gameplay
    [​IMG]

    Photomode
    [​IMG]
     
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  15. ferhound

    ferhound

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    347
    Excelent work turk1993.
     
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  16. AgentBlackDog

    AgentBlackDog

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    528
    Seems like a possibility. Considering how Gran Turismo 6's framerate was a bit inconsistent, I do prefer to have higher average framerates in Sport.
     
  17. HarVee

    HarVee

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    Location:
    United States
    To me the aliasing used in photomode makes everything look much better. The current lods with 4x MSAA wouldn't be as bad looking.
     
  18. raghza

    raghza

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    220
    Oh god the Toyota 2000GT is terrible lol, this will start to disturb me A LOT :D
     
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  19. turk1993

    turk1993

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    666
    Mercedes-Benz SLR McLaren '09

    Gameplay
    [​IMG]

    Photomode
    [​IMG]

    Gameplay
    [​IMG]

    Photomode
    [​IMG]
     
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  20. MisterOne77

    MisterOne77

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    you should do the FT-1 next just make everyone cringe
     
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  21. turk1993

    turk1993

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    666
    Here you go mate

    Toyota FT-1

    Gameplay
    [​IMG]

    Photomode
    [​IMG]

    Gameplay
    [​IMG]

    photomode
    [​IMG]
     
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  22. AgentBlackDog

    AgentBlackDog

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    Looking at the FT-1 gameplay-wise, I'm flabbergasted that it looks inferior to what it was in GT6. I'm not really sure why Polyphony Digital didn't at least allow the cars to look their best if there were less cars on screen. Plus, I notice how the seats look different too.
     
  23. turk1993

    turk1993

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    666
    Yeah man this was one of the reason i started this thread and talked about in the other thread. I play on a 65 inch tv from 2m, and those cars just looks ugly like PS3 quality. The PS4 Pro is powerfull enough to render those cars at higher lod when there is only one car on the track, but even then they use the same low quality lod from the full grid. It takes them 6 months to build those crazy detailed models and they don't let us play with it, whe only see them 10 sec at the loading menu and scape mode wich 90% of the GTS gamers don't visit anymore. I hope the PS5 version while use the highest lod, whe can only hope that they show some footage today of GTS running on PS5 :). Give me that Native 4K 120fps with increased graphics and ray tracing (i know with ray tracing and increased graphics it won't be 120fps but let a man dream :p).
     
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  24. Castrol96

    Castrol96

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    It's still like that, thought they'd patch it.

    It's a Standard Car in GT Sport and Premium in GT6? :D
     
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  25. silverman_GT

    silverman_GT

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    Anybody else noticed the different colored seats between the low and high LOD models?
     
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  26. MisterOne77

    MisterOne77

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    743
    mmmmmmmm

    polygons :drool::tup:


    Edit: Seriously tho wtf happened here?

     
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  27. turk1993

    turk1993

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    666
    Yeah this is unacceptable, this doesn't belong in a PS4 game

    Yeah really weird, maybe different car color has a different interior color like on some cars. Maybe thats why its red if the red colored version has a red interior finish and they just used the low lod from that color for the interior for all colors.

    Yeah that one is the worst till now
     
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  28. turk1993

    turk1993

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    666
    Audi R8 '07

    Gameplay
    [​IMG]

    Photomode
    [​IMG]

    Gameplay
    [​IMG]

    Photomode
    [​IMG]
     
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  29. Castrol96

    Castrol96

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    My God, the interior on the R8 is horrendous :yuck:
     
  30. Nuschel01

    Nuschel01

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    3,912
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    The worst thing about low and high LODs are however not with cars but with the trees on sunset times on the Nordschleife. The sharp shadows appear 2cm in front of you car and it feels like you‘re driving in a square space where the graphics are high and everything else ist just blurry :lol: Always so shameful when driving there at sunset :(