PlayStation 4 General DiscussionPS4 

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The reason we'll continue to get new games is because each one starts fresh, it's got a point A and point B, then beyond. You start a GT game from scratch each time, no events completed, no cars and progress through. When you finished in the first four games that was it, you could then replay it or just drive for fun but the game was for all intents and purposes 'complete' and you wanted the next one. The same happened with GT5 but this time we got DLC, we only got more cars and more tracks though. The game was (and is) still old and it's not going to restart itself. Again you can restart it yourself but it's never the same as starting a brand new game with brand new challenges and modes.

As long as PD forecasts that they can sell 7-10million full price games they will keep doing so over one full price game and 1, 2 millions tops paying for some add on content.

I understand, but you actually nail it too. If they make GT6 better than GT5 (you never know how they think) i presume they will continue on the seasonal thing of sides but better done to keep the ones who like playing alone. Same with online races with real life racing prize (this can be a great income for them too). And if they have all tracks of GT5 + add some of the new we are waiting for then we have lots of stuff to play. But biggest part of it all, online everyday racing and how the rooms are set and how the network handles will be most important. Is this great then we have all we need, just release every year a carpack with new cars and we will play. Since GT5 wasn't really ready from release they put alot of effort just finishing the game. But with GT6 it seems they have better chances to finish the game at release day and then focus fully on extra content for the game.
 
1 game/generation? No. Just no. Let's assume that GT6 is released early in the PS4's life, say 1-2 years? And let's also assume that this generation lasts as long as this one did, 9 years right? (Just speculating)

Well, I'm sure I am not the only one who'll be displeased with ONE GT game that is supposed to last 7 years? That is just ridiculous. I don't think any games period could sustain it's community for 7 years. (Excluding PC)
(Sorry, didn't mean to add to the off-topic)

Edit : On topic: I wonder why (according to speculation) they are using 8 cores but only at 1.6ghz? Maybe it'd be too hot for fan cooling to run all 8 @ 3.2ghz +?
 
It's mainly down to electricity usage. Powering 8 cores at 1.6Ghz is still going to run somwhere near 100-120W. The amount of heat, as you rightly pointed out, is going to be very hard to remove from a console-shaped design, but also with all of the other components inside the console, you could quite easily be looking at a total power draw of about 600W, far too high for a console.
 
It's mainly down to electricity usage. Powering 8 cores at 1.6Ghz is still going to run somwhere near 100-120W. The amount of heat, as you rightly pointed out, is going to be very hard to remove from a console-shaped design, but also with all of the other components inside the console, you could quite easily be looking at a total power draw of about 600W, far too high for a console.

Yeah, true. I completely forgot about power consumption.

Still, I hope they can keep up with the CPU-eaters of next-gen games. I already see some PC gamers on other forums aiming their downtalk rifles at hardware not even confirmed yet.
 
Eks
Edit : On topic: I wonder why (according to speculation) they are using 8 cores but only at 1.6ghz? Maybe it'd be too hot for fan cooling to run all 8 @ 3.2ghz +?

It's worse than just the 1.6GHz, too. This is from Rock Paper Shotgun's 'Hard Choices' column, might be something to think about or look into further. The author does seem to be smarter and more informed when it comes to tech than most.

"First up, CPUs. And they appear to be identical [between the Sony and Microsoft consoles]. Eight cores. 1.6GHz clocks. AMD's Jaguar architecture. Hold that thought, we’ll come back to it.

...

So, what does it all mean? First and foremost, it means both consoles will have properly feeble single-thread CPU performance. OK, Jaguar is somewhat of an unknown quality currently. But it’s the replacement for Bobcat, AMD's low-power, poverty-spec architecture. And even AMD is only claiming an extra 15 per cent instructions per clock with the transition from Bobcat to Jaguar.

If AMD's full-fat FX CPUs offer minimal headroom to spare when it comes to single-thread performance in games, Jaguar will only be worse. And by worse I mean much. Factor in clocks and the result is likely to be well under half the per-core performance of AMD FX. Which in turn is well behind Intel’s nest. Nasty.

Of course, you could argue that’s no biggie. You've got eight cores. Simply spread the load. If it were that simple, an AMD FX eight-core chip would already have the legs on, say, a four-core Intel Core i5. But it isn't. So it doesn't.

Admittedly, these concerns don’t translate directly over to console land. With fixed hardware specs, games devs can make better use of the chips available. No doubt we’ll see better balancing of of CPU and GPU utilisation than is typical on the PC, for instance. And in general, operating system and general platform overheads are lesser on consoles.

But for me, those AMD Jaguar cores are still a worry. Getting the CPU bit of games engines to scale neatly across multiple cores has never been easy. It’s funny, really. You’d think Sony would have learned its lesson from the ridiculous (in gaming terms) Cell processor and its array of futile SPEs. I’d far rather see a plain old Intel quad-core chip – or even something like a quad-core AMD Phenom – than eight Jaguar cores.

The problem, of course, is cost. AMD Jaguar cores are teeny-tiny, so a chip containing eight of them will be cheaper than a traditional quad-core PC processor."


Personally I'm not hugely worried, that the RAM is apparently GDDR5 and there's only a very light OS to run alongside the game means the PS4 won't be comparable to a 1.6GHz octo-core desktop PC, it'll run better than that, and if they had gone for something like a 3.2GHz quad core we'd be looking at much higher cost for the hardware because, after all, it's not just a question of the price of the chip itself, they have to cool and power (which in turn means more cooling for the PSU alone) the thing in a very small space and have the appropriate chipset in place to support it too. But reading that it's eight cores of AMD Jaguar running at 1.6GHz... It's kind of alarming. Nice to see both consoles are using the same though, that should make it easier to port games between them as they use the same instruction sets.
 
In the PS4's case though, isn't the CPU going to be paired up to a somewhat powerful GPU that will actually do the bulk of the processing? If it is, then the AMD CPU route is clearly a costs savings measure first.
 
More "somewhat" than "powerful", though :lol:

Nah, kidding. The thing is, if you've got a bottleneck somewhere, it's gonna hurt. If the CPU isn't up to snuff, that's no good, even if you're trying to get a better GPU to 'compensate'.
 
This pic of what is said to be a new playstation controller prototype design is floating around with what could be an early/present dev kit. It could be nothing, but thought I'd share.
j5c7x2.jpg
 
Touchscreen implemented in the controller?
That thing clearly is unfinished (just saying, before someone cries :lol:), but very interesting.
 
im more exited to know what i can do with the ps4 outside gaming.
Play bluray of course but if i can use it as a computer to surf on the web with wireless keyboard would be great. Hopefully even connected with my smartphone (and not just sonys) so i can stream to/from it and controll it too. And will it come in white, then it will be really welcomed at home :)
 
That controller does look surprisingly legit but you would be suprised at the lengths people would go to fake this stuff :ouch:

As for the unit it looks like it could be any normal HTPC case. Also whats that thing above? looks like a Gamecube dev kit.
 
The share button is supposedly no longer in the cards, presumably being done through some button combination or menu instead. When I get home I'll link to the article that reported it.
 
I've been looking at this for a while now. I think it's absolutely legitimate but likely to see some modifications for the production version. Functionally it is very interesting with the integrated mic, headset jack, Vita-esque track pad and Move transmitter.

Aesthetically I expect some changes such as the gloss frame around the face buttons and D-pad on the DUALSHOCK 3. This will help break up the expanse of flat plastic. Assuming the Share button is gone perhaps the Start and Select buttons will be located in the corners of the pad. Either that our the track pad will house those. Also, it will receive Sony branding.

Roll on 20 February...
 
So what functions are they actually proposing to use a touchpad like that for? I thought they were talking about it being on the back, like the Vita.
 
What's that "share button" you guys are talking about? I've never heard that term before.
If you mean the PS button, then I don't get why you say it's gone.
 
From what I've heard the share button was supposed to be pressed if you wanted to share your gaming experience on social networks. Also the PS4 is supposed to record your gameplay and when you press the share button it allows you to upload it to YouTube.

I'm liking the thumb pad tops, no more slipping off under acute angles.
 
I don't get what you could even do with the touchpad without their being a screen with it. It seems like it would be too awkward to use for anything of particular importance without stopping to look at it.


What's that "share button" you guys are talking about? I've never heard that term before.
If you mean the PS button, then I don't get why you say it's gone.

The rumors for the PS4 included built in Youtube sharing for the past 15 minutes of gameplay. It was to be controlled by a dedicated share button somewhere below the touchpad which has since been rumored to no longer be part of the controller design (as it is in the presumed prototype), but with the functionality supposedly still included in the system.
 
IGN says source is reliable.

I think I should stop looking at leakes at this rate we'd know everything before Feb 20th :lol:

Edit: Touch screen can only mean one thing,The art of rage throwing the controller will die
 
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