LOL, they should make the AI more challenging and know when to brake when there is a car in front of them, also should have a difficulty slider like in gt4 in arcade mode.
I couldn't really vote, there aren't enough options.
Yes, of course I would like to see improved AI, but I'd rather see other changes implemented first. I want to see cautions, penalties, overheating. Stuff like that, which happens in normal real-life GT racing. I'd want to see GT5 become a combination of ToCA and Gran Turismo, basically. This would force the driver to consider something other than out-maneuvering the AI all the time. 💡
PD should take a good look at Shift 2 and learn from it. The AI in Shift is excellent: competitive, aggressive, yet still well-behaved. If you don't run into them like a hamfooted neanderthal they will generally try to avoid hitting you and refrain from anything more than trading paint, but they will still try to pass you and win.
The AI in GT5 always drive like they have the day off and are doing a pleasant recreational trip around the track while you are trying to race there.
👍 This is what GT needs. And it goes both ways.. Hardest difficulty should have same speed as real racing drivers so that the people who actually want a challenge and realistic AI can have some fun in Aspec too..