UPDATE: The Reason I Ran This Poll.
I ran this poll to show Polyphony Digital that for most people the main thing they like to do in GT5 is race! So why do they waste time on B-Spec & Gran Turismo Anywhere? Kazunori San talks about "insane levels of realism" but that's just regarding how cars look, style over substance indeed! I should've included a "Looking At How Good Cars Look" option in the poll just to be sure, hehe!
Seeing as most people like to race in GT5, the "insane levels of realism" should be focused on the racing & not some tiny little add on that is of no real interest to most. I would consider a championshiop points system, real time stewards AI, pace car/saftey car, proper flag system, formation laps, no silly auto drive in the pit lane & the ability to choose from a wide variety of motor sport rules to be an insane level of realism.
Imagine a chess sim that had no rules, or a football sim that had no rules but gave you points everytime you kicked someone (NFS Shift

), would fans of those sports like it, I think not! Most so called racing games out there don't provide any realistic framework to race in, ie: the general rules of motor racing & as a result many important dynamics of real world motor racing are missing to the detriment of the overall experience. Obviously games like F1 2010 do, but they're simulating just one sport. Kazunori San said he was trying to implement NASCAR rules, but I've not seen it in GT5 yet, I thought at least we'd have a flag system as there were some telling icons on a screen shot ages ago.
None of it materialized & all we have is racing with no realistic motor sport rules & credits instead of chamionship points. Thanks goodness that creative people are working around this & running some actual motor sports events here on GT Planet, the thing is I think we shouldn't have to, GT should grow up as a series & start to focus attention on what the vast majority of users do with the software, namely race with it.