Are you talking about the bridge!Hmmm... I'm not sure if it was there or not, but if it was, i don't think it was that long...
This is a video of the GT1 Trailer from PS Euro Demo.
Did anyone see the purple Mitsubishi GTO push the green Corvette of the track at the Autum Ring. It looked like the green Corvette nearly broke out!
Really, I will have to look at that in a minute. And by the way Parnelli, check you sentence. You said ''Also i noticed the'', when I am pretty sure you meant ''Also I noticed they''. That is the only bit that's dodgey, now to take a look at what you were talking about in the first place...Yeah it totally looks like the Vette is pushed into the barricade.Also i noticed the call the Dodge Concept car by its true name "copperhead". Interesting.
Really, I will have to look at that in a minute. And by the way Parnelli, check you sentence. You said ''Also i noticed the'', when I am pretty sure you meant ''Also I noticed they''. That is the only bit that's dodgey, now to take a look at what you were talking about in the first place...
Edit: I have highlighted your mistake in red. 👍
GT1 was/is so much more fun/better than the later games in the series.
Well, come to think of it, why not?
GT had better turbo lag effects, was probably better at increasing adrenaline flow [with its lower f/ps and suspension settings on cars, as well as more competitive A.I.], and was superb in the customizability(?) of the incredible majority of its cars, all of which were not replicated as effectively in later GT games.
"What's that, you say? Damage in GT5?"
Yea that's very true. Turbo boost varies like it should. And the suspension parameters are greater, which means it's very possible for an inexperienced player to screw up their handling characteristics, and this leaves the game in the hands of those who really care. Sucahyo proved this with some of his experiments awhile back....GT1 has the greatest variability from 1 to 10 for damper settings, for instance. If you set dampers on "10" in GT1, you'll notice it alot more than if you set them on 10 in the later games. Qualifying sessions are also "make or break". One lap to get things done. If you can't make pole....that's your loss!Go home crybaby!
More competitive Ai? Well that depends. Anyone can still grab a GTO or the monster 900+hp Skyline and kill the game. Or a Viper for the Normal series. also, the car selection is so skewed towards Japanese models, with just a handful of Euro & Americans--that's why i got bored with gT1 after 3 months, honestly.
I think GT2 especially softened up the game alot to make it more available to the masses. In my GT2 days i remember loving the car selection & new tracks & features, but 2 seemed about half as serious as 1, know what i mean?
Really? Why do you think so? Just curious.
Which one? Marcus Gronholm's? I raced in a ZZ Challenge race at Grindelwald, and, in desperation to overtake, they ran into each other and they all charged into the infield wall! They all either crashed horrendously or made a tete-a-queue and finished last, giving me a clear lead!
I like that chaser above alot also, It's got a unique engine sound, I also mis the Sylivia LM's, One red and one green!