Improvements I'd like to see:
Offline:
- option to add 'notes' to cars (with user-made descriptions)
- option to add 'notes' to tracks (not while in race, but in the menu). For example: you can add notes to remember what parts of the track to practice on, or which parts make good photomode pics, etc.
- 'unlimited' length of timetrial list on tracks (practicemode and arcade). (now only 10 or 12 best times are visible)
- categorize timetrials for offline for stock cars, tuning, and RM/racecars
- PD should remove all possibilities to car duping, glitching or other exploits of the game
Online:
- online leaderboards for stock, tuning and RM/racecars (+ option to download player ghosts and compete with them in offline/practice mode just like in Dirt 2)
- option to add notes to private lobbies (for example, usermade rules of the lobby, a welcome message, or anything the host can think of. This greatly helps in 'Cops mode', where there are various rules)
- videomode / upload (export to XMB in HD-format)
- option for host to kick players while host is IN the race
- option to disable the online chat or make it invisible
- option to change roomname after room is created
- option to change race type (free run, race for real, etc.) after room is created
- option to disable chatfilter
- online lobby should be more clear / organized / structured. It's a mess now.
- online market for cars, parts, horns, paints, etc.
- in online 'Free run' the option to 'start race' should be removed. If host wants to start race, he should change the 'race mode' of the room (and of course, race mode should be changable after room is created, see a previous note)
- change the Race types in online, i.e.:
. ---------> Race for real: players have to put credits in order to attend a race (joining a room requires no fees, but playing a race should require it). Amount of fee must be set by Host (for example: minimum fee = X credits)
. ---------> Race for fun: racing for fun, no bets or anything required to play a race in that room
. ---------> Free run: nothing should be changed, except to remove the option to 'start race' (if host wants to race, the 'racetype' of the lobby should be changed to 'Race for real/fun')
. ---------> Cops mode: new mode. Players choosing to be cops are given a highly tuned Nissan Pace car and their names should be Highlighted or given a 'Cop'-tag. Only x number of cops are allowed (x can be set by Host). Host should assign the players wanting to be cops as cops, but can also disable them from being cop.
. ---------> Drag mode[/t]: new mode. Requires special 'drag' tracks (100m, 400m, 1000m). Tracks should be available as straight or as a quarter circle (to add some difficulty). A sudden Start-sign or sound or whatever should be given after which the players can hit the gas (it should not be possible to hit the gas before this sign to disable 'revving'). This way it not only comes down to car performance, but also user reaction speed. Drag modes must also come in 2 ways: 'Standing start' and 'Rolling start'. In rolling start, the rolling speed can be set by Host ( 0 > rolling speed < 150km/h).
- The above described Drag mode should also be available offline in practice mode
- Players should gain an online ranking, based on their driving style 'clean, neutral, wreckless', where clean stands for very clean driving, and wreckless stands for....well, i hope you understand
Car options/features
- Turn on/off of standard car lights.
- Option to turn on lights of cars and keep it on without holding the button.
- Option to turn off the sweepers while in rain
- A working back rain sweeper and option to turn it off even in rain
- Much much more rims!!!
- Rim editor/designer ????
- Full & advanced livery editor (add stripes, add multiple colors, add images/stickers onto cars, etc.)
- Editor for colors of letters on tires (for the more sporty look)
- Editor for shades of car windows
- Editor for grills of cars
- Editor for side mirrors of cars (i.e.: choose for different styles of side mirrors)
- Lights editor (change head/tail lights of car in color and style)
- option to remove standard spoiler on cars that have it
- much much more cars should be able to have side/front/rear wings/
- much bigger spoiler variability in GT-auto. Same goes for side/front wings
Cars as DLC
- Porsche, as many models as possibles, as many year of builds of same model as possible!!!
- Hotrods!!!!
- Indy cars!!!
- More of: maserati, lamborghini, USA & old muscle cars, F1 cars,
- More premiums
- More different versions of same car (except for the obvious skylines etc.), for example, more Golf I's, II's, III's, more Peugeot 206's....More different year of builds, the better
Circuits & tracks:
- More real world circuits
- More tracks with weather/day-night options
- More weather variability (storm, foggy, snow, freezing/slippery roads, etc.)
- Tracks with different SEASONS (winter, summer, spring, autumn) and corresponding weather variability
- Test course & Complex String course.
- A long straight track with 'slalom' pylons. Distance between pylons can be set by user. Track should be long enough. Purpose of track is to test car in 'slalomming'.
- Special Drag tracks (straight and as a quarter of a circle) in 100m, 400m, 1000m & 2000m variants. Standing & rolling starts. Rolling start speed can be set by user. See also the 'Online section' of this list.
- A track consisting of a large, perfect round 'Disk'. The disk must be all tarmac and fully driveable. On the disk/circle are white lines in the form of circles (so the user can use the lines as guide to drive in a perfect circle). The purpose of this track is to test grip-levels (where a car drives in circle to determine the grip level of the tires) on different tires and with different tunes. See from 1:01 mark in video for more information:
EDIT: I completely forgot GT2 had something similar:
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
------------------------------------------------End of List-------------------------------------------------
--------------------------------------(though still under progress)---------------------------------------
-------------------------------------------------------------------------------------------------------------
Note I: The message is -> The more options, the better. The more a user can play the game in a realistic way, the better. The more a user can play the game in his/her own way (customizing cars if he likes that), the better. The more advanced/rigoruous the user can test his/her car (see the 'Circuit & Tracks' section), the better.
Note II: The racing/driving is already perfect i believe. So full props to PD for that; I believe PD has put their full energy on that aspect of the game and i think they accomplished their goal regarding that aspect. But now PD now has to concentrate on all side-things, as mentioned in above list. This way, users have the OPTION to change cars to their liking, and more serious players have the OPTION to test their car extensively and make a perfect tuning.
Note III: If you have or now of a big a sticky thread regarding this subject or would like to send PD a message/feedback regarding Gran Turismo series and think my list of 'improvements' is a good list that you feel should be under the attention of PD, then please feel free to copy the list and post it in your message, so PD knowns of the feedback of the community.