Profle 2 Gig Credit limit

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Looks like my credits reset to zero after passing 2 Billion credits. I think it is stops displaying after you hit 2 Gig 2,147,483,648.
Credits.jpg
 
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Looks like my credits reset to zero after passing 2 Billion credits. I think it is stops displaying after you hit 2 Gig 2,147,483,648.View attachment 1335736
I don't know if I'm reading this right as I'm confused by the word "gig" in this context. You had almost 2000 million credits and you gained 235 million more in 13 days, and then it reset to zero on its own?

I thought GT7's credit limit was 100 million.
 
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I don't know if I'm reading this right as I'm confused by the word "gig" in this context. You had almost 2000 million credits and you gained 235 million more in 13 days, and then it reset to zero on its own?

I thought GT7's credit limit was 100 million.
Wallet limit is 100 million (+payed credits). He is talking about the statistics that show the total earned credits.
 
Judging by the comments in @Chikane_GTR sig it looks like it does reset.
Yep, it's the classic 2^(32-1)-1 signed integer* thing that used to lock up the older games when you wheelie-glitched the Escudo. It only affects how it's displayed in game statistics (I have a theory about it being coded to work with 32-bit OSs for the web interface).


*For those not up on the math, a 32-bit operating system can only process 32 bits of information, so the maximum value it can display is 32 lots of 1 in binary - or 2^32-1 in decimal = 4,294,967,295. However it needs one bit to display a sign (+ or -) reducing the number of bits for values by one to effectively halve the figure to +/- 2^(32-1)-1 = +/- 2,147,483,647. Add one more to that and it all falls over - resetting as above, or locking up in the case of an Escudo in GT2.
 
Thanks for replys guys. I did get to talk to another guy on the FB forums that had over 2Bill gold and his was reset to zero as well. Thanks for info Famine.
 
How ppl are not using Big Int (long) as default blows my mind. I used to only use int for silly things like number of cars, tracks, music, in this context.
 
How ppl are not using Big Int (long) as default blows my mind. I used to only use int for silly things like number of cars, tracks, music, in this context.
If it would actually have any impact on gameplay, it might be a consideration to make, but as it only visually represents a fact on a players profile, it might simply be ignored as "who cares but the one affected" ;)

Sure, like
I'm still mad over it since it was fun watching those numbers go higher
but just be happy the game doesnt crash or reset or anything even worse.
 
If it would actually have any impact on gameplay, it might be a consideration to make, but as it only visually represents a fact on a players profile, it might simply be ignored as "who cares but the one affected" ;)

Sure, like

but just be happy the game doesnt crash or reset or anything even worse.
Sure, is not critical, but is a statistic variable, people will be playing for years, it's kinda lame, just like the garage limit.
I like to collect cars in GT and it's a common thing I'm the series, I don't know if I will reach it like some here, but if I ever have to sell a car because of the limit my fun is all over in this aspect. I know a lot of ppl are online player, I'm not, I didn't even buy the GT Sport.
 
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