Project CARS 3 Makes Final Pitstop: Leaving All Digital Storefronts on August 24

  • Thread starter Thread starter Terronium-12
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...with a wheel.
Sorry, one of the fastest racesrs I know online plays with a game pad, beats most of the aliens I drive with. Git good, noob! It CAN be done.

And we mostly race stock tunes… There’s no trickery involved, just skill, practice and persistence. But that applies to a wheel as well, I can’t tell you how many appalling drivers there are using wheels on PC2!
 
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Apparently, it can’t be done. So sad to think that people can’t take constructive advice given the example of other drivers achieving what they can’t. So my apologies. Obviously there is something wrong with the game, and the guy that beats all my wheel using friends is OBVIOUSLY cheating!

There does that make everybody feel better? Wouldn’t want to ruffle any of your delicate feathers.
 
‘Git good,noob’ is now meant to be constructive advice? Just sounds a bit condescending to me but maybe I’m just an ol’ fart these days
 
Anyone that has already given up on achieving speed with the gamepad on PC2 isn't looking for constructive advice. They're looking for validation for their having given up.

VXR
I've got PCars2 and a wheel. I still don't much care for it.
I'm guessing you play on PC, where there are alternatives that ARE better. For those of us on consoles, PC2 is basically the high watermark. No, it's not perfect… But it's a damn sight better than GT7 at making you feel the car is connected to the road.
 
Saw this earlier today:

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Anyone that has already given up on achieving speed with the gamepad on PC2 isn't looking for constructive advice. They're looking for validation for their having given up.


I'm guessing you play on PC, where there are alternatives that ARE better. For those of us on consoles, PC2 is basically the high watermark. No, it's not perfect… But it's a damn sight better than GT7 at making you feel the car is connected to the road.

It just isn't fun on a pad, it's not a pad optimised game and is therefore difficult to really get the hang of and feel good playing. Not a skill issue, it's a game issue.
 
The guy beating my wheel friends sure seemed to be having fun!
One of the fastest Horizon racers is using a keyboard. It doesn't mean others can do it. PC1 and 2 can absolutely be played with a pad and you can enjoy online racing. I did it too. I would still argue about a fun experience for other pad users.
PC3 on the other hand is very pad friendly. It's a casual Project Cars in a sense you have same content and racing options, but arcade (simcade) handling.
 
I have just purchased PC3 on Xbox Series S (only the standard edition - I couldn't justify another £25 for the DLC). So far the graphics are smooth and seem to be a similar level to Grid Legends (and therefore good enough for me).

For now, I'm probably going to focus on the Rivals events (until the game goes offline in February) and leave the career until later

I am assuming the career mode will still work after February (based on the GTP article which says the game can still be played offline).

And, to me, the game handles beautifully on Xbox pad, right from the intial training race. On default settings - no tinkering required. It's good enough for me to be getting approx 2/3 "perfect corners" on each track so far, even on the Cote D'Azur time trial.

There is enough in the career mode and [6 months of] rivals mode for me to be already happy that I will get sufficient "value for money". Although it now means another game to fit into the week (along with TDUSC, TC2, TCM, GT7 etc...) :lol:
 
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To this day I still don't get why PC3 never got a PS5/XS update?
Pretty much because the studio (SMS) was already bought up by another publisher (EA) by the time the game came out. EA - which killed SMS a year into ninth-gen consoles - wouldn't have allowed SMS to work on PC3 for Bandai Namco to create the enhanced version, even if they weren't busy dismantling it.
 
It was Bandai Namco at launch, then EA grabbed all rights to the game (with whole Codemasters and SMS) :)
That's not correct. Bandai Namco, as the publisher, owned and still owns the rights to the game; SMS was merely the developer.

This is why you see "Bandai Namco" everywhere on the game's various storefront pages, and not EA.


EA would have owned the rights to any future Project CARS games, after buying Codemasters in early 2021, but instead chose to dismantle SMS.
 
I have just purchased PC3 on Xbox Series S (only the standard edition - I couldn't justify another £25 for the DLC). So far the graphics are smooth and seem to be a similar level to Grid Legends (and therefore good enough for me).

For now, I'm probably going to focus on the Rivals events (until the game goes offline in February) and leave the career until later

I am assuming the career mode will still work after February (based on the GTP article which says the game can still be played offline).

And, to me, the game handles beautifully on Xbox pad, right from the intial training race. On default settings - no tinkering required. It's good enough for me to be getting approx 2/3 "perfect corners" on each track so far, even on the Cote D'Azur time trial.

There is enough in the career mode and [6 months of] rivals mode for me to be already happy that I will get sufficient "value for money". Although it now means another game to fit into the week (along with TDUSC, TC2, TCM, GT7 etc...) :lol:
The DLC adds events to the career.
 
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