Project Motor Racing General Discussion

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They were always aiming for it to be a spiritual successor to GTR (GTRevival) rather than Legends. All the cars shown off when it was GTRevival very heavily leaned towards GTR and GTR2, the Lister, M3 GTR, Viper GTSR etc.
Yeah I know, my mind went straight to GT Legends when I “heard” about it initially. Maybe they can learn from their mistakes this round, and go further back to GT Legends on the next one. As I said as soon as I saw the Lister I knew it was GTR/2, while a good game, my interest fell off a bit. Almost feels like they switched to GTR/2 and then add a dash of PC2 in there. Not enough to draw me in unfortunately. Still hearing complaints about the game in threads so I’ll wait.
 
New patch

Edit:
Seems like there’s performance issues on console with this patch.

Edit 2:
The update is going to be rolled back on console due to those performance issues.
 
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Apparently loads of console players are getting fluctuating FPS so the console update is being rolled back.
Weird cos I didn't see anything different once I updated it but hey ho
 
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I find it astonishing that PMR ship an update with what MUST be next to no actual play testing on consoles. How could the framerate issue NOT have been noticed?

Or were the tester team amongst the axed in the big downsizing event? PMR making its users be unpaid testers is a bad decision with console users in particular as we tend to look for the simple experience. We bought consoles so we DIDN'T have to jack around with innumerable video card and CPU/memory settings.

Ian Bell has always (since Shift!) treated his console players as an afterthought, unaware that, if he merely treated us as the priority not the PC players, he'd have made a fortune. PC players have always had far better choices for serious simming, and consoles have almost none.

An entire market almost to yourself sounds a lot better than a small slice of a crowded pie. The install base for consoles is HUGE. Enough to turn PD into multi-millionaires. But hastily rolled out updates with what MUST have been close to zero testing is not the way to attract the console players...
 
I'm glad they realised and rolled it back, but it'd have been much better just not to release it at all until it actually works properly without messing up the game. It is all a bit amateur hour.
Especially since it seems to have been a big improvement to the game on PC. I saw a youtuber test it and saw the improved penalty system and got excited to try it but when I opened the game, the fps was abysmal. Hopefully they can sort it out soon as the update overall seems to be another step in the right direction.
 
Especially since it seems to have been a big improvement to the game on PC. I saw a youtuber test it and saw the improved penalty system and got excited to try it but when I opened the game, the fps was abysmal. Hopefully they can sort it out soon as the update overall seems to be another step in the right direction.
How many more months will people keep saying 'another step in the right direction.' Ian Bell is a fraud. It's never going to work the way they sold you on.
 
I want to get back into playing this game, but it’s not drawing me back in. I knew it was going to happen. However, I was trying to give it the benefit of the things I like about the game.
I have the same feeling. I booted the game up for the 1st time in a month yesterday. Driving felt fine, but a lot of games have that. There's nothing to draw anyone back in. Unless they do something like make the game free to play for a week and release some huge update such as a career overhaul, I think it's over after all the promised DLC is released. No one is coming back to this.
 
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How many more months will people keep saying 'another step in the right direction.' Ian Bell is a fraud. It's never going to work the way they sold you on.
As much as I agree that Ian Bell keeps doing Ian Bell things, and that this seems to be following a similar path of false claims and promises, for once I'm prepared to give it the benefit of the doubt and see what happens with updates etc.

For me, it's not the only game I can play in the meantime. I've got EA WRC, ACC and several others that can take my time up, and on that score, remember how unfinished ACC was when that released ( as a full game ) in 2020. It took a long time to get it to where it is now, regardless of the fact that game support ended a while ago, so even though there's less SIM titles available on console compared to PC, there's enough to go at.
I do hope that PMR gets some love cos it's not that bad at the moment and it's closest rival as far as new releases go is Rennsport. I haven't tried it to be fair but most reports say it's less polished and relies a lot on content being behind a paywall

For me the benchmark for handling is ACC and it's pretty close at least in GT3 ( yes I know PMR has a more wide range of car classes.) I tested an AMG GT3 round Monza and Kyalami on both games and found a lot of similarities which was good for me, as a comparison between ACC and PCars2 is a lot more of a gap.

Hopefully we'll get a more polished game soon enough
 
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I spent a couple of hours playing it last night. I'm glad they fixed most of the time penalty areas. I do find it funny that in the patch notes it says "Off-track penalties now require all four wheels to be on a non-drivable surface." My question is "who allowed it to penalize if just two wheels were on a non-drivable surface in the first place?"

I did run a race where a message saying "Under Investigation" stayed on screen for several laps then told me to slow down to give back 2.8 seconds I think it was but that having to slow to a crawl on an active track is kind of hard to do without possibly getting hit.

It also says some improvements to Group C cars but I can't tell anything has changed.
 
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I have the same feeling. I booted the game up for the 1st time in a month yesterday. Driving felt fine, but a lot of games have that. There's nothing to draw anyone back in. Unless they do something like make the game free to play for a week and release some huge update such as a career overhaul, I think it's over after all the promised DLC is released. No one is coming back to this.

As much as I agree that Ian Bell keeps doing Ian Bell things, and that this seems to be following a similar path of false claims and promises, for once I'm prepared to give it the benefit of the doubt and see what happens with updates etc.

For me, it's not the only game I can play in the meantime. I've got EA WRC, ACC and several others that can take my time up, and on that score, remember how unfinished ACC was when that released ( as a full game ) in 2020. It took a long time to get it to where it is now, regardless of the fact that game support ended a while ago, so even though there's less SIM titles available on console compared to PC, there's enough to go at.
I do hope that PMR gets some love cos it's not that bad at the moment and it's closest rival as far as new releases go is Rennsport. I haven't tried it to be fair but most reports say it's less polished and relies a lot on content being behind a paywall

For me the benchmark for handling is ACC and it's pretty close at least in GT3 ( yes I know PMR has a more wide range of car classes. I tested an AMG GT3 round Monza and Kyalami on both games and found a lot of similarities which was good for me, as a comparison between ACC and PCars2 is a lot more of a gap.

Hopefully we'll get a more polished game soon enough
Yes, I’m waiting for the DLC as well. The Japanese GT500 pack should bring me back in and later the V8 Power pack. Going to be a long time between drinks for me.
 
I don't think it matters much whether we give Ian Bell the 'benefit of the doubt' or not. The game’s either going to get patched to a basically enjoyable state (like PC2 was after two years or so) or it's not.

It's whether we want to give him our money while we find out. For me, as enjoyable as PC2 still is on console (PS4Pro) it is very much 'wait and see'.

I hope Bell can keep working on it without my money up front, but after having been burnt on Shift, Shift2 and PC2 (all had serious bugs at end of life), he can have my money AFTER it's working this time.
 
I don't think it matters much whether we give Ian Bell the 'benefit of the doubt' or not. The game’s either going to get patched to a basically enjoyable state (like PC2 was after two years or so) or it's not.

It's whether we want to give him our money while we find out. For me, as enjoyable as PC2 still is on console (PS4Pro) it is very much 'wait and see'.

I hope Bell can keep working on it without my money up front, but after having been burnt on Shift, Shift2 and PC2 (all had serious bugs at end of life), he can have my money AFTER it's working this time.
Wise choice. Even after 3 or 4 patches, this is still woeful when it comes to the performance on the SX.
Personally I'd advise anyone on console to stick to FM or GT7 and not waste your money like me.
- Like PC2, it might be great eventually but on next gen consoles.
 
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Wise choice. Even after 3 or 4 patches, this is still woeful when it comes to the performance on the SX.
Personally I'd advise anyone on console to stick to FM or GT7 and not waste your money like me.
- Like PC2, it might be great eventually but on next gen consoles.
GT7 has its issues but I don’t think it’s as simcade as people think. I think its history has given it that impression. It’s much more of a sim now. With a wheel. I can struggle with a car using the wheel, fire up the same track and car with a controller and drive no problem that’s with all assists off. So I believe with a wheel the cars are a little more difficult to drive or realistic. Had a Jaguar tune I could hardly keep in a straight line with my wheel, one controller it was hard to lose control.

*** edit, and not to mention it’s an incredible looking game, the sound are much better now than ever. They could use a little more detail in the ffb effects, like a bit more active, but it’s been awhile since I completely lost control because of snap oversteer or anything like that. When the game came out you’d just spin out for no reason. They’re definitely leaning towards more realism (even if just for wheel users) and I will go on record saying it’s totally different between wheel and controller. There’s something going on behind the scenes for controller.
 
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Guys,
what's the process to reach the proper tyres P setup for a given race?

I read somewhere that P should be in the range of 1.8 / 1.9, don't know if it's car or class specific, but, no matter the actual value, it is my gut feeling that P should be the one that allows the tyres to stay in the green area once warm. Agree?
 
I can only speak from PC2 experience, but I haven't read any drastic change so far with PMR. Yes, getting the tires up to green and little further is important. Then it's going to depend on race length as to how much wear you can allow before the drop off lets other cars challenge you. Unless you're on a track like Monza or LeSarthe, where higher pressures will reduce rolling resistance and help top speeds at the expense of less grip in the chicanes, keeping tire pressures as low as possible without excessive wear or temperature will give you best grip.

Honestly, I'd look up some PC2 pressures for the different classes as a starting point and adjust from there...
 
I can only speak from PC2 experience, but I haven't read any drastic change so far with PMR. Yes, getting the tires up to green and little further is important. Then it's going to depend on race length as to how much wear you can allow before the drop off lets other cars challenge you. Unless you're on a track like Monza or LeSarthe, where higher pressures will reduce rolling resistance and help top speeds at the expense of less grip in the chicanes, keeping tire pressures as low as possible without excessive wear or temperature will give you best grip.

Honestly, I'd look up some PC2 pressures for the different classes as a starting point and adjust from there...
There is plenty of setup packs to d/l the ones i got have a low/med/high setup from what i've seen so far the high grip setups had slightly higher pressures over stock it might be worth grabbing a few and taking a look through to see how they change per setup 🧐
 

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