Project Motor Racing General Discussion

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After seeing the preview build from Super GT and others it would've taken a genuine miracle to turn around all the flaws and have it come out of a D1 patch smelling of roses... there were far too many core elements that were either not up to par (overall aesthetics, penalty system overly harsh) or flat out broken (hypercars borderline uncontrollable, online connectivity UI interrupting play).

I'm just going to treat this as an Early-Access game in all but name and check in again in a year or so...
 






Press version seems like a 6. The update may bump it to a 7.

 
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Uff thats just bad , those drifts on LMDhs is like Forza lol
graphics wise it looks like a late ps3 or early ps4 ....
Even on Forza the LMDH cars handle a little better with the exception of the Porsche 963. Side note, it's sad seeing the quality this game released with. It really does look like it's 2 generations behind, they need a serious graphical, pop-in and texture update alone.
 
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I drove some cars the Aston Martin, bmw m4 evo gt3, bmw lmdh hypercar (awful thing to drive, very weird ) lister storm kept pulling left on controller with no input. Gt3 cars felt ok, graphics meh 🫤 not sure it’s not GT7, tried to type my name for racing team name and it showed symbols $& not the letters maybe UI bug, I love the audio and music very project cars like I like it. Certainly needs some more work and hope it gets more support.
 
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I drove some cars the Aston Martin, bmw m4 evo gt3, bmw lmdh hypercar (awful thing to drive, very weird ) lister storm kept pulling left on controller with no input. Gt3 cars felt ok, graphics meh 🫤 not sure it’s not GT7, tried to type my name for racing team name and it showed symbols $& not the letters maybe UI bug, I love the audio and music very project cars like I like it. Certainly needs some more work and hope it gets more support.
The sound of the engines is great they got that right.
Had a very quick go on the SX:
Framerate seems a little off but nothing unplayable, so far.
Didn't change anything, just picked their 'intermediate' settings and had little problems on the pad with the BMW M3 GTR,
Porsche Carrera & 917K.
Graphically, it's Project Cars 2 without the jaggies.
Yeah I noticed the framerate in Sebring kept shuttering with just me on track.
 
Had a very quick go on the SX:
Framerate seems a little off but nothing unplayable, so far.
Didn't change anything, just picked their 'intermediate' settings and had little problems on the pad with the BMW M3 GTR,
Porsche Carrera & 917K.
Graphically, it's Project Cars 2 without the jaggies.
Using a controller? If so, how was controlling the cars? Was it like the hypercar video going around showing it's like driving on ice?
 
Using a controller? If so, how was controlling the cars? Was it like the hypercar video going around showing it's like driving on ice?
controller here I tried the Aston martin Hyercar couldn't finish one lap the car just wanted to go left and no matter how soft I was on the gas it just wants to spin out.:(

The other cars I tried was the C8.R the Viper GTS-R and the ZO6 GT3.R

Those were a little better just need to be careful or I would spin out.
 
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controller here I tried the Aston martin Hyercar couldn't finish one lap the car just wanted to go left and no matter how soft I was on the gas it just wants to spin out.:(

The other cars I tried was the C8.R the Viper GTS-R and the ZO6 GT3.R

Those were a little better just need to be careful or I would spin out.
That is not what I wanted to hear. I have no doubt someone will come up with some settings to change to make it feel more like FM/GT when steering.
 
the main menu is underwhelming. On console, if you don't have an online subscription then all you can do is Race Weekend and Career.

I note that in Race Weekend it isn't possible to make pitstops mandatory which is a shame, so i'd be interested to hear if anyone knows of good race distances where the AI will pit. I'm assuming they will do it when they are low on fuel or tyre wear.

on Ps5, It looks like the vibration/rumble of the controller is linked to the haptic feedback setting, so if you set the Haptic to 0, you get no rumble either...i want rumble but i don't want the haptic triggers...

Edit: to get round this i've had to switch off the haptic effect on the PS5 settings (rather than on PMR)
 
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It's a shame really. I had high hopes for this game after PC2 but unfortunately the writing was on the wall. Thankfully I cancelled my pre-order on Saturday.

Me too but I didn't really test a lot. Ran a single lap with the Marcos at Donington before getting back to work. Liked my first meters but boy those graphics ....🤔 Onboard ok but switching to replay it was....I had to swallow a couple of times.
 
I wouldn't say I was hyped for this game, definitely not enough to want to preorder or feel the need to play on day one. Looking at a load of comments on discord it's a mixed bag but a lot are reporting game crashes and cars tuning left on their own. Many bugs unfortunately.
Think I'm gonna wait till the dust settles, patches are put out and maybe even when the price comes down. It seems to be not much better than Rennsport at this point ( yes I realise this is day one )
 
It’s a shame you need Playstation Plus /Xbox Live Gold in order to play the Factory Driver time trial events. I assumed that would be considered single player content

I wasn’t expecting that
the main menu is underwhelming. On console, if you don't have an online subscription then all you can do is Race Weekend and Career
This is absolutely true, and absurd. They're solo time trials, and should not require it.

Each one also loads the leaderboard each time, which takes noticeable time. And you have to scroll through them to go down the list - click, loooooooooooooad, click (you can also select by car, if you already know which you want).
 
To put out one of my ideas that I think would be amazingly done by PD and fit in perfectly would be to have GT League based around real world racing and Special Events (like how GT2 had stuff laid out) to be the more generic, casual events. But in GT League, they'd be sectioned by race series/time period (MX5 Cup, GT1, Trans-Am etc) and when you first pick one, it would present a short video (2-5 mins?) showing video footage and photographs of the series with voice over by Alain De Cadenet explaining the series beginnings, highlights, maybe certain famous cars or drivers associated with the series, and then it's downfall or why it changed or transitioned into a different series.
Menu books. What you want exists, but just only for cars sadly.

Don't see why they couldn't, to be fair.
 
Already... Screenshot_20251125-144108_Samsung Internet.webp
 
If anyone has a PS5 Pro would they be willing to run a little test?

Set the resolution to 1440p instead of 4K and re-run the rainy race from the frame rate video (Porsche 964 at San Marino). I would be interested to know if Ian Bell was correct that it was just the 4K resolution causing the frame rate to tank.

@Mr Grumpy it's been cheaper than that pre-release from PC resellers. I saw one sub-£30.
 
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If anyone has a PS5 Pro would they be willing to run a little test?

Set the resolution to 1440p instead of 4K and re-run the rainy race from the frame rate video (Porsche 964 at San Marino). I would be interested to know if Ian Bell was correct that it was just the 4K resolution causing the frame rate to tank.

@Mr Grumpy it's been cheaper than that pre-release from PC resellers. I saw one sub-£30.
Yeah I've seen the base game cheaper already as well but this is first one I've seen containing the year 1 bundle.
 
So after very much tanked releases of Rennsport and PMR, my hopes turn to the LMU, AC Evo and AC Rally console-release in 2026. For now I'll go with GT7 and it's expansion.
For me it is making me look even harder at PC sims (AMS2, Race Room, etc) if I can do it without Windows. Come on Valve, where is that Machine price?
 
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