PS Motion Controller ideas.

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Last night i was thinking of how we can use Motion Controller in GT5. Besides simple menu navigation i come to some thoughts.Check this out!

-First (and most likely) is the livery editor!Imagine how simple and intuitive it may be!Imagine you standing in front of your car and just paint it as you want.No more pain! 👍

-Second is tuning and replacement of the parts.Maybe installing parts manually is TOO MUCH (too complex idea to make), but pit-stop mini-game can be reality i think!...Or it just may be much easer just to tweak some parameters.

-Some photo travel can be much easer (than in GT4).

-Another idea is...manual cockpit navigation...But it's again it's "TOO MUCH"...Most likely in Real Flight Simulator...

-Maybe use as wheel.Don't like this one and don't want it...

-And last but not least!Add to this PSEye capabilities and we got some...reason for delay!JOKING!We got very interesting (in many ways) game.I think PS Motion Controller CAN improve overall experience as well as game.(make it better, more intuitive)

I know that for PD make "just good game" is not enough.Every time they giving to us something unexpected and very pleasing.By the time those features becomes a "standard" or "must have" in games.To say PD always have good menus and navigation.Even Kaz himself said that desingn is part of Gran Turimo.So i expect most creative solutions for those harware and hope for best!

So how you guys think?Share some ideas!Thanks!👍
(sorry for eng as always!)
 
-Maybe use as wheel.Don't like this one and don't want it...
How come you don't want it, you can get steering wheels of some sites that just clip on to the controller so you can actually use a wheel for a fraction of the price of a purpose built one.
 
How come you don't want it, you can get steering wheels of some sites that just clip on to the controller so you can actually use a wheel for a fraction of the price of a purpose built one.

Don't know what to expect.Maybe need to try it first but no force feedback...I'd rather wait then buy real wheel like DFGT...:)
 
-First (and most likely) is the livery editor!Imagine how simple and intuitive it may be!Imagine you standing in front of your car and just paint it as you want.No more pain! 👍
I already mentioned this somewhere, about spraypainting, although, maybe moving/turning the car around and applying decals or something would be more realistic.

-Second is tuning and replacement of the parts.Maybe installing parts manually is TOO MUCH (too complex idea to make), but pit-stop mini-game can be reality i think!...Or it just may be much easer just to tweak some parameters.
Haha, Damn, which way do these wires go?

-Some photo travel can be much easer (than in GT4).
Replay/video editing?

-Another idea is...manual cockpit navigation...But it's again it's "TOO MUCH"...Most likely in Real Flight Simulator...
winding windows up and down or holding damaged door shut? Nah.

-Maybe use as wheel.Don't like this one and don't want it...
Where's my pedals? manual gears and throttle/brake all on a floating steering wheel thing, sounds horrible.

-And last but not least!Add to this PSEye capabilities and we got some...reason for delay!JOKING!We got very interesting (in many ways) game.I think PS Motion Controller CAN improve overall experience as well as game.(make it better, more intuitive)
I'm not going to knock it untill I see what they've done.
 
Not being serious with these but GT could became the real mechanic simulation,you could use the Move as a virtual wrench or a...screwdriver for adding engine parts,or pumping the tyres,or even repairs during a WRC event

Become the wheelgun man during a NASCAR race,if you spend long fiddling with your nuts you could waste valuable seconds.

I'd actually like this one :dopey:

When your in the menu screens like GT5p,and you see the car in those environments,you can use the Move as a virtual sponge and hose pipe.You can than wash your beloved machine clean,it could also double as a car viewer.

Become a virtual photographer in GT,use the Move as a virtual camera during photo mode and get points for certain shots.The more points you get the better contracts you get with magazines,until you became PD's official photographer,were you follow Mr Yamauchi on his global travels.
The top 20 from around the world get entered into GT photography academy were they fight for chance to become a real racing photographer

I really liked these suggestions, they could implement the PS-Move in all sorts of ways if they chose to, although i don't think it is actually confirmed yet it will be used in GT5, Kaz is quoted by saying on some sites they're still not sure whether it will add anything significant ( or something along those lines ).
Although speculating about possible functions could supply some original ideas.
 
^^^ Yeah.This topic all for creative ideas.I like those innovations (i have wii since beginning!)
Nice review #stonemonkey :)

I've never owned a Wii and only played then at friends and something I found is this:

The idea behind it is anyone's supposed to be able to pick up the controller and play the games (the motion side at least)

But when actually playing the games, your motion doesn't really translate all that well and the owners of the machine have much a better idea of the subtle movements actually required, like boxing, I could throw a punch and my guy just sort of wobbles, my friend with a little flick of the controller lands a heavy punch.

So when people say that nintendo have been doing this already (wrt ps move) for years I think I kind of disagree from what I've already seen of move.
 
I've never owned a Wii and only played then at friends and something I found is this:

The idea behind it is anyone's supposed to be able to pick up the controller and play the games (the motion side at least)

But when actually playing the games, your motion doesn't really translate all that well and the owners of the machine have much a better idea of the subtle movements actually required, like boxing, I could throw a punch and my guy just sort of wobbles, my friend with a little flick of the controller lands a heavy punch.

So when people say that nintendo have been doing this already (wrt ps move) for years I think I kind of disagree from what I've already seen of move.

It's a common Wiimote "problem" - Wii strives to be unexpensive.
PS motion controller promises "point accuracy".You can watch videos on youtube - really impressive!

(As for Wii - try Metroid Prime 3 - nothing like this, nothing!)
 
PS Motion Controller Ideas:

-Avoid buying one

-If given one, throw it away or sell it

-If using one at a friend's house, contain laughter

-Seen advertised, release laughter
 
PS Motion Controller Ideas:

-Avoid buying one

-If given one, throw it away or sell it

-If using one at a friend's house, contain laughter

-Seen advertised, release laughter

I'd thought like that when I first heard about it and although I haven't yet seen anything that would make me get it I do think it has potential so I'm willing to wait and see.
 
My experience is exactly the same - Kaz did say they'd like to support any and all hardware if they can... so chances are there'll be at least some functionality, maybe patched in at a later date.
 
PS Motion Controller Ideas:

-Avoid buying one

-If given one, throw it away or sell it

-If using one at a friend's house, contain laughter

-Seen advertised, release laughter

So if you don't like the PS Move, why did you come here? Just to say you don't like it? mmm yeah, ok, thanks :rolleyes: ....



I really want them to use the Move as a pointer to navigate trough menus and especially for the editor, if there is one :lol:. And if you thinks how other editors, such as the Forza for example, that works all based on polygons to be much faster to download the textures of others cars, because you don't download the texture itself, but you download the exact position of each polygon and theirs caracteristics, size, color, etc, and your console recreates the texture itself.

Well considering this system, using the Move it could be painted as seen on this video:

http://www.youtube.com/watch?v=k_MQJcU8lfc

And then the game could transform what we have drawn in the shortest possible number of polygons and then it would not be so complicated to do some of the masterpieces of 1000 layers of Forza for example, this method would be much more affordable to anyone, without spend hours and hours.

But this will happens only on my most wet dreams I guess:(:lol:.
 
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If they do it right, the livery editor can be epic. And I do mean epic. Like people who like to draw and paint buying the game just to paint cars with PSMove.
 
If they do it right, the livery editor can be epic. And I do mean epic. Like people who like to draw and paint buying the game just to paint cars with PSMove.

Oh dear, can you imagine online play if players are allowed to paint their own cars. Not everyone will be producing tasteful paint jobs.
 
Oh dear, can you imagine online play if players are allowed to paint their own cars. Not everyone will be producing tasteful paint jobs.

This idea makes me sleep like a child last night!I mean "just livery editor" is hmm, i don't use it really because "use" is very hard.But with that controller it can be VERY enjoyable!!!Hours and hours just on it...👍
 
Oh dear, can you imagine online play if players are allowed to paint their own cars. Not everyone will be producing tasteful paint jobs.

If you're only focus on the tasteless creations some will undoubtedly make any form of visual customization be it bodykit combinations, livery editor and a comprehensive paint shop will always going to disappoint or create resistance.
I only think about the creative possiblities it offers me and a lot of people who will enjoy these features to be, well, creative.
It's the same with all those online punters who cheat and bump their way across, it would be a shame if that's going to put you off online racing in general.
There's gonna be a lot of awful paintjobs, but also a lot of very nice ones, which i look forward to hopefully create.
Can't have the good without the bad i'm afraid, i just focus on the good.;)
 
The only reason I would frown upon a livery editor is because I can't create a decent livery for toffee :dopey:

Anyway, I like my cars to look clean, sleek, stealthy - you get me. I might add a few neat touches here and there if I can get my head around it... :dunce:
 
The only reason I would frown upon a livery editor is because I can't create a decent livery for toffee :dopey:

Anyway, I like my cars to look clean, sleek, stealthy - you get me. I might add a few neat touches here and there if I can get my head around it... :dunce:

I can see it is logical some get more excited by the possible creative options than others based on interest or "talent".
In the same way some look forward more appearing high on the leaderboards for the quickest lap on a certain track ( something i know now since playing online i will probably never last on very long :lol:).
Agree with you on prefering clean, stealthy looking cars in general especially normal road cars.
However i would like to create my own racing team, or just experiment with the possibilities on offer.
Something for everyone i suppose is just not very likely.;)
 
If it makes it in, I'll probably have a faff, no doubt. I may even surprise myself! :D

"Practice makes perfect", although the most important thing within a game is indeed having a great time doing it.
At least if you have great taste ( whatever that actually is, apart from having the same unquestionable good taste as me ;) ) you can choose and make decisions regardless of any raw talent you may or may not posses and also come up with a nice shape or paintscheme.
 
I really liked these suggestions, they could implement the PS-Move in all sorts of ways if they chose to, although i don't think it is actually confirmed yet it will be used in GT5, Kaz is quoted by saying on some sites they're still not sure whether it will add anything significant ( or something along those lines ).
Although speculating about possible functions could supply some original ideas.

Lol,thanks for quoting,I was just thinking about that post so decided to pay a visit,first topic I read there it is :scared:

Like I mentioned in that topic,using it as the actual spray gun or brush would be better than a traditional editor,I think you'd get more natural looking paint jobs as opposed advertisements that you'd normally get,not that it would bother me,some of the F3 edits are really well done.But also people who cant really paint or draw could get decent results,you'd just be pointing and spaying.

But taking it a step forward,it could use a system like eyepet were you draw something and the eye could recreate it as a stencil,were you could spray or brush over it.
This could be handy for the car club thing,I'm sure they'll have a paint editor for creating badges or some sort of emblem.They could even allow a helmet editor that all club members would wear your colours.

I do think it could add lots of little features,most wouldn't effect the core game and would be window dressing so it would have no effect on those who dont care for Move,and I think that's the ideal outcome for GT and Move.
 
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I do think it could add lots of little features,most wouldn't effect the core game and would be window dressing so it would have no effect on those who dont care for Move,and I think that's the ideal outcome for GT and Move.

I'm not sure myself if i indeed need or want to buy a Move and it perhaps shouldn't affect the core gameplay but more an additional tool to those who feel they can accomplish more by using it.
In the same way some invest in a steering wheel it should still offer all those features to be playable with a controller ( although the gameplay may differ largely ).
Those possible features ( still speculative ofcourse ) may seem window dressing to most or slightly irrelevant, but could offer a new dimension of possibilities ( especially the creative options ) for those who really like these sort of things ( myself included ).
For those who don't there will be no significant changes, apart from seeing visually customized cars online, good ones and undoubtedly bad ones unfortunatedly.
 
Oh dear, can you imagine online play if players are allowed to paint their own cars. Not everyone will be producing tasteful paint jobs.

It is one of those features that you can easily turn on/off in the options menu. And since we are into this merit, they can also come up with a livery categorizing and rating system. This way you could choose to see only the highest rated ones or the ones from a "real live replica" category.
 
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I think changing tires with what, (those air guns?) might be neat. Say an onlooker were watching, he/ she could help out in the pits, changing tires, refueling, or sqeeging the windows if dust actually does play a role in Endurance runs. I still dought all of this to be plausible though.
 
Oh dear, can you imagine online play if players are allowed to paint their own cars. Not everyone will be producing tasteful paint jobs.

If the cars I see online in Forza are any indication, every car you encounter will have an anime schoolgirl holding a bloody samurai sword on it.
 
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