( No, I can't find anything in the forums exactly on this)
I would like to know whether the relation of braking and turning in GT is accurate.
On any sharp corner in the game I usually brake and then fade the braking as one turns onto what feels like the right line.
But the wheel grip, and ability to turn continues even when brake is applied further into a turn. Most often in fact it increases the rate of turn .. or makes that possible.
In looking for another PS2 driving game I have hired several and been struck by the non GT like character of turning under brake. The common difference is that applying brake to even a small degree causes loss of steering. It is so striking that clearly one of the two styles must be innacurate.
One can imitate this cornering/braking effect to a degree in GT by using economy tyres ( the lowest GT grip) and heading into a corner at high speed. Braking then tends to produce loss of grip ( I presume ) and consequent loss of steering.
Which suggests either >>
1. the grip level in GT is much higher than reality or the GT physics have been tweaked to allow sustained grip and better control under braking.
2. The NON GT games have for some reason altered their physics and grip levels. Or just did not get it right.
I t seems odd that something so obvious, and which alters so much the driving style required, could have been got wrong by any game producer let alone by those who are said to be track drivers.
A particular example is the "WRC Evolved" game. They have made what seems to be a good effort at the physics of driving and vehicle movement. Indeed, apart from the braking loss of grip, it is similar to GT ( and has some very nice world scenery )
The cars are rally vehicles, but they vary their tyres according to the road and seem to have otherwise reasonable grip. Being modern cars they presumably have ABS as well, Yet brake and .. sliiiiiiide ..
I have searched the net for real life driving instruction and have found only indications that braking and easing into a corner should not produce complete steering loss.
So I would like a direct answer from a real life race driver, >> which is the more accurate when driving with tyres reasonably matched to the road surface?
To be able to brake and turn at the same time, at least in most circumstances, or to lose grip and steering at the slightest brake once in a turn?
Cheers all.
I would like to know whether the relation of braking and turning in GT is accurate.
On any sharp corner in the game I usually brake and then fade the braking as one turns onto what feels like the right line.
But the wheel grip, and ability to turn continues even when brake is applied further into a turn. Most often in fact it increases the rate of turn .. or makes that possible.
In looking for another PS2 driving game I have hired several and been struck by the non GT like character of turning under brake. The common difference is that applying brake to even a small degree causes loss of steering. It is so striking that clearly one of the two styles must be innacurate.
One can imitate this cornering/braking effect to a degree in GT by using economy tyres ( the lowest GT grip) and heading into a corner at high speed. Braking then tends to produce loss of grip ( I presume ) and consequent loss of steering.
Which suggests either >>
1. the grip level in GT is much higher than reality or the GT physics have been tweaked to allow sustained grip and better control under braking.
2. The NON GT games have for some reason altered their physics and grip levels. Or just did not get it right.
I t seems odd that something so obvious, and which alters so much the driving style required, could have been got wrong by any game producer let alone by those who are said to be track drivers.
A particular example is the "WRC Evolved" game. They have made what seems to be a good effort at the physics of driving and vehicle movement. Indeed, apart from the braking loss of grip, it is similar to GT ( and has some very nice world scenery )
The cars are rally vehicles, but they vary their tyres according to the road and seem to have otherwise reasonable grip. Being modern cars they presumably have ABS as well, Yet brake and .. sliiiiiiide ..
I have searched the net for real life driving instruction and have found only indications that braking and easing into a corner should not produce complete steering loss.
So I would like a direct answer from a real life race driver, >> which is the more accurate when driving with tyres reasonably matched to the road surface?
To be able to brake and turn at the same time, at least in most circumstances, or to lose grip and steering at the slightest brake once in a turn?
Cheers all.