Quick Launching at Race Start

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standucci
Hi Guys,

I've been looking, really looking for anything on getting quick a launch at race start but really couldn't find much (if you do please let em know, cuz seriously, I've been hunting!).

I usually qualify 1st (online racing) but I routinely get passed by multiple cars before getting to the first turn- no boost, high boost, low boost rooms and same with low, realistic and high draft. I don't get it- is it transmission? Is it holding the e brake and gas before race start and then releasing e brake? Quick shifting to 2nd with close ratio gears? I've tried them all but can't seem to find a strategy that works!

Any thoughts? My apologies again if this topic has been brought up before and I didn't see it. But searching for "quick start" or "fast start" or similar gets results about being "quick" during the race and when races are "starting" just nothing about "quick starts".

Thanks, any help is much appreciated!!
 
Hold the throttle all the way down works fairly well for most cars. If false start is on, do the same, but hold down the handbrake and release it just before start appears. And don't use close ratio gears, tune the fully customisable transmission, you'll get much better results if you get it right.
 
do you have traction control on? it'll slow you down by a lot

Also, when set to 1? Have had the impression that it might be faster because you will not spin as much

Edit: And turning it of whit the ra function, so that it does not slow you down in the race
 
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Gearing is the key. The tallest first gear you can get for the tire/PP combination without bogging down the engine. 4wd's obviously launch better than other cars, and FF's are terrible. FR's and MR's in the middle. Cars with higher torque will tend to launch better than those with peaky power and lower torque. .
 
Also, when set to 1? Have had the impression that it might be faster because you will not spin as much

Edit: And turning it of whit the ra function, so that it does not slow you down in the race

It should be faster than with traction control 5, but going without traction control, and controlling the wheelspin on the foot is the best way to go.
 
Thanks a lot everyone, really appreciate the help!

do you have traction control on? it'll slow you down by a lot

Thanks Bananninhao, No traction control, usually run all aids off except for ABS.

Gearing is the key. The tallest first gear you can get for the tire/PP combination without bogging down the engine. 4wd's obviously launch better than other cars, and FF's are terrible. FR's and MR's in the middle. Cars with higher torque will tend to launch better than those with peaky power and lower torque. .

Thanks Johnny- when you mean tall gears do you mean as close it can be to standing straight up in the dyno graph?
 
Set first gear as tall (to the right) as far as you can without the engine bogging. A little wheel spin isn't a bad thing. Most of my cars leave Lines on the tarmac for about 2 car lengths but don't usually smoke
 
Thanks Johnny- when you mean tall gears do you mean as close it can be to standing straight up in the dyno graph?
"Tall gears" cover a very wide speed range, so the closer they are to "flat" on that graph of the transmission gear ratios, the taller they are.
 
Thanks...


Also, just so you can compare how the fastest launch should be, seewhile he launches.

He doesn't go full throttle, only ~4200rpm because probably it's the torque point of the engine. I can tell you the best launch rpm just by looking at the curves in the settings menu. Got it? ;)
 
He doesn't go full throttle, only ~4200rpm because probably it's the torque point of the engine. I can tell you the best launch rpm just by looking at the curves in the settings menu. Got it? ;)

Thanks Guys great info!

Bananinhao:
Thats pretty cool and yeah, he only was at 4200rpm. Would've thought he would start higher but probably too much wheel spin that way. So the torque point makes a lot of sense, but just so I know, you mean when the torque is highest (torque x rpm) in the graph right?[/quote]
 
For my starts, i usually hold the revs at about 5-6k rpm and just when the lights go green, full throttle so when the car sets off, its just before the redline and pulls away nicely
 
Full throttle at the start is the fastest way to go. It allows for the tallest first gear. It's the first shift that usually loses people the holeshot. Holding it at a certain RPM is only useful on high powered cars with stock transmissions.
 
I tend to race stock cars, for example the 430 Suderia on sports hards. Before qualifying has finished just have a few practice starts, try it with full throttle, if it spins drop a couple of thousand revs, if that bogs down go back up a little. Also modulate the throttle a little on the initial take off, up to 30 or 40 mph for example then let it have it.
On big turbo'd stuff where the torque is all in the middle it's worth an early shift to use the torque in 2nd gear whilst everyone else is still in first using pointless revs up at the redline.
Trial and error is the best advice tbh.
 
Bananinhao:
Thats pretty cool and yeah, he only was at 4200rpm. Would've thought he would start higher but probably too much wheel spin that way. So the torque point makes a lot of sense, but just so I know, you mean when the torque is highest (torque x rpm) in the graph right?

See this is a better graph:

horsepower2.gif
, because the GT6 one doesn't have a legend..


The torque point is the first high peak, and the horse power point is the second one. This is always like this for every combustion engine.

To understand this better see the actual meaning of torque and horse power:

Torque: a twisting force that tends to cause rotation.

Horse Power: the rate at which work is done.

okay, so this means that the engine is stronger at the torque point, the more RPM means that you are making much more effort (horse power) to produce sometimes less force (torque). This is why cars have gears, they must compensate for the torque point, and usually the gears are calculated to be right in between the peaks on the graph. So at the point the lines cross each other, it's better to change gear (or maybe a bit later so the next gear comes already inside the high torque point ;)).

Also, don't think about horse power as a bad thing, no. It means the maximum effort the engine can withstand.


And you also got it right about the wheel spin, too much wheel spin is the opposite of traction, and that's what makes you go forward.
 
okay, so this means that the engine is stronger at the torque point, the more RPM means that you are making much more effort (horse power) to produce sometimes less force (torque). This is why cars have gears, they must compensate for the torque point, and usually the gears are calculated to be right in between the peaks on the graph. So at the point the lines cross each other, it's better to change gear (or maybe a bit later so the next gear comes already inside the high torque point ;)).

Also, don't think about horse power as a bad thing, no. It means the maximum effort the engine can withstand.


And you also got it right about the wheel spin, too much wheel spin is the opposite of traction, and that's what makes you go forward.
You aren't supposed to shift for the torque curve. Horsepower is a function of torque per unit time. Torque > Power below 5252 RPM, Torque = Power at 5252 RPM, and Power > Torque above 5252 RPM, no matter the engine. You're supposed to be shifting around the power curve and should aim to have your revs during your launch near there.

If your theory of shifting near 5252 RPM (in between the peaks) was true, then there would never be a need for very high revving engines, and race car drivers wouldn't shift their cars at high revs with gearing to keep the revs high. This is not the case, as most cars are geared to take advantage of the power curve without any respect to the torque curve. We don't care as much about the force generated as we do about how much force we're outputting per second.

Trying to launch at the torque "point" will end up in a bogged down engine. We need to launch higher than this.


Also, the fastest way to launch in this game is to have your gear tall enough (for RWD cars) so that you slide the wheels just enough on launch to prevent your engine from bogging down. You should also be pegging the throttle on the launch no matter what. Because of the way the game handles the clutch on launches, you're far better off either pegging the throttle or holding the revs at the peak HP point, then flooring it just before the countdown hits 0.
 
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Trying to launch at the torque "point" will end up in a bogged down engine. We need to launch higher than this.

Also, the fastest way to launch in this game is to have your gear tall enough (for RWD cars) so that you slide the wheels just enough on launch to prevent your engine from bogging down.

I think I forgot to mention this, you're completely right on most of the cars. You should launch at the rev limiter, but then you should control the wheel spin but being careful not to lose power.

It varies too much for some cars, like a stock F40, the old Ford GT and some other cars with long gears and very exquisite graphs. You can't launch at low rpms.

I think I've been driving too many 1000hp cars in this game, I launch faster at lower rpms.

edit: just remembered a nice example, the stock aston martin one-77, in the goodwill festival. I launched revving but at the moment the car started moving I was controlling the wheel spin just so I can do full throttle without spinning to 2nd. But of course it all happens in 2 seconds, so there isn't much time to win there.

The point actually is to never bother too much about this, it all comes down to feeling the car at the time you're driving. Feel the traction and apply power as needed :)
 
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