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I'm sooo with some of you on these comments. AI tuning would be good to have, actually I have seen it on quite a few other racing games. Like on TOCA race driver, for free races, you can choose your competition, and choose the AI settings. You can even take the AI setting part 100% so they'd actually be using set-ups as well to get a bit of an advantage.
Also I was thinking, that for night races, I'd actually like to see the beems of the headlights on teh cars. There was one game on the PSone called Le Mans 24 hrs, and they managed to create the cars so the beems of the head lights made a noticable differance on iluminating the imediate track ahead of you and the sides. Then if you smashed your head lights, it suddenly went dark and you had to rely on the track side illuminations. That'd be cool.
Another thought, I would like to see more realsitic kind of race fields, especially like the big GT races. It was only a little thing but it would really piss me off some times when you'd get a MAzda 787B and a GT40 racing in a GT race against the GT1's and R390 GT1's. I think they should still do it but, for only like one series/championship.
Third point i'd like to see the return of the America vs. Japan races etc. that were in GT. They were sooo kool. Though if they're going to do it I think they should only allow like the GTS class etc cars (e.g. for Britain vs. America: Lister GT1, Jaguar XJ220 GT, TVR T440R, Viper GTS, Corvette C5-R and a Saleen Mustang SR7).
And my final 2 cents, can they at least give some real decent life times for tyres. For exampl I think it was just stupid the way in GT3 you'd do a Endurance race like Laguna Seca 200 and the majority of the field (excluding the Jillet which pitted on lap 37 etcs.) would pit every 7 laps
!!!!! Thats means they do something like 12 pit stops in a race?!?!? Now that isn't realistic!!! In GT races which last for something like 4 hours they only do at most like 4 scheduled pit-stops. And the frequency of pitstops in GT3 I think was only down to the rate of wear on the tyres. I've just quickly done Laguna 200 in an XJ220 race car, and found on hard tyres, that I needed to pit every 10 laps, because they'd get mullerd by then. So that's meen I'd do a total of about 10 pitstops during the race?!?!? Eeesh!!!
Anywayz, those are my thoughts.
Also I was thinking, that for night races, I'd actually like to see the beems of the headlights on teh cars. There was one game on the PSone called Le Mans 24 hrs, and they managed to create the cars so the beems of the head lights made a noticable differance on iluminating the imediate track ahead of you and the sides. Then if you smashed your head lights, it suddenly went dark and you had to rely on the track side illuminations. That'd be cool.
Another thought, I would like to see more realsitic kind of race fields, especially like the big GT races. It was only a little thing but it would really piss me off some times when you'd get a MAzda 787B and a GT40 racing in a GT race against the GT1's and R390 GT1's. I think they should still do it but, for only like one series/championship.
Third point i'd like to see the return of the America vs. Japan races etc. that were in GT. They were sooo kool. Though if they're going to do it I think they should only allow like the GTS class etc cars (e.g. for Britain vs. America: Lister GT1, Jaguar XJ220 GT, TVR T440R, Viper GTS, Corvette C5-R and a Saleen Mustang SR7).
And my final 2 cents, can they at least give some real decent life times for tyres. For exampl I think it was just stupid the way in GT3 you'd do a Endurance race like Laguna Seca 200 and the majority of the field (excluding the Jillet which pitted on lap 37 etcs.) would pit every 7 laps
Anywayz, those are my thoughts.