- 4,621
- At Home
- KelGT
Round 1 [Sudracing] Deadline: 19.Jan.2003
Car: Mazda RX7 - RS (Simulation Car)
Track: Swiss Alps
Modification: semi suspension, sport gearbox, twin-plate clutch , racing flywheel, full customized LSD, weight reduction 1, turbo stage 3, racing intercooler, racing mufler, computer-rom, port polish, dirt tyres
Mode: Arcade Mode / Normal / 3 laps
Partipicants:
--------------------------------------------------------------------------------
Round 2 [GTRP granturismo.de] Deadline: 21.Jan.2003
Car:Honda Spoon S2000 (the yellow/blue one) (Simulation car)
Track: Apricot Hill
Modification: fully tuned
Mode: Arcade Mode / Hard / 5 laps
Note: ASM & TCS = OFF
Partipicants:
--------------------------------------------------------------------------------
Round 3 [GTF kenji's granturismo.com] Deadline: 23.Jan.2003
Car: Celica TRD Sports M (FF) - 309 hp / 1014 kg (prize car)
Track: Midfield II
Modification: full customized supsension, sport brakes, brake controller, race muffler, NA stage 2, port & polish, engine balance, computer rom, tripple clutch, racing flywheel racing transmission, full customized LSD, stage 3 weight reduction, free choice of tyres
Mode: Arcade Mode / Proffesional / 10 laps Tyer Damage = ON
Notes: Car settings free of choice. Except ASM / TCS = OFF (0 / 0)
Partipicants:
--------------------------------------------------------------------------------
Round 4 [GTplay] Deadline: 25.Jan.2003
Car: Nismo Pennzoil (Simulation Car)
Track: Deep Forest
Modification: no restrictions NO HYBRIDS
Mode: Arcade Mode / Normal / 3 laps
Partipicants:
--------------------------------------------------------------------------------
Round 5 [GTweb] Deadline: 27.Jan.2003
Car: Hona Arta NSX (Arcade Car)
Track: Grand Valley
Modification: ASM & TCS
Mode: Arcade Mode / Professional / 10 laps Tyre Damage = ON
Partipicants:
--------------------------------------------------------------------------------
Round 6 [GT3Times] Deadline: 29.Jan.2003
Car: Ruf 3400s (Arcade Car)
Track: Rome II
Modification: ASM & TCS
Mode: Arcade Mode / Hard / 5 laps
Partipicants:
--------------------------------------------------------------------------------
Round 7 [GTNetwork] Deadline: 31.Jan.2003
Car: Polyphony001 (PAL) or F094/s (NTSC) (Simulation Car)
Track: Cote d'Azur
Modification: no restrictions NO HYBRIDS
Mode: Arcade Mode / Professional / 10 laps Tyer Damage = ON
Partipicants:
--------------------------------------------------------------------------------
Round 8 [GT by Numbers] Deadline: 02.Feb.2003
Car: Ford Escort Rally Car (Simulation Car)
Track: Cote D'azur
Modification: Install Turbo Stage 2 ONLY
Mode: Arcade Mode / Professional / 10 laps Tyer Damage = ON
Note: maximum numbers off walltouches are 3
Partipicants:
--------------------------------------------------------------------------------
Round 9 [Racing-Line] Deadline: 04.Feb.2003
Car: Nissan Razö Silvia (Arcade Car)
Track: Grand Valley
Modification: ASM & TCS = OFF
Mode: Arcade Mode / Hard / 5 laps
Partipicants:
--------------------------------------------------------------------------------
Round 10 [GT Planet] Deadline: 06.Feb.2003
Car: Honda Integra Type-R '98 (J) (Simulation Car)
Track: Seattle
Modification: fully moded
Mode: Arcade Mode / Normal / 3 laps
Partipicants:
REPLAYS
You have to attach your replays here!
*Note: Drivers who own an X- or Sharkport have to attach their replays immeadiatelly after deadline of their run, but drivers who did not own such a Replayuploader and need to send send their Memory Card after his 2 races to someone with the ability to upload replays.
OVERALL RULES
Additionaly to the submitted rules of the different Boardraces there will be overall driving rules which are the mainly standard rules of Gran Turismo On-Line Racing.
- No Hybrids
_ Stay on the track. That means no walltouching or having more than 2 wheels off the track.
_ For 1-5 lap races you run need to be 100% clean!
_ For all other races we accept "off the track" incidents. But they must not gain time or been made intentionally!
SUBMITTED RUNS...
...have to be 100% with the rules
If this does not happen runs will get a DQ and honored with 0 points.
TIME SUBMISSIONS
Times will be submitted via Private Message to GTN Admins in this forum! Be sure you are using this format for submission:
Recipient: GTN Admins
Team:
Driver:
Race:
Time:
Incidents: if you have done a race with more than 5 laps
Comments:
POINT SYSTEM
1. 30
2. 28
3. 26
4. 24
5. 22
6. 20
7. 18
8. 16
9. 14
10. 12
11. 10
12. 9
13. 8
14. 7
15. 6
16. 5
17. 4
18. 3
19. 2
20. 1
Car: Mazda RX7 - RS (Simulation Car)
Track: Swiss Alps
Modification: semi suspension, sport gearbox, twin-plate clutch , racing flywheel, full customized LSD, weight reduction 1, turbo stage 3, racing intercooler, racing mufler, computer-rom, port polish, dirt tyres
Mode: Arcade Mode / Normal / 3 laps
Partipicants:
--------------------------------------------------------------------------------
Round 2 [GTRP granturismo.de] Deadline: 21.Jan.2003
Car:Honda Spoon S2000 (the yellow/blue one) (Simulation car)
Track: Apricot Hill
Modification: fully tuned
Mode: Arcade Mode / Hard / 5 laps
Note: ASM & TCS = OFF
Partipicants:
--------------------------------------------------------------------------------
Round 3 [GTF kenji's granturismo.com] Deadline: 23.Jan.2003
Car: Celica TRD Sports M (FF) - 309 hp / 1014 kg (prize car)
Track: Midfield II
Modification: full customized supsension, sport brakes, brake controller, race muffler, NA stage 2, port & polish, engine balance, computer rom, tripple clutch, racing flywheel racing transmission, full customized LSD, stage 3 weight reduction, free choice of tyres
Mode: Arcade Mode / Proffesional / 10 laps Tyer Damage = ON
Notes: Car settings free of choice. Except ASM / TCS = OFF (0 / 0)
Partipicants:
--------------------------------------------------------------------------------
Round 4 [GTplay] Deadline: 25.Jan.2003
Car: Nismo Pennzoil (Simulation Car)
Track: Deep Forest
Modification: no restrictions NO HYBRIDS
Mode: Arcade Mode / Normal / 3 laps
Partipicants:
--------------------------------------------------------------------------------
Round 5 [GTweb] Deadline: 27.Jan.2003
Car: Hona Arta NSX (Arcade Car)
Track: Grand Valley
Modification: ASM & TCS
Mode: Arcade Mode / Professional / 10 laps Tyre Damage = ON
Partipicants:
--------------------------------------------------------------------------------
Round 6 [GT3Times] Deadline: 29.Jan.2003
Car: Ruf 3400s (Arcade Car)
Track: Rome II
Modification: ASM & TCS
Mode: Arcade Mode / Hard / 5 laps
Partipicants:
--------------------------------------------------------------------------------
Round 7 [GTNetwork] Deadline: 31.Jan.2003
Car: Polyphony001 (PAL) or F094/s (NTSC) (Simulation Car)
Track: Cote d'Azur
Modification: no restrictions NO HYBRIDS
Mode: Arcade Mode / Professional / 10 laps Tyer Damage = ON
Partipicants:
--------------------------------------------------------------------------------
Round 8 [GT by Numbers] Deadline: 02.Feb.2003
Car: Ford Escort Rally Car (Simulation Car)
Track: Cote D'azur
Modification: Install Turbo Stage 2 ONLY
Mode: Arcade Mode / Professional / 10 laps Tyer Damage = ON
Note: maximum numbers off walltouches are 3
Partipicants:
--------------------------------------------------------------------------------
Round 9 [Racing-Line] Deadline: 04.Feb.2003
Car: Nissan Razö Silvia (Arcade Car)
Track: Grand Valley
Modification: ASM & TCS = OFF
Mode: Arcade Mode / Hard / 5 laps
Partipicants:
--------------------------------------------------------------------------------
Round 10 [GT Planet] Deadline: 06.Feb.2003
Car: Honda Integra Type-R '98 (J) (Simulation Car)
Track: Seattle
Modification: fully moded
Mode: Arcade Mode / Normal / 3 laps
Partipicants:
REPLAYS
You have to attach your replays here!
*Note: Drivers who own an X- or Sharkport have to attach their replays immeadiatelly after deadline of their run, but drivers who did not own such a Replayuploader and need to send send their Memory Card after his 2 races to someone with the ability to upload replays.
OVERALL RULES
Additionaly to the submitted rules of the different Boardraces there will be overall driving rules which are the mainly standard rules of Gran Turismo On-Line Racing.
- No Hybrids
_ Stay on the track. That means no walltouching or having more than 2 wheels off the track.
_ For 1-5 lap races you run need to be 100% clean!
_ For all other races we accept "off the track" incidents. But they must not gain time or been made intentionally!
SUBMITTED RUNS...
...have to be 100% with the rules
If this does not happen runs will get a DQ and honored with 0 points.
TIME SUBMISSIONS
Times will be submitted via Private Message to GTN Admins in this forum! Be sure you are using this format for submission:
Recipient: GTN Admins
Team:
Driver:
Race:
Time:
Incidents: if you have done a race with more than 5 laps
Comments:
POINT SYSTEM
1. 30
2. 28
3. 26
4. 24
5. 22
6. 20
7. 18
8. 16
9. 14
10. 12
11. 10
12. 9
13. 8
14. 7
15. 6
16. 5
17. 4
18. 3
19. 2
20. 1