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Originally posted by nightkids4ever
idk i got bored well here is my drift pic
Spend some more time on the picture if you have more time
Originally posted by nightkids4ever
idk i got bored well here is my drift pic
Hehe, I'm keeping it. Usually I even scream all along.Originally posted by Thio
Well, you have to keep that kind of line in mind though![]()
Exactly, well said. 👍Originally posted by The Prime
that makes sense silvia drifter, because when you use braking drift to enter a corner, it takes time for the car to attain an oversteering angle, and you might not have enough time for that to happen in a hairpin because the corner is so tight, there is hardly any room for braking into it.
Originally posted by DarkenedDrift
I really think it's just the matter of how skilled you are at that particular drift. Because for me I'm good at the feint better than the brake. That reason is because its harder for me to get from a brake to a oversteer. Thats me though.
Chris
Originally posted by DarkenedDrift
I thought e-brake drifting wasnt really a drift, but more like a power steer...? And another thing usually I use the brake when im in a feint drift. Is that considered a drift when you use the brake when your put in a counter steer? Because use it to stay on the track, which is one hope for me to get better.
Originally posted by DarkenedDrift
Do u mean the front wheels arent supposed to loose traction because I mainly have the back loose traction? To do that i use race tires for rear and medium for front. Also when sometimes i use the brake when i counter steer i counter steer then let stop steering then counter steer then stop steering... Is that any good? I'm not talking pro material though. I consider myself a bit amatuer![]()
Originally posted by bengee
Good job thio... Hey prime you mind linking hte drift versus grip og arguement in your first thread... think that might be a good place for people to start... if you think its too long i will do a short sysnopsis
Originally posted by Night_Drifter
I Speed Drift a lot when battling with Akina using Fr versus 4WD. When Akina Drift his S15 versus my 22B. We both hit almost at the sametime with different seconds slower or faster. I wish i can tell and explain how it is done, but i just cant get the answers out, because i dont know how to tell it to people, i only know how to do it but cant explain it. I always Speed drift when i first play GT3, but now im getting into Exhibition drifting. Hope you guys can find the answers to drift versus grip.
Originally posted by battle_stage
I'm not gonna read this thread anymore. I hate technical drift discussions and explinations. It feels like such over analizing to me. Just get the car sideways and keep it there.
I usualy use slightly gripier tires for my race drift setup. An example would be my S13, when I am exhibition drifting I use sim or normal tires. When I am race drifting, I switch to sports or slicks. It just gives me a little more grip so I'm not just sliding all over the place. Also, when I am race drifting (4 wheel drift), I set up the suspension so it is closer then with my exhibition settings. An example would be my exhibition settings for the spring rate on my S13 are: 12.0, 9.0. For my race drift settings: 12.0, 11.5. This I believe balances the car out more for racing, when throwing the rear of the car around isn't necessary.Originally posted by The Prime
Thx for your insightful contribution.
Anyway, here's a question. Is there a general optimum setup for your car for drift racing?
Originally posted by silviadrifter
I usualy use slightly gripier tires for my race drift setup. An example would be my S13, when I am exhibition drifting I use sim or normal tires. When I am race drifting, I switch to sports or slicks. It just gives me a little more grip so I'm not just sliding all over the place. Also, when I am race drifting (4 wheel drift), I set up the suspension so it is closer then with my exhibition settings. An example would be my exhibition settings for the spring rate on my S13 are: 12.0, 9.0. For my race drift settings: 12.0, 11.5. This I believe balances the car out more for racing, when throwing the rear of the car around isn't necessary.![]()