Red Bull Fan Car "Challenges" - Is it too easy to get gold?

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I'm stuck in the junior challenge, for the life of me I can't get even to bronze in the Grand Valley. I actually got into second place on the last lap once was sniffing 1st with 'bout 1/2 lap to go, got into the grass too much just before the tunnel and before you know it, I end up finishing 10th and the only 'aid' I have on (other than the driving line) is ABS 1, and the other cars still pull away on the straights. I've bronzed on Silverstone and Rome (I know Rome really well from GT5). 5th in Motegi, but 12th still on Brands Hatch (don't know that track well at all).

Question, after completing the challenge once, if I at least bronze the races doing spot races will that win the challenge? Or do I have to enter the challenge for all 5 tracks again?
 
I'm stuck in the junior challenge, for the life of me I can't get even to bronze in the Grand Valley. I actually got into second place on the last lap once was sniffing 1st with 'bout 1/2 lap to go, got into the grass too much just before the tunnel and before you know it, I end up finishing 10th and the only 'aid' I have on (other than the driving line) is ABS 1, and the other cars still pull away on the straights. I've bronzed on Silverstone and Rome (I know Rome really well from GT5). 5th in Motegi, but 12th still on Brands Hatch (don't know that track well at all).

Question, after completing the challenge once, if I at least bronze the races doing spot races will that win the challenge? Or do I have to enter the challenge for all 5 tracks again?
No, you'll have to do the challenge to win the car.

Grand Valley gave me some trouble at first, but once you get a feel for what that car can do, you'll have no problem. Rule #1, there are only two places where you need to touch your brakes (lightly). There is one spot where you might briefly let up on the gas for a split second. The rest of the track is full throttle, and precise steering.

If they're pulling away on the straights, your exit speed from the turns were way too slow.

I am a pretty mediocre driver in GT6, but I can fully gold the Jr. and Standard series 9 out of 10 times. It's just a matter of treating the RedBulls as guided missiles instead of cars.

Remember, the Jr. series pays about 1.4 million credits, and requires about 25 minutes. The Standard series pays about 2.3 million credits, and requires about 20 minutes. So keep at it!
 
Okay! I finally bronzed Grand Valley! It really helped (not spinning out for one), keeping on the throttle like that.:cheers: The other thing was upping the driving sensitivity! I always kept that at 0, but reading another thread (don't remember which), someone suggested putting that at 3, I have it at 7 and it's like I adjusted the toe angle without being able to tune the car! Now hows about Motegi and Brands Hatch? Same thing?:cool:
 
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Somewhat easy?

IMO I find the timing requirements to meet Gold are both realistic and reasonable.


Considering how the X2010 was a pain in the butt to get and there was a lot of 'gifting' of the car as a result when it first came out. The goal was to beat Vettel's timing but still it was unreasonably impossible to meet even after the patch to make 3rd place easier but it was no use to many.

And let's be understanding; not all are accustomed to playing the game without the help of driving aids regardless of steering wheel or not. Casual gamers who are big supporters of Gran Turismo find themselves disappointed to forgo the car as a result because of the damn timings to meet. Even when the X2011 came out as a DLC along with spec 2.0 it did little to ease the disappointment of not getting the car in the first place.

With acquiring of the X2014 now I say that at some point PDI has listen to the casual fans and have made the timings to the hardcore, easier. But to the majority especially myself who play it for fun, the timings are much realistic and reasonable to get and I hereby thank PDI for that.

And if you ask me if it was easy to get the X2014, I'll say no.

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Okay! I finally bronzed Grand Valley! It really helped (not spinning out for one), keeping on the throttle like that.:cheers: The other thing was upping the driving sensitivity! I always kept that at 0, but reading another thread (don't remember which), someone suggested putting that at 3, I have it at 7 and it's like I adjusted the toe angle without being able to tune the car! Now hows about Motegi and Brands Hatch? Same thing?:cool:
Motegi? Take the chicane full speed--the car can handle it. The AI, however, slow way down there.

Brands is about braking later than the AI, hitting the apex, and hitting the gas sooner.
 
Motegi? Take the chicane full speed--the car can handle it. The AI, however, slow way down there.

Brands is about braking later than the AI, hitting the apex, and hitting the gas sooner.
Good advice, exactly what I did. :lol:
 
Motegi? Take the chicane full speed--the car can handle it. The AI, however, slow way down there.

Brands is about braking later than the AI, hitting the apex, and hitting the gas sooner.

Thanks! After 'tuning' my controller settings I was able to corner much easier! First time through the championship I finished 4th after totally botching Grand Valley and (I forget what else). Second time through I got first!

Question about controller sensitivity, I tried the Silverstone one time through with the standard car, when I nail the accelerator, I redline immediately. Is that due to my controller being set so high? Or is it just that the car is so powerful? Didn't do that with the junior.
 
I was wondering if this was the same for other people, but personally I think getting gold on these 3 races is far too easy, mean every race you can easily overtake Sebastian and leave him behind. Anyone else think the same?

I don't think so, I personally don't like those cars as they bear no resemblance to anything that could realistically exist, but I do like the credits they produce and quite enjoyed the challenge of driving them.

I found it difficult enough to get the gold with a challenge, without being so hard it became frustrating.
 
I was just browsing this, and felt the need to leave my opinion (I'm new here, so... Hi!) :

The Red Bull challenge in GT5 was one of the most difficult things I've attempted. I remember Monza being the easiest, because you could cut across the 2nd chicane and make a ton of time if you got the line right. It must have been a few months after I unlocked it that I ended up with gold on Monza, and Silver on the 'ring and Suzuka. At the time, I thought there was no way I was going to make up the extra 2 or so seconds to get gold on the other 2.

A few months after that, I was feeling bored and decided, why not, I'm going to go for this. That was another 2 weeks of getting back into the groove, then, with much frustration, watching as the times crept slowly down. Long story short, eventually managed to get gold on all 3, and the plat trophy with it. It took over a year in real time, but it taught me a lesson in perseverance, if nothing else. I wouldn't say I was ecstatic, but it definitely felt good.

Comparing that with GT6... I can understand the reasoning behind it, but I think the pendulum went too far the other way. It took about 15 mins to clear gold by about 10 seconds on all 3, and I was just left feeling empty. Was that it? It was so utterly under-whelming. If they had reduced the times (bearing in mind the difference between the x2010 + 14) from GT5 to now by around 2 seconds, then it wouldn't have been so bad IMO. As it is, I've completed them, and I can't think of anything to really keep me playing the game in the long-term.

Sorry if I sound like some sort of elitist snob but, as I said, it's gone from very challenging to very comfortable (again, that's my take on it). It was just gut-wrenching to see one of the thing's I was actually hoping to see in GT6 end up as it is. :indiff:
 
I managed two Silvers and a Bronze with a couple of tries ea. Could never have done that in GT5.
Going back tonight and try for Gold. The payouts are good.
 
I just tried to do the Goodwood thing in this stupid car.

Never seen anything like it to be honest, very poor show from programmers expecting a car that is simply not deigned to be driven to eb able to be used in proze winning events.

the stupid thing does not bear any relevance to anything else in the game and therfore you cannot use anty type of controller to drive it, you either end up on the grass before you know it or hit something.

I dont mind the car being in the game, but for the programmers to be jerking off at their end by using the cretinous thing in events is so typical of Polyphony it makes me rather sad.

Great that they had it in the game, but you can see Yamauch is obsessed with it coz there are now about 6 different versions.

if you dont have a wheel it is simply so ridiculous to drive, you will just give up and throw it away as I did
 
I just tried to do the Goodwood thing in this stupid car.

Never seen anything like it to be honest, very poor show from programmers expecting a car that is simply not deigned to be driven to eb able to be used in proze winning events.

the stupid thing does not bear any relevance to anything else in the game and therfore you cannot use anty type of controller to drive it, you either end up on the grass before you know it or hit something.

I dont mind the car being in the game, but for the programmers to be jerking off at their end by using the cretinous thing in events is so typical of Polyphony it makes me rather sad.

Great that they had it in the game, but you can see Yamauch is obsessed with it coz there are now about 6 different versions.

if you dont have a wheel it is simply so ridiculous to drive, you will just give up and throw it away as I did
It's a lot easier to drive than the GT5 version, just practice and you'll get it, many people got gold using a controller. You don't have to be perfect, the time required for gold is forgiving.
 
In GT5 I never got higher than bronze on these challenges and in GT6, I golded all three tracks in less than 5 tries each. So yes from my standpoint, the Vettel challenges are easier in GT6.
 
I never tried these in GT5 because I didn't buy it until a few months before GT6 was released. But I have to say they are easy in GT6. I am relatively inexperienced and sucky at GT, but I either bronzed or silvered the Vettel challenges on the first attempt. After a few more attempts, I beat Vettel and won gold by nearly 5 seconds on each event.

The Goodwood challenge is not hard to gold once you discipline yourself to stay off the walls.

My tough events were the last two Super licenses, and the 125 Shifter Karts at GT Arena. I finally golded the super licenses after declaring them impossible. And I still can't do better than silver with the cart!
 
I think that this events is the result of a big query in the save-data-status of GT5 stored in PD servers, when they discovered that the (i.e.) 40% of the players Haven't ever tried to drive that ABSURD and UNsimulative vehicle they decided to make it easier in GT6 ..

IR

(I'm one of that 40%)
 
I had a slow time of each of the RB challenges. I just golded the standard championship last night for the first time. I repeated the single events once they were unlocked. The first time through I an them with the default setup. Then I learned I could change out to RS tires and then I could compete with the AI. Win most of the time, but one mistake and I was out.

By the time I got to the Vettel Challenge I felt the car was much easier to control, looking farther down the tracks really helped the most.

I found over the years in many different racing/driving sims that we each have a track and car that just works for us. Then there are our nemesis'. Tracks and/or cars that we just seem to take forever to master, if at all.

In GPL it was Monza in the Gurney Eagle and Watkins Glen in the Lotus that I went negative on. But other tracks I was well off the pace even when I thought I knew them.
 
I use a DS3, and golding the Vettel chalenges in GT5 took me some hours, didn't take long to get silvers but I was finding that extra half a second difficult to obtain.

Same event for GT6, and I smash the gold time on every first attempt, passing Vettel's car within just a couple of corners from the start.

I feel the Redbull cars are much more controllable in GT6, but the times required for golding the events are much more forgiving, the GT5 times required work and skill (and boy did it feel good to beat), the GT6 ones are a breeze in comparison and offer little satisfaction when beating the challenge.
 
I use a DS3, and golding the Vettel chalenges in GT5 took me some hours, didn't take long to get silvers but I was finding that extra half a second difficult to obtain.

Same event for GT6, and I smash the gold time on every first attempt, passing Vettel's car within just a couple of corners from the start.

I feel the Redbull cars are much more controllable in GT6, but the times required for golding the events are much more forgiving, the GT5 times required work and skill (and boy did it feel good to beat), the GT6 ones are a breeze in comparison and offer little satisfaction when beating the challenge.
The only satisfaction is the prize money and car...
 
I think it's good that after a short while, all of the cars are accessible with albeit with a lot of grinding. There's no scrolling through the OCD like in GT5. And all the prize cars are available to buy unlike the X2010 Prototype in GT5. If you pay your money for the game, you should be able to drive all the cars eventually. They could still make special expert events for drivers that want extreme challenges, but they do not need to lock everyone out of accessing the prize car. Just my view:tup:
 
I have to say yes, they were far more easier than in GT5. In GT5, each one took me weeks to complete, in GT6, I completed them all in an hour....on both accounts.

I would have to agree. I spent hours and hours trying to medal in GT5 and only managed Bronze in most. So far, I have only run the Vettle races about 5-6 times and now have two Golds and a Silver.
 
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