Rennsport Coming to PlayStation 5 and Xbox Series in 2025

  • Thread starter Thread starter Famine
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Yes vr support will be avalable
Not at launch, and no confirmation of PSVR2, just a “renewed effort”.

RENNSPORT will not have native VR support from launch. However, we will be working on a full implementation throughout the months after, to bring this feature back as soon as we can.
 
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Yes vr support will be avalable
Get out!

Its been so long since trying a new driving game due to the lack of vr support..!

This is suddenly exciting. Especially after the disappointment of project motor racing appearing to punt on psvr2
 
Get out!

Its been so long since trying a new driving game due to the lack of vr support..!

This is suddenly exciting. Especially after the disappointment of project motor racing appearing to punt on psvr2
I would not get excited, it doesn't mean it's going to happen or be good. I would definitely not get excited about it with the history of this title.
 
I would not get excited, it doesn't mean it's going to happen or be good. I would definitely not get excited about it with the history of this title.
its hard to not have even a little excitement for any racing title who says they will support psvr2. Its been years since the headsets release and the ps5 effectively has only one racing title for us in the VR or die camp. Personally, i have a loose timer of about 6months before i chuck my ps5 in the trash and replace it with a pc/pimax super(mebbe!). If we get some games pmr/ACEvo ill keep it around but Sony’s decision making process this gen has only been outpaced by fanatec pre-merger….excellence…😑 so..not so much hope for things anymore.
 
From what I've tried in the current build of the alpha on PC, I wouldn't suggest pre-ordering for now. Physics are not friendly for the average simracer, it's very much tailored towards the esports crowd who know how to keep the car sliding around at the optimal slip angle at TC 0 (while also not burning through their tyres at the same time). Very small car and track roster, same goes for the playerbase so far. Currently no way to open and host custom servers/lobbies unless you have a chat with some of the guys that work on game. Give it a month and see what reviewers say once they've had some proper time to have a crack at everything.

Some positives are that there are daily races that rotate through several combos, mainly fixed GT3/GT4s that last 40-ish minutes in total which are just the right length. Additionally you can race fairly close with drivers that have fair internet without getting spun round immediately (after 200ms of latency it does get sort of sketchy), and the damage model is quite punishing if you don't take care of your car. Plenty of leagues and special events are run by the community managers and get streamed on a weekly/bi-weekly basis. The penalty system is... very brutal when it comes to your ratings (espescially if the incident points are limited) so it really pushes people to be clean.

There's potential here for a fun casual arrive and drive sim but aside from it being the platform for ESL R1/Esports World Cup there's nothing it does that's much different from anything else out there.
 
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