Round 1

  • Thread starter RedSuinit
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RedSuinit

MR2 = Addiction
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RedSuinit
It's really frustrating me that they are using comfort tires. It's rewarding those that can drift around corners instead of those that can actually take racing lines and understand racing principles. :(
 
It's really frustrating me that they are using comfort tires. It's rewarding those that can drift around corners instead of those that can actually take racing lines and understand racing principles. :(

The leader at Tsukuba hits the E-brake a little, other than that I don't think your comment is true at all. What is true, I didn't hit the E-brake or drift and I am less then .2 off of him. I can tell you that one drift will ruin any lap on any of the three track/car combo's.
 
It's really frustrating me that they are using comfort tires. It's rewarding those that can drift around corners instead of those that can actually take racing lines and understand racing principles. :(

Seems you are the one not understanding racing principal. These tires are common to what would be found on these cars in real life.
 
The leader at Tsukuba hits the E-brake a little, other than that I don't think your comment is true at all. What is true, I didn't hit the E-brake or drift and I am less then .2 off of him. I can tell you that one drift will ruin any lap on any of the three track/car combo's.

I am around .7 seconds off the leader. Almost everyone in the top ten throw out the back end in order to get pointed down the straight and then do a slight drift around the corner. I have only done Tsukuba so far, so I don't know about the other two events.

Seems you are the one not understanding racing principal. These tires are common to what would be found on these cars in real life.

However, in real life, you can feel the car sliding out, allowing you to hit that key 7-10% of slip angle to really hit that sweet spot with the tire grip. In a video game, you can not. Also look at most of the top ten replays, and you will notice that most all of them slide out the rear end of the car, and point the car the direction of the straightaway, and do a slight drift around most of the corners on Tsukuba.
 
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I do think you have to drive too hard to achieve the best times, but that is far from drifting.
 
Yeah, you can not get the times that are being put up there if you drift around any of those tracks.

Watch the top times being put up on Tsukuba circuit, notice how MOST of them are doing slight drift around MOST of the corners. They ARE drifting, maybe not the huge out there smoke everywhere 90% slip angle drifting, but they are kicking the tail end out around most of the corners.
 
its a bit odd on the first time trial you just have to be in the right spot of the track on the first corner to spin a little, if you two inches to the left you just get 100ft of understeer and two inches to the right you pivot to early and you end up facing the inside wall, I cant get that good spin or any spin on the second corner yet without the e brake and if i just tap it in sends me into a wild 90 or 180 just no control to go fast, im having ok luck taking it wide the whole way
 
However, in real life, you can feel the car sliding out, allowing you to hit that key 7-10% of slip angle to really hit that sweet spot with the tire grip. In a video game, you can not. Also look at most of the top ten replays, and you will notice that most all of them slide out the rear end of the car, and point the car the direction of the straightaway, and do a slight drift around most of the corners on Tsukuba.

This is true. Force feedback sucks. Bring back GT5P force feedback, and this would be much easier.
 
Pushing the rear just a little is not drifting, its pushing the tires to the limit and pulling it back in.
 
Exactly what I was saying.

Yes, but most of the replays show guys kicking the back end WAY out there, like 30-45 degrees or more. Not for long, but it is happening, and those guys are owning the top spots on the leader-boards.
 
go drive a car in real life and tell me that you aren't rotating the car...I've got experience from all different classes of karts up to formula cars. I've balanced a slide at 130mph on purpose lap after lap after lap at Sebring...cars move around at speed, and it's about who can balance a car right on the edge of grip. also, any time your arms are crossed when doing these laps, your lap is screwed.
 
go drive a car in real life and tell me that you aren't rotating the car...I've got experience from all different classes of karts up to formula cars. I've balanced a slide at 130mph on purpose lap after lap after lap at Sebring...cars move around at speed, and it's about who can balance a car right on the edge of grip. also, any time your arms are crossed when doing these laps, your lap is screwed.

If you're sliding the car anymore than 7-10 degrees, you are out of the optimal tire grip and are losing time. Also, those are some big claims that you have formula experience, got any proof to back up that hot air? You can learn this from some basic racing classes (I have taken a few classes at the Skip Barber school of racing) I am not phenomenal by any means, and I don't think I will ever be a race car driver (outside of SCCA national events) but I know my basic racing principals, and sliding the back end out more than a few degrees will make you LOSE TIME.
 
go drive a car in real life and tell me that you aren't rotating the car...I've got experience from all different classes of karts up to formula cars. I've balanced a slide at 130mph on purpose lap after lap after lap at Sebring...cars move around at speed, and it's about who can balance a car right on the edge of grip. also, any time your arms are crossed when doing these laps, your lap is screwed.

👍👍
 
Turn 1 you do NOT have to kick the rear end to get through there good.
Turn 2 you need to diamond the corner a bit (or drift...)
Turn 3 you need to slide the car a bit to get the angle for good exit and track placement
Turn 5 you can drift, slide, diamond to be fast out.. Waiting for the center to roll takes WAY too long. If you want to be fast, you must rotate the noise of the car to get the angle off.
The last turn, well you can drift and diamond the corner, or keep a mid line, those seem to be fast enough.

The car feels good, and its fun a drive. Is it real? of course not.. Learn new techniques to keep up, or fall behind.

Since GT5P WRS, you have always had to be creative around corners to get the fastest time. How is this any different? Its the way this game works...physics model..ect
 
If you're sliding the car anymore than 7-10 degrees, you are out of the optimal tire grip and are losing time. Also, those are some big claims that you have formula experience, got any proof to back up that hot air?

This is true. Allowing for that little bit of slip is only good for certain special corners. Also I do not recall this happening during the first time trial challenge. The top times were extremely smooth with probably around 1-3% tire slip. Unfortunately all of this is exacerbated by the weak FFB. I do not want to make excuses but it is true.
 
Im guessing the OP likes a very understeering car? Rotating through the corner is not drifting. Go to any race and you will see the cars are on the edge of grip. Heck my kart back in college was set with the max rear width so I would be extremely "loose" so i could rotate through the tightest corners.
 
Im guessing the OP likes a very understeering car? Rotating through the corner is not drifting. Go to any race and you will see the cars are on the edge of grip. Heck my kart back in college was set with the max rear width so I would be extremely "loose" so i could rotate through the tightest corners.

I drive a Toyota MR2 EVERY SINGLE DAY, on cheap 195 tires, and I autocross it on those same cheap 195 tires. I LOVE MR over-steering cars, but sliding the car out more that 7-10 degrees will slow you down in real life. Period. There is no way around it, period. There is not a single instance in real life where you can slide the car out more than that optimal angle and go FASTER. It just won't happen, physics tells us that it is so.
 
I drive a Toyota MR2 EVERY SINGLE DAY, on cheap 195 tires, and I autocross it on those same cheap 195 tires. I LOVE MR over-steering cars, but sliding the car out more that 7-10 degrees will slow you down in real life. Period. There is no way around it, period. There is not a single instance in real life where you can slide the car out more than that optimal angle and go FASTER. It just won't happen, physics tells us that it is so.

:crazy: Dude, rotating the car on tight bends is very common practice, especially in autocross.
 
:crazy: Dude, rotating the car on tight bends is very common practice, especially in autocross.

:crazy: Dude, you will NEVER, I repeat NEVER see a national level auto-crosser rotate his car more than 10 or so degrees and set a competitive time. Never. WHY? Because sliding the car any more than that SLOWS YOU DOWN. IN ALMOST EVERY SINGLE SOLITARY SITUATION YOU CAN IMAGINE. The only, repeat ONLY exception that I can think of would be a 180 degree turn-around that consist of a single cone at the end of a slalom, which you will never see in a national level autocross event.
 
I drive a Toyota MR2 EVERY SINGLE DAY, on cheap 195 tires, and I autocross it on those same cheap 195 tires. I LOVE MR over-steering cars, but sliding the car out more that 7-10 degrees will slow you down in real life. Period. There is no way around it, period. There is not a single instance in real life where you can slide the car out more than that optimal angle and go FASTER. It just won't happen, physics tells us that it is so.

It will never happen in your opinion. Tell that to all the rally drivers that compete on dry Tarmac. It's all in the technic of the drift if you do it wrong yes you will lose speed and time but if done properly with a lot of skill not including mine (I have little) it can be done. Ask Sebastian Loeb :) not Tanner Foust. :sly:
 
It will never happen in your opinion. Tell that to all the rally drivers that compete on dry Tarmac. It's all in the technic of the drift if you do it wrong yes you will lose speed and time but if done properly with a lot of skill not including mine (I have little) it can be done. Ask Sebastian Loeb :) not Tanner Foust. :sly:

It can be done, but it's not the FASTEST way around a track. When you watch rally cross on tarmac there is little to no sliding outside of a few degrees (which is what I have said this whole time). With the exception of those 180 degree with the radius of a traffic cone corners. :)
 
It can be done, but it's not the FASTEST way around a track. When you watch rally cross on tarmac there is little to no sliding outside of a few degrees (which is what I have said this whole time). With the exception of those 180 degree with the radius of a traffic cone corners. :)

That's the key word "Little" just find enough of that where its pushing in the long sweepers and you might find a few tenth of a second in your lap times. You just have to dig deep :sly: and find that sweet spot of a slight drift. Don't worry about the other guys on the top ten just challenge yourself to out do your fastest lap and your own technic and I'm sure you will shave your lap times even more.
 
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