- 28,471
- Windsor, Ontario, Canada
- Johnnypenso
I wouldn't have spotted this without the help of @Zlork so all credit goes to him for pointing out in this post how close the AI are at the end. Here's a one lap race from the Copperbox event with the AI at it's highest level. Player goes from 12th to 1st in 4 minutes, slicing through the field in true GT style even while getting held up by running into the back of many of the cars. Somehow, at the end of the race, the 2nd-4th place cars are all within 2.5 seconds in spite of the driver running a pretty smooth and major error free last half of the lap. It appears to indicate that rubberbanding is still a part of GT AI programming. Could this mean that rubberbanding is a part of this FIA sponsored racing/driving game?
Appropriate videos in spoilers to not clutter up the OP:
Note: The usual caveats apply. Game not finished. Might be a slider or adjustment of some kind etc.
Appropriate videos in spoilers to not clutter up the OP:
Note: The usual caveats apply. Game not finished. Might be a slider or adjustment of some kind etc.
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