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Discussion in 'Gran Turismo 6' started by Zuku, Feb 18, 2014.
Nothing has changed at all. Groundhog Day again and again.
I pop in once a week.
Umm, you do realise that installs on the new consoles are 20-50GB right? Once you start a game almost the entirety of it is installed to the HDD and the disc is hardly read again, only used for verification much like many PC games. Saying that it isn't possible is very wrong, it is standard.
Yep the entire contents of the Blu-rays are being dumped to the HDD on consoles.
A feature that will surely end in a few years when 1TB blu-ray discs come out.
When games contain native 4k movie data/cutscenes...they will stay on the disc.
Well, the reason that game code is installed on hard drives is because HD reading is much faster, and with bigger games having much more data for the same amount of scenery, and just getting greater all the time, the need for faster data transfers will only grow. PS4 is leapfrogging this with clever data streaming, allowing game code and assets to be pre-loaded while loading screens are kicking in and the like, and then continuing to load while gameplay starts.
Ultimately, these game systems, as gaming PCs are headed right now, is to high capacity solid state drives, because the need for HD content in games is going to grow forever. I doubt optical drives will ever be fast enough on their own.
I wonder if GT7 prologue will have more tracks than Forza 5?
Sony need to release a 2TB model in time for December 2014. As I want to buy my PS4 by the end of the year and dont want to pay extra to upgrade it.
For PS5 I think due to game sizes they will go for 6TB+ HDD rather than say a 1TB SSD. Even if video data stays on disc. Still need room for digital downloads.
I was expecting to read a discussion about the possibilities of GT7P... Imagine my disappointment.