Hi people. I really appreciated your posts in this thread.
I just switched from the ps2 to the ps3 to continue playing sbk and motogp games and found this site to read some opinions.
I agree with you: older editions of sbk and motogp are better than newer ones.
My favourite sbk for ps3 is 09, due to the excellent graphics and the most complete points of view of the rider while playing, and the feeling on the bike.
From sbk X I feel the bikes UNrideable: uneasy on the throttle and very very slow from side to side.
On the ps2 I used to play, on a regular basis, only sbk 07-8-9 and motogp 07 and 08 until now, with a couple of friends at home or alone against the AI. I'm old fashioned and a biker in the 'real world', so that's my cup of tea.
I prefer the motogp because is faster and far more difficult to ride fast.
So I just completed my career in Motogp08 for ps2 from 125 to motogp in full sim and against a 'real' AI, 5 laps races.
I just bought and tried motogp 08 on the ps3...but...doesn't feel so good, as I would expect. Graphics are a different world, for sure, but the phisics of the bike is much easier on full sim compared to the ps2 version.
After various attempts to win or, just, end a race in a single session on the ps2, I had my hands and forearms shaking for the effort. The concentration while applying throttle and timing the braking and turning had to be total. To keep the pace of the top rider had to be a perfect balance between being fast as hell but not pushing the bike beyond it's limit. In five laps a single crash easily meant not scoring points at the end of the race, since i was only a few tenths faster than the AI, often even slower.
And the bike was very hard to ride fast. Expecially applying gas exiting the turns, being very gentle not to lose the correct line and end up into a highside. And the braking after the straights: strong and powerful feeling, slowly fading till inside the turn: not too few, not too much.
Instead, on the PS3, motogp 08 feels too much easy, in my opinion.
The bike is planted, almost glued to the track: no wheels smoking, no headshaking... no jumps!
An example: the back straight of Motegi. On the ps3 the bike just flows smoothly on the track on the transition from up to down-hill at full gas.
With the ps2 I had to release the body weight of the rider on the bars or close the gas for a moment, otherwise the headshake of the bike would crash me.
So here my current opinion on the best, most difficult and intense, bike simulation game ever:
Motogp 08 for PS2.
Runner up: SBK 09 for PS3.
Bye!