Searching For Evidence of Hidden Things

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Look what I found somewhere else, a thought of dart_test:
hiddendef.jpg

And another interesting one for a demo rally test track:

circuitorallyocultogt2.png

Also:

northamerica.png

North America?
And finally, I don't know if we have gone over this yet, a list with some removed tracks:
eigerlist.jpg

Palm Strip - We went over this many times
Eiger Path - My opinion is that Eiger path is Grindelwald, mainly because it is not on this image from a magazine I think, and that Eiger is only a few miles away from Grindelwald, according to Gran Turismo wikipedia page: http://gran-turismo.wikia.com/wiki/Grindelwald .
North American Roadway - Could be indi...
 
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PLLLLLLLLLLAAAAAAAAAAAAAMMMMMMMMMMM SSSSSSSSSSSSSSTTTTTTTTTTRRRRRRRRRRIIIIIIIIIIIPPPPPPPPPPP!!! ahem.
 
Interesting, a couple of unused maps. About "Plam Strip"; I'm not surprised about that at all. I mean, the first version of GT2 had so many typos that it wasn't even funny.
 
About the Mclaren F1: There is a placeholder or something? A file from it? A image?
 
nah. Nothing about the McLaren, except for a cover image (The one with a car speeding on a tunnel)
 
About the Mclaren F1: There is a placeholder or something? A file from it? A image?

To find out about that, you would need probably an early GT2 demo to extract files from.
 
That's a very early looking Red Rock Valley there...or is that High Speed Ring?

The physics look very unfinished too, the car's are wobbling all over the place.
 
Red Rock Valley it is. And yes the car wobbles a lot, and the camera is like stuck behind the car.
 
Wow that's really something! :drool: I wonder if there are any video's of the CLK-GTR in action anywhere?
 
-> ...
Look what I found somewhere else, a thought of dart_test:
hiddendef.jpg

And another interesting one for a demo rally test track:

circuitorallyocultogt2.png

Also:

northamerica.png

North America?
And finally, I don't know if we have gone over this yet, a list with some removed tracks:
eigerlist.jpg

Palm Strip - We went over this many times
Eiger Path - My opinion is that Eiger path is Grindelwald, mainly because it is not on this image from a magazine I think, and that Eiger is only a few miles away from Grindelwald, according to Gran Turismo wikipedia page: http://gran-turismo.wikia.com/wiki/Grindelwald .
North American Roadway - Could be indi...
^ Way, wha!? ANOTHER >MISSING< TRACK!? :dopey::crazy::scared:
 
^ Because I have to add it on my list! :scared:
 
I noticed Pikes Peak is missing from that list. While it's entirely subjective, I don't find Seattle Circuit to be one of the three most difficult tracks in the game.

I guess if I was hairing the engine sounds a little more, maybe...
 
So that was all? Now we have to wait until we find an E3 demo or something....
 
So, there was a E3 disc?
 
Just so I can be useful, I found an early version of a Data Transfer menu

GT2-EarlyCommunicationPanels.png


Also, in a demo version of GT2, the Plymouth and Mazda logos were different from the final.

PLYMOUTH (Demo / Final)
GTOPM-PlymouthLogo.png
/
GTOPM-PlymouthLogoFinal.png


MAZDA (Demo / Final)
GTOPM-MazdaLogo.png
/
GTOPM-MazdaLogoFinal.png
 
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The following lists my reactions on the above vid:

0:08 - That is NOT Kaz. NOT Kaz. The cars look pretty good but the track looks unpolished. I think it's Rome...

0:20 - Is that Seattle? Oh, my, my! It looks like a pre-pre-alpha version of GT2... And the velocimeter has a DERP expression on it.

0:35 - That's not Rome, that looks more like, you know, a silly version of Madrid (not the GT5 track, tho).

0:39 - Whoops, my bad.

0:41 - Velocimeter back to normal, perhaps a more advanced copy of GT2. Tahiti is also very normal.

0:50 - Laguna Seca and the return of the DERP velocimeter.

1:01 - I don't believe they went to Laguna Seca (well, okay, GT2 used the PSX's full capacities - but still...). I just don't think that's Laguna Seca, I think about something else, less "vivid".

1:17 - Clearly, the physics were also undeveloped, because I've never seen anyone drift the Corkscrew so easily, and I'm a fan of drifting in all GT games.

1:25 - A great vid, with lots of new info about this game everyone loved. Perhaps if we could get our hands in this "pre-pre-alpha" disc, we could look at tracks no one knew that existed.
 
-> ...
The following lists my reactions on the above vid:

1:17 - Clearly, the physics were also undeveloped, because I've never seen anyone drift the Corkscrew so easily, and I'm a fan of drifting in all GT games.
^ I would think thats a good thing on the Drift option on the Arcade Mode! :sly:
 
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