Seasonal Preview Thread // Series 2 Spring

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geistwriter
Welcome back to the best defunct seasonal preview thread in Forza Horizon, I'm your host geistwriter.

The story so far: a lot of Forza Horizon creatives used to get their seasonal info from Forza Wiki and/or Lost Phoenix Gaming on YouTube, both of whom pulled future playlists from the game files. When this got patched, I started a preview thread on the old forums where we nailed down everything we knew, and petitioned ManteoMax at T10 to start releasing the info a bit early. When I got permanently banned from Mexico by the T10 cartel, TGM continued on with it to some extent, and kept doing his top-notch Trial tests right through the bitter end. He also came up with the idea to migrate here, and led the way. It's not really my thread, or his thread, it belongs to everybody from our old group and anybody who wants to take part. But I will be getting a lifetime membership so I can upload 4k screenshots and not run out of space, and because I hate ads. So I'll start the new thread every Sunday.
And without further ado...

The S2 Spring playlist:

Forza Horizon 6 2026-07-04 09-25-10.webp

Forza Horizon 6 2026-07-04 09-25-56.webp

Forza Horizon 6 2026-07-04 09-26-07.webp
 
Opening Trial course should be Festival Chase

1783261154226.webp


In the playlist you can just about make out that little side area while zooming in, had to run this in a normal race set in the daytime because the visibility in photo mode in Rivals where the track is set to night was dreadful.

I'll try having the test done for Tuesday/Wednesday, can't make any predictions yet but I've already installed the tunes on each eligible car, found at least one from known good tuners on most cars, apart from the '13 Mustang + Caddy CTS-V which had nothing conventional from any of them, just unknowns, 'fine' seasonal tuners or plain slop factory engagement chasers to choose from on those two, may end up being wrong if Festival Chase favours their builds but don't be surprised if those two cars end up slowest.

For anyone on the forum here or any lurkers who don't know me I use auto and don't use any tunes/builds in these tests that noticeably suffer without M or MC unless there's no other option, whatever a car/tune is capable of for me is theoretically just as capable or more so for everyone apart from those using extremely high assists.
 
Always appreciate the insights from these threads giving us a chance to practice the tracks or pick out our cars.
I do lament though that the trial and PR stunts so far hasn't been challenging enough to push us to cherry pick our cars when just about any within the category works. We've fallen a long way since FH4.
 
So I've only ran 3 cars up to now, but one has already reminded me why in FH5 I always went and made my own build/tune when I couldn't find anyone I know I can trust...

1783377170804.webp


This did such a poor time for me and felt so horrible to drive that I had to compare it to if I threw a tune together, because of those aero efficiency/balance and mechanical balance being added in FH6 they're out of view but it's running stock tires + drift suspension along with being rear aero only and using a bad engine swap🤦‍♂️just awful, you'd come up with something resembling this if you were asked to make a troll tune, but that looks like you're being serious on the surface.

And I picked this guy because while I can't remember where it was I recently saw someone praising them...reminds you how bad tuners can flourish in this series when people take so little convincing that one knows what they're doing, someone who'd come up with this crap cannot possibly have any idea at all.
 
Caddy ATS-V is a strong car for Festival Chase, if we're assuming A700. This was a pretty loose run, and there's only 2 ATS-V ahead of me, both driving Manual. I was originally messing with the '13 Mustang to give TGM a testing candidate, but it's really underwhelming. This is a good race, tight touge turns and long straights.

 
I know I'm not as fast, but with the camero I'm 2s behind, which means you guys can probably come up with a faster build or better time.

Update: 1s away but very sloppy run, going wide offroad on a few turns.

Forza Horizon 6 7_7_2026 7_38_34 pm.webp
 
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All on Rallies unless stated...

A 2010’s Modern Muscle (Festival Chase)

Cadillac ATS-V (TGM) – 2:10.380
Chevy Camaro ZL1 (GreetedDust8) - 2:10.824

SRT Viper (K1Z Bard, Offroads) – 2:12.466
HSV GTS (GreetedDust8) – 2:12.933

Ford Mustang RTR Spec 5 (zombiejesus52) – 2:13.726
Cadillac CTS-V Sedan (TGM) – 2:13.759

Dodge Challenger Demon (ESV Lawrence) – 2:14.977

Dodge Charger Hellcat (ESV Rapture) – 2:15.261

Dodge Challenger Hellcat (Mustuff124) – 2:16.320
Ford Mustang GT500 ’13 (geistwriter) – 2:16.795

Ford Mustang GT500 ’13 (XIII90, stock) – 2:19.823
Cadillac CTS-V Sedan (AlphaCenturio72, stock) – 2:21.124

1783433208500.webp

I'll share my ATS-V on Thursday but between that and GreetedDust's Camaro there's not much, mine is better off the line and accelerating out of the slower corners but Dust's is way better through those few long corners in the middle and is more stable, all depends on what the 2nd course turns out to be which of the two would be best overall.

It's another indication of how poorly balanced the PI system is in this game though, all but 3 times there are using the Viper V10 + cent supercharger....yeah the bottom 3, the GT500 doesn't have it available and that awful CTS-V tune isn't using it, that combo is just so much more PI efficient as a starting point than anything else.

Technically the '15 Corvette can be made A class but Drags....yeah no thanks so left it out, still waiting on how/when exactly they're planning to get rid of the times that used them inc basically what I'm entirely surrounded by above.
 
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