Ok, when Shift 2 was released it was touted as a "sim" so one would expect cars to perform pretty close to how they would in real life. For example, if a car does 0-60 in 13.6 seconds, you expect the game to reflect that.
So anyway, I went and did a standing mile with the Lotus Cortina and the specs say 174km/h max. speed and 0-60 in 13.6 seconds. So why was it that I managed 0-60 (or 0-100km/h) in about 6-7 seconds and why did I get up to 195km/h when 174 is supposed to be the maximum?
I mean, in a 1/4 drag, the Cortina was not far off the S3's time!
I'm just wondering how the hell they can try and pass that as a "sim?"
Look at GT5 or Forza 3. For the most part, all the cars perform pretty close to their real-life counterparts. A Mazda 2 will do a 0-60 in about 10-11 seconds, not 6-7. So why is it so off in Shift 2??
So anyway, I went and did a standing mile with the Lotus Cortina and the specs say 174km/h max. speed and 0-60 in 13.6 seconds. So why was it that I managed 0-60 (or 0-100km/h) in about 6-7 seconds and why did I get up to 195km/h when 174 is supposed to be the maximum?
I mean, in a 1/4 drag, the Cortina was not far off the S3's time!
I'm just wondering how the hell they can try and pass that as a "sim?"
Look at GT5 or Forza 3. For the most part, all the cars perform pretty close to their real-life counterparts. A Mazda 2 will do a 0-60 in about 10-11 seconds, not 6-7. So why is it so off in Shift 2??