Shifting Gears & Tunnel Sound

Guess it depends on the car aswell , i also think that because you hear a clutch , thats why the shifting is so fast. Because in a real car pressing the clutch pedal there is no gear running , and in GT5 sometimes you dont hear or feel the clutch working. Like in an automatic were the clutch is automatic. And in TDU 2 if you change a gear you have this 1 second pauze of the engine , thats what makes it more realistic
 
I'm actually very impressed with how well PD has it.

We need to ONLY look at the Cars in Stock trim to see the best examples of how the life versions shift.

We also need to consider there are no automatic transitions in GT (ever) with the exceptions of the rare few ( the one gear GT by Citroen, possibly a few others) We need to understand that using the "automatic" option does not switch the car to an auto gear box but rather relinquishes some control of the manual gear box to the game. Even when using the manual option, unless your using a wheel with a clutch the you still have the game doing perfect footwork for you (shift assist if you will) this means F1 driver skill clutching.


As for the tunnel sounds, try checking out your so called problem a lil before complaining about issues that don't exist. In this case, try using all view angles, tunnel sounds are more pronounced when outside the car. The game is as good as it gets, but still we can't roll the window down to take in the overblown tunnel sounds.
 
I just made a video , upload it in a sec were i test the gears

This is alos why i am disapointed by the no tunnel effects , i mean this is how a Zonda sounds like in a tunnel. And i just drove my Zonda in a tunnel in GT5 , i have it on video il upload it , then compare it with the real thing



Thats what i miss , tunnel blasting
 
Guess it depends on the car aswell , i also think that because you hear a clutch , thats why the shifting is so fast. Because in a real car pressing the clutch pedal there is no gear running , and in GT5 sometimes you dont hear or feel the clutch working. Like in an automatic were the clutch is automatic. And in TDU 2 if you change a gear you have this 1 second pauze of the engine , thats what makes it more realistic

Either having English as your non-native language is losing something in the translation, or you don't have a good understanding on how transmissions work.
Furthermore, it's been shown several times in this thread that it's possible to shift a manual H-Pattern gear shift in real life faster than GT5 shifts. I'm not sure what the problem is.
Many cars in GT5 shift painfully slow in my opinion. As I said, I (a non professional driver) can shift faster in my own car than some of the cars in GT5.

Tunnel blasting is a bummer but hardly what I'd consider a critical issue personally.
 
freedomweasel
Either having English as your non-native language is losing something in the translation, or you don't have a good understanding on how transmissions work.
Furthermore, it's been shown several times in this thread that it's possible to shift a manual H-Pattern gear shift in real life faster than GT5 shifts. I'm not sure what the problem is.
Many cars in GT5 shift painfully slow in my opinion. As I said, I (a non professional driver) can shift faster in my own car than some of the cars in GT5.

Tunnel blasting is a bummer but hardly what I'd consider a critical issue personally.

You're on the ball. I think the shifting is fine, and in any case a wheel with a clutch is the only way to shift as fast as your own talent will allow.

There are tunnel sounds in GT5 not over done, maybe even minimized, but there and apparent. Best heard with a decent surround system. While the kids with puny Civics sporting Fart-can exhaust make much more noise tooting through tunnels, I can live with it minimized in GT4.

I guess the people who will be most upset will be those Fart-can Civic owners who annoy everybody trying to sound cool Farting through tunnels in POS slow Riced out rides, and those who aspire to be those Jerks.
 
Either having English as your non-native language is losing something in the translation, or you don't have a good understanding on how transmissions work.
Furthermore, it's been shown several times in this thread that it's possible to shift a manual H-Pattern gear shift in real life faster than GT5 shifts. I'm not sure what the problem is.
Many cars in GT5 shift painfully slow in my opinion. As I said, I (a non professional driver) can shift faster in my own car than some of the cars in GT5.
Tunnel blasting is a bummer but hardly what I'd consider a critical issue personally.

This.

I drive a standard with a mechanical clutch (ie not hydraulic for those who are unfamiliar with clutches), and I can rip through a 5-speed faster than most of the cars in the game w/o paddle shifting and multiple clutch disks.
 
Regarding sounds, I would love if there was some scraping sounds when your car bottoms out. Also a "pooof" from the backfire would be really cool.
In general GT5's sounds are way better than the previous games, but it's missing a lot compared to pc sims.
 
because if you shift its not as fast as in GT5 , which is more realistic.

I think PD should fix these problems

Realism 'ey?

I can tell you that i honestly now, can shift 3 to 4 times faster than i did when i got my license. And that with the same car and transmission too.

Ona good sunny day i can increase that number towards 5 or 6 times faster even. I am old enough not to exaggerate, this can be verified with stopwatch believe me.

I haven't measured it, but i can safely say, i can clutch and shift within tenth of a second now. I have never driven a sportscar or on a track ever.
 
In previous GTs there were some ridiculously long shift times, especially 1st>2nd. It's much better in GT5, although I agree, not perfect. Anyone that has driven a wide range of cars will know that being able to change gears in a blink of an eye in one car, does not mean you'll be able to do it in every car. Some cars have gearboxes that are simply not as easy to change gears with as others.
 
I just made a video , upload it in a sec were i test the gears

This is alos why i am disapointed by the no tunnel effects , i mean this is how a Zonda sounds like in a tunnel. And i just drove my Zonda in a tunnel in GT5 , i have it on video il upload it , then compare it with the real thing



Thats what i miss , tunnel blasting


People still come with there real life videos to compare game sounds. Do you know, that game engines in simulations, especially the sound parts are limited because of there ressource capacity? You need to limit the sounds in frequences to prevent a painfully frame rate drop, especially when other things need to be calculated.

Try out the Mercedes C63 AMG at SS Route 7 and you will hear, that the sound in tunnel is different from outside and that PD didn´t do a bad job at all (even when there is space above)

And don´t try to show me some crappy Shift 2-video. It is an Arcade-racer which doesn´t need to calculate anything but the silly blur effect.
 
People still come with there real life videos to compare game sounds. Do you know, that game engines in simulations, especially the sound parts are limited because of there ressource capacity? You need to limit the sounds in frequences to prevent a painfully frame rate drop, especially when other things need to be calculated.

Try out the Mercedes C63 AMG at SS Route 7 and you will hear, that the sound in tunnel is different from outside and that PD didn´t do a bad job at all (even when there is space above)

And don´t try to show me some crappy Shift 2-video. It is an Arcade-racer which doesn´t need to calculate anything but the silly blur effect.

Yes in the tunnel at SS route 7 the sound changes , but in other tunnels there is no change at all , and why i compare it with real life , i can also post video's from Grand Theft Auto 4 or TDU 2 were in every tunnel the engine sounds is very loud , how it should be

And about shifting , mabey you can shift as fast as in GT5 , but i miss the sound and feeling of the clutch , when you shift there should be a 1 sec pause between pressing the clutch paddle , shifting gear , and then pressing the gas padel again , that is missing in GT5 (with a controller)
 
And about shifting , mabey you can shift as fast as in GT5 , but i miss the sound and feeling of the clutch , when you shift there should be a 1 sec pause between pressing the clutch paddle , shifting gear , and then pressing the gas padel again , that is missing in GT5 (with a controller)

Why? I really don't understand. If you just like the sound then release the gas, shift then gas again. Otherwise there is no reason to unrealistically increase the shift times. No offense but I don't want to have slower laptimes so you can get the sound you want.

If you want a clutch feel, then buy a wheel with a clutch pedal.

You started off by saying the cars shifted unrealistically fast, but now you're saying you just want the sound of a slow shift?
 
I'm not yet eligible to drive yet, but I can say that my dad used to be a pretty serious driver (did rally before) and he used to shift really fast in his 323F.
He rides a Super-Four now, but even then he climbs the gears faster than I can say "shift".
 
I'm not yet eligible to drive yet, but I can say that my dad used to be a pretty serious driver (did rally before) and he used to shift really fast in his 323F.
He rides a Super-Four now, but even then he climbs the gears faster than I can say "shift".

Yep, once you get comfortable shifting and with a particular car's tranmission, much of the shift speed is limited only by your desire to keep your transmission fully operational :lol:
 
It's one of those things that can be a matter of practice. It's a pretty repetitive action, so I wouldn't be surprised if it's second nature for many manual-box drivers already.

Though personally I think I want a sequential semi-auto like a DSG...
 
It's one of those things that can be a matter of practice. It's a pretty repetitive action, so I wouldn't be surprised if it's second nature for many manual-box drivers already.

Though personally I think I want a sequential semi-auto like a DSG...
Pretty much. I do really like my DSG though. It's handy at the autox.
 
Yep, once you get comfortable shifting and with a particular car's tranmission, much of the shift speed is limited only by your desire to keep your transmission fully operational :lol:

That and how much you want to hurt your neck. To me, GT5 (w/o twin plate clutch) is akin to a car with a short shifter. My Camaro SS has a short shifter and I can shift pretty damn quick if I wanted or needed to. Seems about as quick as it would be in GT5. All things considered, this is very low on the list of issues.
 
I would hate if GT5 had fake delays in gear change, simply because changing gear is a skill thing, cars with semi-automatic sequencials change gear instantly, and standard manual mode in GT5 is like that. Sure not all cars shift that way, but the skill of changing gears cannot be put onto a game pad, or flappy paddles, so all you can get is what is basicly artificial delays, taking control out of the hands of the player. The only thing it will do is make sequencial shifting much much slower than clutch shifting, which in a game that is meant to be fair for gamepad users is totally out of the question.


There are some compromises that are the lesser of 2 evils, i really would hate if GT5s sequencial mode went down the route of the game deciding how fast you would change gear in a manual.

Not the best example, being a racing car, but the Lancia Delta vid shows perfectly what is possible with a full manual, and that certaintly wasnt slow. Not everybody needs to spend 8 years between changing gears, like in the TDU2 vid.
 
It's one of those things that can be a matter of practice. It's a pretty repetitive action, so I wouldn't be surprised if it's second nature for many manual-box drivers already.

Though personally I think I want a sequential semi-auto like a DSG...

Of course it is, but that doesn't change the fact that some cars have gearboxes which are sooooo much nicer to use than others.

Some have long throws, some have short throws, some are slick and snicky, some are mushy and notchy.

Some, no matter how violent you want to be, will not let you change gear as quickly as you want, and if you start using race-cars with straight-cut gears as the benchmark, suddenly the typical econobox gearbox might look very slow-shifting indeed, regardless of who is at the wheel.
 
I know there's an inherent minimum shift time as a result of mechanical design of the transmission, but I'm referring to how it tends to become a naturally quick action for experienced drivers.
 

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