Should GT5 release this year when two other racing sims are due 3Q09?

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I've been waiting for some news on GT5 like the rest of you since late last year and about had given up. Now with some rumors of GT5 coming out late this year (if that actually happens) we have two other promising sims set to release in the 3rd quarter of 09.

Those that played Ferrari Challenge know that SuperCar Challenge will be a good game and probably a worthwhile buy. I was not thrilled with the problems that FC had OOB but I suspect they won't make the same mistakes again.

What I consider to be even more exciting is NFS Shift. Mostly due to the development team behind the game. (http://www.gamespot.com/ps3/driving/needforspeedshift/news.html?sid=6205554&tag=topslot;thumb;5)
I think it might be a contender for the top sim racer title on PS3 if they keep the physics realistic. Not to mention the car line up, while limited, has some key makes included. Graphics look on par with GT5P without the dark gauge issue and HUD can be turned off!

Timing seems a bit odd to have nothing much available (Ferrari Challenge was about it) then perhaps all at the same time have three race sims available for the same console. Not sure that flooding the market like this would be advantagous to the game developers. Not that we haven't already waited long enough. :sly:
 
I have X360 and PS3 and enjoying two best racing games ever created. PGR 4 is pretty good as well, though not exactly simulator but at least has better physics than GT4.

Have a lot of doubts about Shift, the series turned to trash long time ago
 
I have X360 and PS3 and enjoying two best racing games ever created. PGR 4 is pretty good as well, though not exactly simulator but at least has better physics than GT4.

Have a lot of doubts about Shift, the series turned to trash long time ago

Sorry, am i mistaken or did you say that PGR4 has better physics than GT4?

I think you will find that you are very wrong, aww and don't get me on the bikes, power wheelies in any gear, yeah right! lol

PGR4 is is very Arcade orientated.
 
Sorry, am i mistaken or did you say that PGR4 has better physics than GT4?

I think you will find that you are very wrong, aww and don't get me on the bikes, power wheelies in any gear, yeah right! lol

PGR4 is is very Arcade orientated.



As for upcoming car releases, I don't think those others will really hurt GT5

(oops, quoted myself insted of edited)
 
PGR4 does not have better physics (in terms of realism) than GT4. It is an arcade game, end of story, dude.
 
Reventón;3331141
PGR4 does not have better physics (in terms of realism) than GT4. It is an arcade game, end of story, dude.

Well, and I can say: "GT4 has worse physics (in terms of realism) than PGR4. It is an arcade game, end of story, dude."

Have I proved anything? No

When I say that cars in PGR4 spin, powerslide and oversteer while at same conditions same cars in GT4 do nothing, here there is something to talk about.
 
Yes i think it should come out this year! Just because there are other racers coming, this year isn't going to make a difference. Gran Turismo 5 will still sell well, probably as much as both other games combined!
 
Like in real life?

LOL. Once I was seating in the car and the girl was driving, on very gentle curve she had braked a bit too hard and almost lost control. She was so scared that I drove from that point.

Never drive in GT4 style, you just kill yourself.

Anyway, it's an off topic here.

Back to the thread, I remember before NFS Pro Street EA put some trailers talking how good physics will be, how they drive real Porsches on real tracks and so on. and what we got as result?
 
Back to the thread, I remember before NFS Pro Street EA put some trailers talking how good physics will be, how they drive real Porsches on real tracks and so on. and what we got as result?
Pro Street was not made by the same guys that made GTR2, Shift is. Of course this is no guarantee they will not screw up once again. :lol: ;)
 
Well, and I can say: "GT4 has worse physics (in terms of realism) than PGR4. It is an arcade game, end of story, dude."

Have I proved anything? No

When I say that cars in PGR4 spin, powerslide and oversteer while at same conditions same cars in GT4 do nothing, here there is something to talk about.
I don't have to prove anything. Look at the tests people have done. Everybody in PGR4 can grab lap times in cars that are so far ahead of their real life counterparts, the excuse of no fear is worthless.

The fastest times in PGR4 on the Nurburgring are at 4:40 in the Ultimate Aero. Simply impossible in real life. GT4 has some fast times, but nowhere near this.

GT4 is more realistic than PGR4.
 
Reventón;3331217
I don't have to prove anything. Look at the tests people have done. Everybody in PGR4 can grab lap times in cars that are so far ahead of their real life counterparts, the excuse of no fear is worthless.

Lap times means nothing at all.

Traction limits in GT4 are lower than in simulators or real life, Polyphony did it specially to match "real times", because otherwise they will be much faster. The result is cars just sliding parallel in turns instead loosing control, which has nothing to do with reality but you'll get your lap times.

For example I spent hours in Forza 2 just to get slightly under 9 minutes with M3 E46 on Nurburgring, and in GT4 I beat this time from first attempt, easily.

But if you spend days on training, you can set better lap time in Forza.
 
NFS Shift looks very good, but I wonder why they don't use formula from the very first game, like Alpine and Coastal tracks, with traffic and even cops. This circuit madness and competition with GT is not going to end to their advantage, GT will smash them, at least on PS3.
 
Lap times means nothing at all.
Oh brother... ;)

Anyway, I have high expectations for Supercar Challenge and will be picking it up. Need For Speed... meh. It could be okay if they get away from the Quick and the Irritated formula. Geddit?
 
I'm getting kind of sick of looking forward to NFS games... :indiff:

If I was producing NFS:S or SC I would be wary of releasing a game alongside GT5.
 
@Ceiling fan, i dig your avatar man:sly:
I think with the advent of two other 'sims' launching this year, PD would be put under immense pressure from Sony to launch GT5 asap. Now is not the time for Sony to lose revenue to other titles.
 
Lap times means nothing at all.

This deserves sentence of the year!!

Lap times mean nothing... ahaha, lap times are the only realistic statistic that we can relate too when comparing real life to a simulation... The lap times on Nurburgring on N3s are extremely close to real life lap times....
GT4 is way more realistic... PGR is like poo in realism.
 
I don't think PD or Sony for that matter will be worried at all at possible competition for GT5. GT5 will blow them out of the water or should that be run Nurburgrings round them. If anything I think a release for GT5 this year will seriously worry any other publisher that thought about releasing their game this year and not just competitors either.
 
Lap times means nothing at all.
They do when someone can get under 5 minutes in an Ultimate Aero in PGR4.

For example I spent hours in Forza 2 just to get slightly under 9 minutes with M3 E46 on Nurburgring, and in GT4 I beat this time from first attempt, easily.
2 things. 1, Forza's Nurburgring is the worst representation of the track I have seen in any game. I do not consider it a valid argument to compare the times on it to the real thing. 2, although GT4 may allow people to exceed lap times that are a bit exaggerated, it still does not allow one to take production cars and set times we all know not any race car could ever achieve any time soon.

BTW, what time did you happen to achieve on GT4 with the M3?
 
This is coming from someone who likes the GT series and hasn't played that much of PGR/Forza.

The physics in GT4 left a lot to be desired, it was near impossible to spin a RWD car with traction control and ASM off. Whilst PGR does allow this a bit more, it's still very arcadey in how quickly the cars brake.

GT4 is probably slightly better than PGR, except for all the understeery understeer in GT4.

GT5:P is much, much better than GT4 and PGR/Forza :)
 
We have a lot of good racing games from other companys, but nothing is compare to titles like Gran Turismo, in PS2 and Xbox you have a lots of other racing games but any of them offer +700 cars, lots of tracks... like GT4?

I think GT5 will be a unique simulator with no competitors!

We just have to wait for the master work of Polyphony Digital!
 
PGR 4 is pretty good as well, though not exactly simulator but at least has better physics than GT4.

This would be the second thread in which you tried to propagate this drivel.

No matter how many times you post it, it's still not true.

GT4 doesn't have great physics, but it's in a different league altogether when compared with PGR.
 
Lap times means nothing at all.

Traction limits in GT4 are lower than in simulators or real life, Polyphony did it specially to match "real times", because otherwise they will be much faster. The result is cars just sliding parallel in turns instead loosing control, which has nothing to do with reality but you'll get your lap times.

For example I spent hours in Forza 2 just to get slightly under 9 minutes with M3 E46 on Nurburgring, and in GT4 I beat this time from first attempt, easily.

But if you spend days on training, you can set better lap time in Forza.


We are not talking about Forza, we are talking about PGR4. And lap times play a large role, as times in PGR4 are way too fast, and it is impossible in 'real life' for cars and bikes to corner as fast as they do in PGR4, unless of course the cars in question are race cars running slicks and downforce, even then still, times that can be achieved in PGR are way too fast. Lap times have a realtime relation to reality so how can you say that lap times are not important.

I am not saying that GT4 is perfect, as of course certain car handling aspects are not so tue to life, but in the case of comparing the 2 games, PGR 4 is not even compariable in most instances to GT4 as GT4 is head and shoulders above PGR4.
 
back to the topic.... Again this coin has two sides. Too much of same types of games means too much to play and it will hurt sales. But sony needs big titles to come out and a price cut to keep in the game. Yes PS3 sells ok but developer support might get though if others are selling better.

Forza 3 comes this year also so looks driving game fans will get an other good year. Need for Speed is not pure simulation but more towards toca 2 race driver(which was a good game)
 
When I say that cars in PGR4 spin, powerslide and oversteer while at same conditions same cars in GT4 do nothing, here there is something to talk about.
And in Motorstorm you get flips, flops, deformable tires, exploding engines, and realistic crashes. The most realistic game ever. :crazy:

For example I spent hours in Forza 2 just to get slightly under 9 minutes with M3 E46 on Nurburgring, and in GT4 I beat this time from first attempt, easily.
Since when Forza laps are reference of something?

Now try to beat the real life lap on both games and compare what game is close, GT4 on n2 tires and no assists of curse.

8:22 - BMW M3 E46 - Horst von Saurma - Sport Auto (12/2000)
 
Reventón;3331500
2 things. 1, Forza's Nurburgring is the worst representation of the track I have seen in any game.

It looks a way better than Nurburgring in PGR 4. And of course no comparison to GT4 due to old gen. I'm sure forest in GT5 won't be just collection of 200 yards long cardboards
 
PGR 4 is not even compariable in most instances to GT4 as GT4 is head and shoulders above PGR4.


OK, consider it as my opinon only.

In my opinion PGR4 is closer to Prologue than GT4 in terms of physics, and different cars drives different in PGR4 which is not the case in GT4.

Both PGR4 and GT4 are not simulators, it's a type of racing game with some physics like Porsche Unleashed was
 
I don't think PD or Sony for that matter will be worried at all at possible competition for GT5. GT5 will blow them out of the water or should that be run Nurburgrings round them. If anything I think a release for GT5 this year will seriously worry any other publisher that thought about releasing their game this year and not just competitors either.
Actually, this is the truth. No matter what gets released on any system, console or PC, when GT5 hits the shelves, the entire planet will take notice, and PS3s along with Logitech wheels will vanish from store stock.
 
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