sign up for Roling start's practice races! sunday 24 jan 20:00

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new_soul
sunday 24 jan 20:00 Supercar challenge roling start practice
the start date and time can change to not coincide with other more established events




The idea is to have som practice races of 5laps each with diferent cars and tracks to practice roling starts!

we will run a 2 lap qualification sesion before the race to determin grrid positions.!

here are som rules to how its done!



Qualifying


The host of the room will set the amount of laps for qualifying.When the green light shows the driver on pole sets off on a warm up lap, all drivers follow but need to space out with reasonable gap so to not gain draft or interfere with other drivers qualifying. The remaining laps of the time left are all qualifying laps .


the 1st lap will be a warm up lap and the 2nd a qualiflying lap :)

also we will practice starts in reverse grid order!





Formation lap and rolling start



The field of cars travels around lap 1 carefully getting into their starting position, then pole pole position man is to control the field keeping at between 60 & 80Mph.

As you approach the Last Turn Pole man is to back the field up to BELOW 50Mph! And maintain that speed meanwhile everyone is to form up in single file.
( that means all cars must be lined up behind each other,
not side by side)


As you round the last bend the man in last place is to call "CLEAR" when he sees that the formation is good and he is clear of the last corner.
(the last man must se all cars lined up in a single line and then call ''Clear'')


( if the last man dose not have a headset, he will move left or right of the single line and signal with the headlights, all other drivers are responsibel to notice that and transmit the ''clear signal trough radio! so that the pole man can start the count down to start, if the pole man dose not start the race before the the start/ finish line, then the race is started auromaticly when the pole man croses the start/ finish line!





The Rolling Start

Once "CLEAR" has been called the pole position car has control of the race and it is up to him to decide when to go.

As soon as the Pole car speeds up, that is the signal that the race has started (No Need to Call "GO!")




You are then free to pass, overtake any car as long as you can safely do so because the race was started as soon as the pole man pressed the accelerator.


please ad your psn name below to take part,
the practice races will be held in a privat lobby!

i build this to raise your sleeping interest in roling starts. you will also experience the thrill of runing to the 1st corner in at high speeds and be a part of a team with high discipline and hopfuly gain new knowlege and skills in, awoiding contact and how to survive the first corner vithout ruining everybodys race and not landing in the grawel yourselfe!
 
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Well as I'll probably be online anyway, I'll join in.

Maybe there should be no qualifying - maybe the grid order should be random to ensure everyone gets a flavour of the different starting positions and what to do in these positions.

For the possible 348 Challenge event, it would be worth considering rolling starts if they work well enough, especially considering they are used in real life.
 
ofcorse we can do the practice runs without Qualy and with random grid, but having a qualy creates extra racing feeling, in the start process that you are about to lose what you just erned or gain back what you lost...
..more simulation.


we culd start with random and finish with qualy positions, when everybodys is feeling more confident with the starting procedures.
 
I'm absolutely mystified about this. Didn't we have rolling starts in GT5P & FC & everybody was complaining about wanting standing starts! I'm sure the rolling starts could be managed, but what's the point? :confused:
 
I'm with Biggles on this.What's the point.Almost all had something bad to say about rolling starts in FC.
 
I'm absolutely mystified about this. Didn't we have rolling starts in GT5P & FC & everybody was complaining about wanting standing starts! I'm sure the rolling starts could be managed, but what's the point? :confused:

Generaly to create more realism, more real life like racing elements see more sportsmanship like behaviour, have a warm-up lap and have a start trigered by players not by the computet, who releases cars at diferent times, so from technical point of wiew roling starts have no latency, and are fairer.

Biggles did you ever did a warm-up lap+ roling start ? the on's where the computer released cars at diferent times or intervals are nort realistic, i did complaine myself.
 
Although I accept that some people might prefer rolling starts, I really don't see the benefit at all in the online races of SCC.

Quite contrarily, I do believe that it'll just add confusion to the races, specially that rule of the last man in the pack giving the clear sign. For example, in a track like Riviera or Vallelunga, a full 16 cars grid don't fit between the starting line and the last track, so the last will always be yet at mid-turn while the front car will be cross the starting line. How will he give the "clear" sign if he has no headset? Will it be given only when the end car enters the main straight? Fair enough, but I highly doubt that in Riviera, when that happens, the fronts car wouldn't be already at mid turn 1.
 
Although I accept that some people might prefer rolling starts, I really don't see the benefit at all in the online races of SCC.

Quite contrarily, I do believe that it'll just add confusion to the races, specially that rule of the last man in the pack giving the clear sign. For example, in a track like Riviera or Vallelunga, a full 16 cars grid don't fit between the starting line and the last track, so the last will always be yet at mid-turn while the front car will be cross the starting line. How will he give the "clear" sign if he has no headset? Will it be given only when the end car enters the main straight? Fair enough, but I highly doubt that in Riviera, when that happens, the fronts car wouldn't be already at mid turn 1.

in trackas like riviera if the last man cant give a clear sign, we can start at the back straight.
that vold be the easyest solution.


the responsibility to drive in a single line are fore everyone in the field, lhe last guy just checks that nobody cheets. anybody can react if they se sombody braking the rules.

when tarted trough a corner. like montreblant ore riviera the last man will have a limited wiew at the formation, but hat is not a big problem, wee dont have 2 starting lines, its only one.

if he has no headset he can always signal with the headlight.
wen he turns one thre headlights that is the signal for the cars in front of him to turn on headlights and that way give the clear to start the race signal.
 
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Generaly to create more realism, more real life like racing elements see more sportsmanship like behaviour, have a warm-up lap and have a start trigered by players not by the computet, who releases cars at diferent times, so from technical point of wiew roling starts have no latency, and are fairer.

I have to say that I think the idea of rolling starts is far more flawed than the current start procedure. I was so glad when I saw that SCC had moved away from the rolling starts used in FC!

Sure, it does happen now and again that a car may get a jump start but the large majority of times it is not an issue and even when it does happen there is only a fraction of a second in it. With a single file rolling start each and every car gets a jump start on the car behind it. It wouldn't be too bad if you had a small number of cars in the race but we have often had 10+ cars racing and in this case, if you add in the reaction times of each of the drivers, the gap between the pole position driver putting the foot down and the last driver doing likewise would be far greater anyway. How is this fairer?

As far as realism goes, the vast majority of motor races have standing starts and where rolling starts are implemented (Le Mans, etc) it will generally be with two cars side by side. I may stand corrected, but don't single file starts usually only occur after following a safety car?

Finally, with rolling starts you miss out on the fine art of getting the car off the line in the first place. To get the optimum standing start with something like the FXX with no TC requires a lot of throttle management skill and I think this adds a huge amount to the experience.
 
hi all i should be online sunday evening so could you give me an invite for the practicing.
thanks steve..
 
I'm not sure I'm going to be around on Sunday but if I can make it and I'm on-line I'd like to take part.

That said, I have to admit, I generally prefer standing starts as well.
 
The speed at the first corner is higher and so it's more dangerous.

standing starts can lead to more cars runing alongside each other, due to diferent traction levels, som get a clean getaway others get to much wheelspin, the result often is that we have many cars close together, creating acsidents.

in the roling start, wher all cars are lined up behinde each other ther are not much to gain and lose under regular conditions when the front driver dose not make a mistake you will have a 50% chance of overtaking him!

its all up to the momentum how you can time your acceleration in combination with slip stream, thear is les chance that one car makes up many positions, as we se it from the standing starts.
 
Why is a car making up positions from a standing start a problem? Surely that's part of racing.


i newer said ther is a problem!:)

i mean that standing starts have more risc to have colisions and start acidents than roling starts!
 
I think bigger grids in particular tracks with hard-braking corner 1 are more dangerous from a standing start. Check the Nurburgring videos ... ;)


PS - So, I think we should be able to choose. Sadly, FC is "rolling start only" and SCC is "standing start only"
 
thear is les chance that one car makes up many positions, as we se it from the standing starts.

You seemed to point out that one of the benefits of a rolling start is that it lessens the chance of someone overtaking a few cars.

Naturally, I can understand the wish to lessen the chance of first corner accidents. I've been a victim of them on quite a few occasions and sometimes when I'm feeling a bit paranoid I suspect someone's put a "Hit Me" sticker on the back of my car! I have to say that I've not always been the innocent party but, generally, I would be more cautious coming into the first corner.

More often than not the problems occur when one or two cars miss their braking point and I'm just not convinced rolling starts will make a dramatic difference to this problem. If anything, as Drivatar says, cars will be carrying more speed into the first corner and will still be relatively close to one another. Will rolling starts lessen the chances of people missing their braking points?
 
In general terms, I don't think rolling starts present any less of a risk of first corner incidents. But starting off single file as New_Soul suggests will likely make a difference.
 
It just seems that with all the calling "clear" or flashing of lights involved that it is a very complicated solution. The real issue is driver discipline not the style of start.
 
You seemed to point out that one of the benefits of a rolling start is that it lessens the chance of someone overtaking a few cars.

Naturally, I can understand the wish to lessen the chance of first corner accidents. I've been a victim of them on quite a few occasions and sometimes when I'm feeling a bit paranoid I suspect someone's put a "Hit Me" sticker on the back of my car! I have to say that I've not always been the innocent party but, generally, I would be more cautious coming into the first corner.

More often than not the problems occur when one or two cars miss their braking point and I'm just not convinced rolling starts will make a dramatic difference to this problem. If anything, as Drivatar says, cars will be carrying more speed into the first corner and will still be relatively close to one another. Will rolling starts lessen the chances of people missing their braking points?



it is posibel to overtake in a roling start more cars, it is up to the driver how he handles his start.

the big benefit to having a warm-up lap and a roling start is that each driver hase more freedom to try make up positions.
compared when the computer releases the cars at diferent times.

roling starts can lead to les accidents in the 1st corner, and hold the field close together for the 1st lap and longer.

a start procedure dose not afect people's abilities to miss or not miss a brakingpoint,
the responsibility lies wit each driver fo avoid contact not only in the start but troughout the whole race. if a driver risks his position in the start , he may trow himself in the gravel recover at the end of the field, which is fare worse than losing one or two positiona at the start.
not to mention when the unlucky starter takes out another driver....
 
It just seems that with all the calling "clear" or flashing of lights involved that it is a very complicated solution. The real issue is driver discipline not the style of start.

i dont se any problems,
when sombody is having problems with discipline they are not taking the rules seriosly and dont realy want to participate.



thear are allways room for erors,
when drivers are not srangers to each other and have raced more times together,
ther shold be not much problems with discipline if any,
and erors wold be also kept down to a minimum.
 
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hi guys...
i like standing strarts more than rolling ones,, in FC there was a disadvantage starting lower back in the order.. this will not make the not so fast. "faster" they will feel even more behind, even more if theres qualifying happening,
i think virginia this past weekend in the event was great fun, turn one is tricky and there was no real bumping going on, everyone had fun aslo, its all about self-control at the starts, with the ability to be fast.
i will give it a try but have my doubts about the fairness this method has to offer..
 
thear are allways room for erors,
when drivers are not srangers to each other and have raced more times together,
ther shold be not much problems with discipline if any,
and erors wold be also kept down to a minimum.

True, and this being the case should negate the reason for doing the rolling start in the first place!

If the game had the option of picking one or the other form of start procedure then it would be a simple case of choosing which one you wanted but I presume Eutechnyx moved away from the rolling starts in FC because of the weight of opinion in favour of standing starts.
 
Everyone back to FC! 👍 :dopey:

ther will be a FC event - gettogether organised by firedshot, after they cpmplethe the scc cup races on sunday.

il be on ther when someon wants to drive misano com join us.


@ chilledant
join i can guarantee you it will be nothing like the computer released starts in FC


Quote: thear are allways room for erors,when drivers are not srangers to each other and have raced more times together,ther shold be not much problems with discipline if any,and erors wold be also kept down to a minimum.

True, and this being the case should negate the reason for doing the rolling start in the first place!

If the game had the option of picking one or the other form of start procedure then it would be a simple case of choosing which one you wanted but I presume Eutechnyx moved away from the rolling starts in FC because of the weight of opinion in favour of standing starts.


you are making an unfair comparison here.

this start practice event is nothing like the computer released starts in FC.

we can also make a warmup lap + a standing start if you want it so bad:)

i dont realy care much in which starting procedure there are teoteticly more acidents and overtaking.
im for more realism , warm-up lap and for creating more race atmosphere in the game.
 
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hi
As someone allready sayd when you approse the first corner ,the higher the speed the greater the chances
that someone miss the breaking point.With 8-12 people in a single file nearly everybody will be drafting,and i've seen many people overshot there breaking point because of the higher speed.Also I dont think there is any point in making the events any more complicated that they allready are.But if you make an event and you choose to do it with rolling starts thats fine by me.I will attend if i'm free to race.
 
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As someone allready sayd when you approse the first corner ,the higher the speed the greater the chances
that someone miss the breaking point.With 8-12 people in a single file nearly everybody will be drafting,and i've seen many people overshot there breaking point because of the higher speed.Also I dont think there is any point in making the events any more complicated that they allready are.But if you make an event and you choose to do it with rolling starts thats fine by me.I will attend if i'm free to race.

Agree with H.
 
Well, if anybody is online and free to race, maybe it would be worth trying out.

I am very skeptical about it to be honest. I think the cause of collisions is just lack of practice, experience, and bad driving. Put it this way - if you don't know (roughly) what the braking point is from a standing start, then it's highly likely to result in a collision. The same problem will happen from rolling starts, except with everyone at higher speeds.

A further problem is that there are commonly mic problems in lobbies for the 'last man call' thing. I actually gave up using my mic because it wouldn't work in lobbies with more than a couple of people.
 
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