Simple way to improve engine sounds

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Apologies if this has been posted already. I haven't seen it.

Step 1- Turn down the treble a fair degree lower than normal, and turn up the bass to near maximum. If you have an equaliser on your TV or Sound system, turn down the higher pitch noises and the bars just after the mid tones (just after to the right of the middle).

Step 2- In The GT Sounds options menu, set your output to "Small theatre"

Step 3- Pause the game in a race and go to quick options, set your Race Sounds effects to 120 (or as high as the current version will allow.)

Step 4 ???Profit!!


I found the sounds to be much more enjoyable this way.
 
I'll try it if my receiver can differentiate the equalizer by input channel. Don't know if that's possible.
 
My TV only has an equalizer. How should I setup the equalizer so it sounds good in cockpit view? Thanks.
if you cant find treble or bass on your EQ , bars to left are low FREQ. so Bass , the bars to right will effect the higher range so treble. & the middle is just middle , the way an EQ affects the sound is based on your speaker system & EQ it self , so mess around untill you get it right where you want it. OP gave you the general instruction
 
Equaliser tweaking is a dangerous game. Rather than boosting, you should be subtracting (ideally, not that I follow my own advice), but be wary of the ol' "smiley face" setting ("mid-range scoop", in the guitar world). You miss a lot of detail that way without realising it.

In my mind, GT only really needs a subtle "bass boost". So, if I were following my advice, a mild shelf filter above the bass frequencies would do it - yeah, boosting is easier.

A simple boost on the sub-woofer channel is all that's needed, I think. If you've not got one, delicately add up to 3 dB or so (that's twice the volume, by the way) to the sub-100 Hz band anyway. If you don't have equivalent dB measurements, or even actual frequency labels for the EQ controls, complain to your hardware manufacturer for being idiots.

If that does nothing, give up - GT doesn't use psychoacoustic tricks to give the impression of real bass, and if the distortion from turning up the bass on hardware that can't reproduce it doesn't give that impression either, then you simply won't get it. Removing the treble in this case will just leave a hollow, band-pass sound that is no good either.

I totally agree, you can get very decent results by playing around with the equalizer:



Best V8 in GT5 - every single exhaust sounded like it should on that car. Still missing intake, though, which is very important here, as it adds that sort of metallic rawness these cars have.
 
Doesn't work in:

-Aventador
-Reventon
-Murcielago
-Murcielago SV
-Countach 25th Anniversary
-Diablo GT2
-Diablo GT
-Huayra (both)
-Audi S1 Rally and Pikes Peak version
-Dodge Viper GTS '02
-Veyron (both)
-Viper GT2 (both)
-Saleen S7
-Enzo
-McLaren F1
-BMW M3 E46 Regular
-Mercedes Benz CL600
-Mercedes Benz SL600 (both R129 and R230)
-Mercedes Benz SL65
-Mercedes Benz SLS GT3
-Corvette Z06 RM
-Camaro SS LM
-Jay Leno's Oldsmobile Toronado

And a couple more which escape my memory... But seriously, as I've said many times, no amount of tweaking, equalizing, buying uber-expensive sound systems, using headphones or cranking up the volume will fix cars like the ones I've mentioned. And why? Because they don't sound like they should in the first place. And what I mean, is their actual "engine type" sound. The Diablo GT will still sound like a Viper, the GT2 like a generic V8, the Veyron like a V10, the M3 as a V8, the McLaren as a Cizeta and so on. They will just sound louder and "bassier."

To this point, the only way we could do to improve engine sounds is that PD let us do it ourselves.
 
"Turn down the treble"
Excuse me, but where can I do this? ^^; Thanks!
Note that not all systems have separate bass and treble controls some have only a single control for tone in which case you want it low rather than high low leans towards bass high leans toward treble
 
I have my ps3 run into my computers sound card and i can tune pretty much anything and put in sound overlays to help beef up the sounds like eco, bass ect. Ive pretty much got it dialed in but tbh it still doesn't fix all the sounds. But there is hope, i'm looking into some sound software to overlap the tone almost replaces it with what i want to hear. I know there is a program i can run that pretty much buffers any sound i play into a whole new sound. I will be experimenting with this soon.
 
Doesn't work in:

-Aventador
-Reventon
-Murcielago
-Murcielago SV
-Countach 25th Anniversary
-Diablo GT2
-Diablo GT
-Huayra (both)
-Audi S1 Rally and Pikes Peak version
-Dodge Viper GTS '02
-Veyron (both)
-Viper GT2 (both)
-Saleen S7
-Enzo
-McLaren F1
-BMW M3 E46 Regular
-Mercedes Benz CL600
-Mercedes Benz SL600 (both R129 and R230)
-Mercedes Benz SL65
-Mercedes Benz SLS GT3
-Corvette Z06 RM
-Camaro SS LM
-Jay Leno's Oldsmobile Toronado

And a couple more which escape my memory... But seriously, as I've said many times, no amount of tweaking, equalizing, buying uber-expensive sound systems, using headphones or cranking up the volume will fix cars like the ones I've mentioned. And why? Because they don't sound like they should in the first place. And what I mean, is their actual "engine type" sound. The Diablo GT will still sound like a Viper, the GT2 like a generic V8, the Veyron like a V10, the M3 as a V8, the McLaren as a Cizeta and so on. They will just sound louder and "bassier."

To this point, the only way we could do to improve engine sounds is that PD let us do it ourselves.


Your missing the point. It doesn't "fix" sounds, it just improves then IMO by a significant ammount. You wont get roars like would if you heard the cars in real life or a game with properly good sounds, but its a LOT better than just firing up gt6 and playing the game "however".
 
If I need to change the overall TV settings... not good. Everytime should change depending if I play the game or watch TV... No thanks :indiff:
 
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