Skid Recovery Force - Time lap - What it is?

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Gturbo5

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Gturbo5
I no understood about Skid Recovery Force?.
Which best use ON or OFF SRF?

I was doing test time lap ON or OFF SRF:

550pp
Car: Honda NSX Concept '13
Track: Cape South Ring 3.2km

Time lap:

1.11.423 - ON SRF.
1.12.972 - OFF SRF.

Car: Alfa Romeo 155 2.5 V6 Ti '93

1.08.594 - ON SRF
1.09.724 - OFF SRF

Why???

I dont like SRF! Remove SRF!
 
SRF turns GT into an arcade style racer and you can push the tyres much harder without them overheating and losing grip. Its not popular with most of us and no-one really understands why its there and we understand even less why some events, like license tests, force it to be on.

If you don't like it, don't use it. In the case of events where its forced on, just get them over with. Note - if it is forced On by an event, it will remain switched on for every event until you switch it off again.
 
SRF turns GT into an arcade style racer and you can push the tyres much harder without them overheating and losing grip. Its not popular with most of us and no-one really understands why its there and we understand even less why some events, like license tests, force it to be on.

If you don't like it, don't use it. In the case of events where its forced on, just get them over with. Note - if it is forced On by an event, it will remain switched on for every event until you switch it off again.
I don't use it but you need to speak for yourself. "Most of us don't like it." And the reason why it's there is because not everybody is a "driving god" like yourself.
 
I don't use it but you need to speak for yourself. "Most of us don't like it." And the reason why it's there is because not everybody is a "driving god" like yourself.
Have I upset you in a past life or are you always that unnecessarily abrasive? :indiff: I have my ear to the ground and the general consensus amongst people of all skill levels is that SRF is at best unnecessary and at worst a nuisance. Not to say that there aren't people who do like it but from what I've seen and heard, the majority don't, ergo I made a fair statement.

I don't intend for this to be an SRF debate but PD could keep everybody happy by always having the option to switch it off. In the case of license tests it should be forced off and to keep people of lower skill happy, just lower the cutoff for Bronze.

Edit: I just had a quick look at your posting history and it seems you are always that unnecessarily abrasive. You might want to look to that.
 
SRF is most popular in the Time Trials so let it be and option. But if you want to be competitive well you just have to use it.
 
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My problem with it is for use on seasonal events and leaderboards as it makes a decent driver without it so much faster

As an example I did a test and I was 4 seconds quicker a lap after only 5 laps, shooting up into the top 250 times.

If you want to be near the top then you have to use it I hate it so don't use it what's the point of it on Mr / RR cars it takes all the challenge out of controlling the car and it might as well be 4wd

 
SRF is a good thing because it makes the game more accessible to beginners, making PD & Sony more money from sales, so they can keep the series going for our enjoyment.

The big issue is forcing a "beginners aid" on all drivers regardless of whether they're beginners or not, which is something that should not be done. We should be allowed to turn it off for all events if we wish to do so.
 
Have I upset you in a past life or are you always that unnecessarily abrasive? :indiff: I have my ear to the ground and the general consensus amongst people of all skill levels is that SRF is at best unnecessary and at worst a nuisance. Not to say that there aren't people who do like it but from what I've seen and heard, the majority don't, ergo I made a fair statement.

I don't intend for this to be an SRF debate but PD could keep everybody happy by always having the option to switch it off. In the case of license tests it should be forced off and to keep people of lower skill happy, just lower the cutoff for Bronze.

Edit: I just had a quick look at your posting history and it seems you are always that unnecessarily abrasive. You might want to look to that.
I'm willing to bet that "ear to the ground" means GTplanet. Most people who play gt don't post on GTplanet and of the people that do, i bet there is a good percentage that use SRF but don't want to admit it. BTW, just because people disagree with you doesn't make them abrasive. Look into that.
 
Note - if it is forced On by an event, it will remain switched on for every event until you switch it off again.

I'm pretty sure this is not the case. I usually have SRF off, then I go and do a license test or mission race where it is forced on, then I go back and do a regular event the SRF is still off. However, if you participate in a regular event where it is optional and you turn it on yourself, then it will stay on for every event until you turn it off.
 
They should rename SRF to NFS. "Do you want to enable Need for Speed physics?" LOL I remember doing 170 mph turns in that game.

Though I don't really care about using SRF or not, in competitive racing it is usually disabled, and the only time I have ever used it was on the License Races where its automatically enabled.

I no understood about Skid Recovery Force?.
Which best use ON or OFF SRF?

I was doing test time lap ON or OFF SRF:

550pp
Car: Honda NSX Concept '13
Track: Cape South Ring 3.2km

Time lap:

1.11.423 - ON SRF.
1.12.972 - OFF SRF.

Car: Alfa Romeo 155 2.5 V6 Ti '93

1.08.594 - ON SRF
1.09.724 - OFF SRF

Why???

I dont like SRF! Remove SRF!

Turn it off, haha, its not a feature thats forced upon you 24/7, 98% of the game can be went through without using SRF, and as mentioned before, most competitive racing online disables SRF, but its sort of a beginner function or for those that are serious for getting the top 10 in terms of lap times.
 
I have no problem with SRF - as a matter of fact, I like when games allow you to have a blast with assists on as I remember playing GT2 when I was just a kid and didn't have any skills whatsoever - but hey, when you need an assist to get at the top of the competitive online LBs, it clearly is too helpful.
 
And the reason why it's there is because not everybody is a "driving god" like yourself.
If that wasn't meant to be abrasive sarcasm, my mistake and I apologise for the assumption. I suspect, however, that it was.
Which tests force it to be on ?
License tests.
I'm willing to bet that "ear to the ground" means GTplanet. Most people who play gt don't post on GTplanet and of the people that do, i bet there is a good percentage that use SRF but don't want to admit it.
You're right of course. I don't have access to the rest of the internet outside GTPlanet and I don't know anyone else who plays GT games. 👍
 
The difference is that SRF has no basis on anything in reality. It just magically provides more grip.

Like Traction Control and ABS then: they magicaly provide grip! Oh, and ASM - all things that are found in most modern road cars and a great deal of race cars - not to mention anti-understeer devices (which is basicly what SRF is) such as revo-knuckles, HiPer-Strut and perfo-hub used in many cars as well as E-diffs, often in conjunction with said devices. It's every where so it's bound to be represented by some form in a game. You will just have to learn to deal with it. And it would be nice if everyone stopped moaning about it!
 
Like Traction Control and ABS then: they magicaly provide grip! Oh, and ASM - all things that are found in most modern road cars and a great deal of race cars - not to mention anti-understeer devices (which is basicly what SRF is) such as revo-knuckles, HiPer-Strut and perfo-hub used in many cars as well as E-diffs, often in conjunction with said devices. It's every where so it's bound to be represented by some form in a game. You will just have to learn to deal with it. And it would be nice if everyone stopped moaning about it!

If you think that TCS and ABS magically provide grip, or actually provide extra grip at all, then you don't seem to actually know how they work. And can you actually provide an explanation on how the real life system known as "SRF" works? SRF doesn't just reduce understeer. It provides extra grip all around.
 
That video posted above shows a bigger issue than SRF - bumper cam. THIS needs to be an option to disable online. We can restrict tires, PP, aids, just about everything, but we can't be assured that everyone is using the game as a simulation with a full cockpit (or at least silhouette) enabled, thus leaving some with an unfair advantage. This is a big part of why I don't go online except against people I know very well (unless strangers join our rooms, we don't kick them unless they are being ijits trying to use an Escudo when the rest of us have normal road cars, or other similar bs).
 
That video posted above shows a bigger issue than SRF - bumper cam. THIS needs to be an option to disable online. We can restrict tires, PP, aids, just about everything, but we can't be assured that everyone is using the game as a simulation with a full cockpit (or at least silhouette) enabled, thus leaving some with an unfair advantage. This is a big part of why I don't go online except against people I know very well (unless strangers join our rooms, we don't kick them unless they are being ijits trying to use an Escudo when the rest of us have normal road cars, or other similar bs).
How is cockpit view realistic? I have a steering wheel in front of me and then I look at the screen and... oh look, another steering wheel. Just like in my actual car :rolleyes:
 
Here we go with this again. I've done this dance before. People who seek the artificial advantage of bumper cam will always trot out the same lame excuses of the wheel they use. When you are in a car you also have a dash board with unique instruments, mirrors, a roof, and A Pillar all in your line of sight, as well as some aspect of the hood of the car.

A home simulation invariably has multiple vehicles (cars, planes, whatever), each of those has unique interiors, and each of those interiors limits driver/pilot visibility in some form - including even the glass used itself (being too dark for example). A home simulation also runs on fairly standard hardware (monitor or TV). The only compromise is to show, on the screen, what the pilot/driver would see if they were in fact sitting in the vehicle. Whatever control method they use in their chair, or couch, is irrelevant to this. Yes, when I sit at my desk behind me HOTAS I see a stick and throttle, and I see another on the screen too. But the ones on the screen are bespoke to the plane. And I also see a keyboard, tower, tapestry on the wall, wood grain of the desk, etc. That is also part of why all this is on the screen - though the main reason is to present a more accurately restricted view, and.... get this - to present immersion into the simulation by providing a sense of actually being IN the vehicle. The point isn't watching pretty replays or having to pretend to see the inside of something you should see were it real, it's to enhance immersion.

Thing is - this limits visibility. It's a detriment to raw performance. So, naturally, some people don't like that. Yet, just as naturally, they feel the need to justify this to themselves.

Look I'm not telling you to play it some other way. Use bumper cam. Hell, use SRF while you're at it, have a blast. But bumper cam should be a restrictable option online. To fight against that is really unreasonable.
 
If you think that TCS and ABS magically provide grip, or actually provide extra grip at all, then you don't seem to actually know how they work. And can you actually provide an explanation on how the real life system known as "SRF" works? SRF doesn't just reduce understeer. It provides extra grip all around.

Just to play devil's advocate - while you are not incorrect in what you say, and I wouldn't argue that, I think what he meant was something like this -

In that video, same vehicle, same wet track, with the systems on it ran through the course more quickly and with more apparent grip than with them off. So, from a certain perspective, it can be interpreted as them "giving more grip", even though they can't actually do that as it defies physics, but it can enable things that would otherwise be impossible without computer control, so the end result is sort of the same (as if they did magically give more grip).
 
Just to play devil's advocate - while you are not incorrect in what you say, and I wouldn't argue that, I think what he meant was something like this -

In that video, same vehicle, same wet track, with the systems on it ran through the course more quickly and with more apparent grip than with them off. So, from a certain perspective, it can be interpreted as them "giving more grip", even though they can't actually do that as it defies physics, but it can enable things that would otherwise be impossible without computer control, so the end result is sort of the same (as if they did magically give more grip).


I think it's pretty clear in GT that SRF actually increases available grip, whereas all any real life system is capable of doing is reducing a loss in grip. Though you're correct that it is effectively similar to a certain extent.
 
Here we go with this again.
2nd only in arrogant superiority to the ABS=0 clan. I can drive with either view, with ABS 0, TCS off blah blah blah.... Let's face it, none of the views are realistic are they? We'd need a driving simulator to achieve realism.... or at very least a 50" TV right in front of you. I have a 24" monitor - pretty sure my car windscreen is a bit bigger than that.

We make do with what we've got, the choices we have. Fine, make your choice, If you want to restrict your lobbies to cockpit view only, I agree, you should be able to do that 👍 But don't make it a crusade.... "We are better than you because we can do it like this. You are obviously a heathen because you do it a different way."
 
2nd only in arrogant superiority to the ABS=0 clan. I can drive with either view, with ABS 0, TCS off blah blah blah.... Let's face it, none of the views are realistic are they? We'd need a driving simulator to achieve realism.... or at very least a 50" TV right in front of you. I have a 24" monitor - pretty sure my car windscreen is a bit bigger than that.

We make do with what we've got, the choices we have. Fine, make your choice, If you want to restrict your lobbies to cockpit view only, I agree, you should be able to do that 👍 But don't make it a crusade.... "We are better than you because we can do it like this. You are obviously a heathen because you do it a different way."

Perfect! 👍
 
It's an option for the people who want it. The game isn't forcing anyone to use it. However, for time trials and seasonal events, every aid should be set exactly the same or turned off completely so it could be fair for everyone.
 
It's an option for the people who want it. The game isn't forcing anyone to use it. However, for time trials and seasonal events, every aid should be set exactly the same or turned off completely so it could be fair for everyone.
Which isnt true. They force it on you in the licens races, and mission races.
 
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