So it begins - Paid DLC apparently, starting off with those new premium upgrades

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http://ps3.nowgamer.com/news/4854/gt5-creator-hopes-for-monthly-enhancements

Besides standard bug fixes and some fresh features, the updates will look to expand the game's collection of over a thousand cars through an opportunity to purchase "premium" models of cars already in the game. These first-class, refined vehicles sport higher resolution textures, modified interiors and undercarriages, and precise damage modeling.

While the development team is looking to expand their horizons when it comes to patching Gran Turismo 5, they have assured that new-fangled cars and courses will never be available via patches. "They may be added as expansion content," the series creator said, "or we may leave it until the next title."

Great :(

Otherwise interesting:

The creator of the series, Kazunori Yamauchi, told Famitsu that "it would be good to have one update every month

So it sounds like maybe that answers the question of once a week or once a month... it now sounds like at best once a month and even that sounds like a best case scenario.
 
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Sounds like PD are thinking along the lines of "ok, we know this wasn't anything like we promised, we'll humour them for a few months until we can start the GT6 hype rolling"
 
They haven't talked with PD, they got their info from other articles. It's not confirmed that we'll have to "purchase" standard to premium updates.
 
I hope people vote with their wallets and refuse to buy these packs (I somehow doubt that will happen though). This is just a cynical ploy to get people to pay for the development work that should have been included in the original game. I can see no advantage in buying a pack with Premium versions of existing cars as I always use the Bumper Cam. If tracks were available as a separate pack I will reserve judgement on that, depending on cost and content.

They are going to have to make the game compatible with Premium and Standard versions of the same car for online racing which could make life interesting.
 
"it would be good to have one update every month" does not mean they will have an update every month.👎

im not paying for DLC except for Aussie content... Thats it! even then... it should be free

i can honestly say this will be the last gt game i ever play.. its a good game wrapped up in 🤬 and im getting really sick of Australia getting 🤬 up the 🤬
we make a small but decent chunk of sales yet we get allocated the middle finger and less then 0.3% aussie content

and if they start releasing DLC for money before they fix the steaming pile of 🤬 they released so help me god... im taking a skyline to kaz's house and setting the 🤬 thing on fire in his kitchen sink!
 
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"While the development team is looking to expand their horizons when it comes to patching Gran Turismo 5, they have assured that new-fangled cars and courses will never be available via patches. "They may be added as expansion content," the series creator said, "or we may leave it until the next title.""

👎

"I hope people vote with their wallets and refuse to buy these packs (I somehow doubt that will happen though). This is just a cynical ploy to get people to pay for the development work that should have been included in the original game."

👍

The perfectionist hype will only get you so far. Even then 12 years is a long time. Paying for DLC is like feeding a troll in my eyes. But whatever, vote with your wallets as Rogs said.

:yuck:
 
That's not exactly what Yamauchi said.
This is how I read it, literally, from the original interview in Japanese from Famitsu:

Q. Please tell us more about plans for the next update
A. It's planned for around December 20th. The schedule for updates from next year on is undecided, but I'm thinking of making them at a pace of one a month.

Q. Until now three updates have been performed. That happened quite frequently.
A. When I say that I will perform them at a pace of one a month, it's that online game titles are like living beings. In the case of GT5, five million copies have been shipped in the whole world for the release date, and the online portion of the game, compared to GT5 Prologue is far larger. When you think at the Playstation 3 internet connection percentages, in one night a "GT5 community" of millions of people was born. This means that from now on we have to hear what all users are looking forward, how they want to play, to what they are dissatisfied. What is different from all other Gran Turismo titles in the series is that it's not "released and done", but we have to offer a speedy support to the people in this "GT5 community".

[...]

Q. Is it planned to supply additional content such as cars, courses, photo travel locations, course maker themes, etc, in future online updates?
A. The inclusion of cars and courses can't be as frequent as updates for game fixes and improvements. Regarding cars, courses, course maker themes we have already started making something, but I'm thinking of taking time in order to work on them carefully. Maybe we could do that, or maybe they will be added in the next title and not for GT5.
 
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Who gives a crap about the underside of the cars. If you're anal enough to roll your car just to check thats cool. It is a waste of time that can be utilized on other car details (ie. converting some standards to premium spec). A flat black surface underneath is fine by me. Anybody else?
 
I think we will see some payed for DLC over the next couple of years. I read an artical where Kaz said that there would be none at all, but I dont see Sony letting this happen. They will be working on GT6 already and part od that job will be updating all the cars to be premium. During this process they will probably release a portion of these new cars as paid for DLC and will through in a few extra tracks in the prosses.
I'm not that bothered about the premium cars but would be intrested in some new tracks and course maker themes.
 
Agreed, modelling the underside of cars is a waste of time; I've rolled a car once, and it was on purpose for the trophy!
 
Agreed, modelling the underside of cars is a waste of time; I've rolled a car once, and it was on purpose for the trophy!
It's that rolling over cars is unrealistically difficult in GT5 in my opinion, especially with certain cars. Were rollovers more frequent (or more realistic), then I'd want the underside of cars to be properly modeled too.
 
If Davedander did not have over 3000 posts behind him, I would accuse him of trolling.

There is no mention of PAID content; so why the dramatic thread title, and then just offer up info read elsewhere on this site ?
 
Agreed, modelling the underside of cars is a waste of time; I've rolled a car once, and it was on purpose for the trophy!

I use bumper cam so it doesn't bother me whether there are interior views, undercut modelling and what not. But I fully understand the need for it to be there.
 
I'll gladly take premium updates to standard cars as free DLC, but I'm not going to pay for DLC cars unless they're new models, special liveries (I'm talking REALLY special), or cars I just can't live without. Cars like they Veyron should've been premium to begin with, rather than wasting all that space on a 7 minute intro movie, 2 ending movies, and a host of useless trailers.

I'll buy a Ferrari 599 FXX/GTO in DLC, but not a premium Skyline or previous GT nonsense.

If that's what this is coming to, then I can put the controller down till GT6 (and it PAINS me to say that!).
 
What is different from all other Gran Turismo titles in the series is that it's not "released and done", but we have to offer a speedy support to the people in this "GT5 community".:


And that's where it gets interesting... i.e continued support for GT5... I don't believe that it's acceptable to ship a game, and then disappear for 6 years.

Now we've payed for GT5 and for some it's been worth the wait, whilst for others it didn't meet all of there expectations.

I'd like to see it improved over the years whilst we wait for the next major upgrade, and to fund that I'd be happy to pay some small amounts in exchange for extra content. Patched updates should be free.

In this way I get more content and longevity from the title, and the developer gets a stream of funding which could be used to grow the studio and perhaps accelerate the availability of quality content.

I'd certainly prefer this dlc model to another 6 years of drought.

That said, I'm not in the mood to pay for it twice, once as dlc for GT5 then again for dlc on GT6 or the GT5 Super Mega Directors cut widescreen 3d fanatical Collectors edition! or iterations of the above.. :)

What happened to the rumoured 3 disc edition of GT5? (which was speculated to ship with all the content from previous games)
 
There seems to be a disconnect here between some of the posts here. On one hand the are saying they don't want DLC, but on the other they say they want GT6.

What do you think GT6 will be!? KY has already stated that GT6 will be developed quicker, because the base system has already been created. The graphics, cars and tracks will be largely unchanged, though hopefully updated. If and when GT6 arrives, you will probably be paying for functionality and an uprated physics engine, is that worth buying?

I would prefer PD to go down the DLC route for GT5, and hold GT6 back until the next Playstation. GT is simply too big, and takes too long to code, to use the traditional two games per console strategy. IF PD use their heads ,they could use a combination of paid-for and free updates that would lift GT5 to the same functionality as what the current vision of GT6 could have.

Sony has previously stated that they prefer a 'micro transaction model', well GT5, could be the game that shows the worth in that system. The key is price though. I don't mind paying for added content, but the price has to be right, likewise, I don't want to feel like Sony has me over a barrel.

I believe that games need to move away from their traditional methods of content delivery, and embrace a kind of platform standard, where a fixed set of code is developed that has the potential to be enhanced progressively over a period of time.

Sony have already done this with GT5, but they are still using traditional methods to deliver the game, ie We sell this game now, make some improvements, and sell it again in a few years. I bet they would love to try something like this, but the whiners (as is usually the case), seem to want to change the nature of the conversation. 👍

Who gives a crap about the underside of the cars. If you're anal enough to roll your car just to check thats cool. It is a waste of time that can be utilized on other car details (ie. converting some standards to premium spec). A flat black surface underneath is fine by me. Anybody else?

Who cars about the interior of the cars!? Answer that and you will understand why the underside of the car is worth modeling.

Modeling the underside of the cars is an important feature that needs to be addressed, as is modeling the inside wall of the cars tyres. Just because you don't seem them very often, doesn't mean that there is no point in making sure they look right. 👍
 
It's unfortunate.

At the end of the day, we'll all pay for DLC.

Why? Because its there.
 
Take it easy guys.

Im willing to eat my hat on that there will be DLC for GT5. And we will have to pay for it.

Gues what we live in a world where money talks. They have a product wich they can make lots of money on = there will be DLC.
 
If Polyphony Digital want to charge for DLC, they have every right to - after all, they put in a lot of hard work to make it happen, and you don't get anything for free these days. Why should they spend hours, days and weeks labouring over it and then give it to you for nothing out of the goodness of their hearts? Polyphony Digital as a business, just as McDonald's or Boeing or Woolworths is. And the primary function of a business is to make money. If a business cannot make money, it cannot survive. And Polyphony cannot make DLC or GT6 if it does not survive.
 
While modelling parts of the car rarely seen is probably a worthwhile goal if they have nothing better to be doing, it should be right at the bottom of the 'to do' list IMHO.

Far more important would be to set up at least a dozen or so events for levels 20+ which have challenging entry limitations with appropriate rewards. How hard can that be? Surely much less time consuming than meticulously modelling the rarely-seen car parts.

After that they could seriously improve the data recording so we have personal bests in online and more online options, such as being able to driver-swap with our friends for the endurance races.

New tracks would also be nice, though I would understand if these were DLC for purchase - I imagine those are a lot of work.

Personally I'm not particularly bothered by premium modelling other than the extra functionality they have been given. I care much more about nuts&bolts of gameplay than improving the graphics. But being a game for car nuts I totally understand why the cockpit view etc are important to some people, I just think there should be higher priorities right now.
 
If Polyphony Digital want to charge for DLC, they have every right to - after all, they put in a lot of hard work to make it happen, and you don't get anything for free these days. Why should they spend hours, days and weeks labouring over it and then give it to you for nothing out of the goodness of their hearts? Polyphony Digital as a business, just as McDonald's or Boeing or Woolworths is. And the primary function of a business is to make money. If a business cannot make money, it cannot survive. And Polyphony cannot make DLC or GT6 if it does not survive.

Personally, I have no problem buying dlc, as long as its value for money and I WANT IT. I can't see pd going down the EA or Activision route of milking the cashcow for every last drop. If they do, well, that's a total different situation.

For those that had burnout paradise and bought dlc for that, criterion judged that perfectly. The first few updates were massive game changing and improving patches. They gave you free motorbikes and loads of extra events. Then slowly they brought out, car packs, game modes and an extra massive area for you to purchase. You had the choice to stay with the free stuff or for extra you could buy it.

At the end of the day, if you do have to pay for content, you DON'T have to go through and buy it. There isn't a gun to your head.
 
ok first of all I dunno if it's because I dont understand english at 100% but from what I understood in this interview there is no plan for dlc atm. Just patches.

And sure there will be dlc, that's how game company makes money now.

Btw it's different type of people that were modeling cars and doing event but yeah I have trouble finding the fun in the A-spec races, except maybe for the endurance race.
 
It doesn't sound like Kaz at all. It's way to early to be worrying about GT6 already, there is no way PD will have it out in time for the PS4, even if that's not for another 3 years. If they start Modeling cars now at the highest of the PS3's capabilities, they will nearly be classified as 'standards' on the PS4.

I think PD will be making new cars and tracks available for atleast another year to come.

Also, for Kaz to go from "updates will come every week or month" too "it would be good to have updates every month" in the space of about a week sounds very unlikely.

I think this website either didn't talk to Kaz, or they are putting words in his mouth
 
Do you think we will get everything for free? T10 is milking the hell out of their customers so why not PD? It´s ok... You must not buy it...
 
Mig
"it would be good to have one update every month" does not mean they will have an update every month.👎

im not paying for DLC except for Aussie content... Thats it! even then... it should be free

i can honestly say this will be the last gt game i ever play.. its a good game wrapped up in 🤬 and im getting really sick of Australia getting 🤬 up the 🤬
we make a small but decent chunk of sales yet we get allocated the middle finger and less then 0.3% aussie content

and if they start releasing DLC for money before they fix the steaming pile of 🤬 they released so help me god... im taking a skyline to kaz's house and setting the 🤬 thing on fire in his kitchen sink!

Sounds like PD are thinking along the lines of "ok, we know this wasn't anything like we promised, we'll humour them for a few months until we can start the GT6 hype rolling"


I agree with both of you. The DLC has got to be free of charge. Forza must be delighted with the complete pig's ear that Yamauchi and Polyphony have made of this game as a product, the manner in which they released it and the way they have alienated and disrespected the game playing public with their lack of information.


Why should they spend hours, days and weeks labouring over it and then give it to you for nothing out of the goodness of their hearts?
Not sure about you, but I actually paid for the game.
 
I dont normally just randomly buy DLC for all the games I own, just the ones I play on a regular baisis, based on this fact I welcome DLC paid or otherwise. Personally I hope and it sounds like they are going to do it, that the updates and DLC will be seperate, some games include the new things along with an updated that makes the updated 600mb+ and then if you want to utelise the extra content then you pay £3.00 or whate ever the amount is and they give you a 100kb unlock file. really annoying.
 
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