- 932
- Chicano3000X
- Chicano3000
GT6 should be more about gameplay than graphics. GT5's engine is future proof. Other than some tweaks and enhancements, it's all there. We just need better hardware.
I'm hoping PD puts their time on new ideas. Creating a huge community rivaling that of the "other game". One game I think they should take notes from is iRacing. Every month or 2, events will change for the special events section. A-Spec events will be fully online. If there is no connection, AI will take over.
Players will all have stats for specific areas:
Driving habits
Wins and losses
style
best and most played racing type(Le Mans, JGTC, F1, Karts, etc.)
Tracks:
best times
track with most wins
track with most mistakes
tracks with most perfect laps
Skills:
overtaking
drifting
Most of these will all add up to the player's ranking points. Every 1000 points, the player reaches "prestige"(or whatever it will be called".
Your rank lowers if you drive dirty.
This will allow for a great matchmaking system where players can be matched with players of their own racing class. Filtering the weak from the strong.
I'm hoping PD puts their time on new ideas. Creating a huge community rivaling that of the "other game". One game I think they should take notes from is iRacing. Every month or 2, events will change for the special events section. A-Spec events will be fully online. If there is no connection, AI will take over.
Players will all have stats for specific areas:
Driving habits
Wins and losses
style
best and most played racing type(Le Mans, JGTC, F1, Karts, etc.)
Tracks:
best times
track with most wins
track with most mistakes
tracks with most perfect laps
Skills:
overtaking
drifting
Most of these will all add up to the player's ranking points. Every 1000 points, the player reaches "prestige"(or whatever it will be called".
Your rank lowers if you drive dirty.
This will allow for a great matchmaking system where players can be matched with players of their own racing class. Filtering the weak from the strong.