Starfield

Been messing around with the ship builder & while I absolutely hate the camera controls I love creating ships, especially as I've learnt how to overlap parts & hide certain bits underneath other bits which would otherwise not be allowed.

Here's my extremely originally named Series X, as I'm playing on the Series X.

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You get an Internet cookie if you find the docking port & shield generator.
 
Another thing to note about that large outpost landing pad is that it'll give you access to the basic ship parts from all the manufacturers, no matter where you build it. You won't see any of the more advanced and exclusive stuff, as certain structural parts, engines and grav drives have to be purchased at large settlements or manufacturer direct, but if you want to experiment with mix-and-match and don't feel like modding your game it's pretty good for a starting point.

They're also useful for registering ships if you're into, uh, "reposession", since hostile factions occasionally have contraband laying in the open somewhere on their ships and you can easily overlook it as random clutter, which makes for some very awkward conversations with sysdef forces around settled areas. :scared:
Thats really useful actually, I cannot mod the game as I am on Xbox so the fact I can get all options from my Outpost is good news.

I have stolen a few ships and I completely forgot about the potential for Contraband lying around :lol:

Been messing around with the ship builder & while I absolutely hate the camera controls I love creating ships, especially as I've learnt how to overlap parts & hide certain bits underneath other bits which would otherwise not be allowed.

Here's my extremely originally named Series X, as I'm playing on the Series X.

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You get an Internet cookie if you find the docking port & shield generator.
That looks incredible. I want to make something just like that! How long did it take to make... I dread to think
 
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Thats really useful actually, I cannot mod the game as I am on Xbox so the fact I can get all options from my Outpost is good news.

I have stolen a few ships and I completely forgot about the potential for Contraband lying around :lol:


That looks incredible. I want to make something just like that! How long did it take to make... I dread to think
The general build didn't take too long as long as you got an idea of what you're aiming for, it's the little tweaks, trial and error builds, going to different ship yards for certain bits.

At first it looked very square-ish because the base build was just hubs, then I started changing parts to have more of a refined rounded look, then the trouble starts of not wanting to fit together so you use certain bits to hold bond it together then glitch build pieces over the top to hide stuff.

My shield generator & docking port are hidden in the top center curved bulkhead just behind the cockpit.

Storage & fuel tanks are hidden at the side covered by the internal wings just above landing gear.

The 4x3 sets of lasers have a range of 3000m & can obliterate anything very quickly.
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I have stolen a few ships and I completely forgot about the potential for Contraband lying around :lol:
Another thing to be careful of when stealing ships is if/when you start getting to further flung systems that require longer range, be careful stealing a ship that has a shorter range. I got stranded on a planet after stealing a ship because nowhere else was within range :dunce:. I tried stealing another ship but after trying a couple that also didnt have the needed range I ended up reverting to an earlier save.
 
Another thing to be careful of when stealing ships is if/when you start getting to further flung systems that require longer range, be careful stealing a ship that has a shorter range. I got stranded on a planet after stealing a ship because nowhere else was within range :dunce:. I tried stealing another ship but after trying a couple that also didnt have the needed range I ended up reverting to an earlier save.
Va'ruun are a prime target if you need jump range. Since they live out of their ships to worship the Almighty Space Snek (or whatever it really is), their designs generally have powerful grav drives and massive fuel tanks that you normally would need a high level of Starship Design to get access to.

That's another advantage to committing grand theft spacecraft, a good number of higher level ones have parts that you can get ahold of far earlier than you normally would be able to, so long as your piloting skill is sufficient. Just make sure you don't delete those parts if you decide to renovate the ship, cause you won't be allowed to add them back in unless you need whatever criteria they require.
 
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