- 687
... and one minor point.
I've just started a new game on a new account, mostly because I wanted to take a different approach this time, namely by running through the licences before starting to race and to find the "optimal path" through A-spec, B-spec and the special events.
I have immediately run into two issues with the game that have made me wonder "what were they thinking?" - I'm aware a lot of people hacve a lot of issues with stuff in GT5, but I can normally see why they have been done, but these two are totally illogical:
1) You have to buy a car before you can do anything else. You can't even look at the first tier of races without buying a car first. And you can't do the licences. I genuinely can't see the point of this. Especially if you are new to the series and want to do the licences to see how the physics work and what kind of car you want to get first. Pointless, surely?
2) Car delivery. Yet again, genuinely, genuinely no point to this. Why don't they just stick the car in your garage when you win it? Having to go into the truck, click on a car, click "yes" to wanting it then clicking yes or no to using it, before it dumps you back to the main screen just wastes so much time. It serves no purpose since you can't do anything esle other than say you want the car, if you say no it just stays there. Beyond pointless!
The minor point is one that wasn't around when I first started - Seasonals. If you are just starting, these are completely gamebreaking (as are Stealth / DLC cars, really). Get a K Car, slightly tune it, win the Paris seasonal, 300K within a few minutes. First time I played through (ish, I gave up once I hit the endurances), the early stages were the most fun - trying to win with an almost standard car, having to re-run a couple of races to be able to tune your car up enough to beat the AI and progress. Now it's far, far too easy and will thrust you into the middle-tier grind almost straight away.
And breathe...
[/rant]
I've just started a new game on a new account, mostly because I wanted to take a different approach this time, namely by running through the licences before starting to race and to find the "optimal path" through A-spec, B-spec and the special events.
I have immediately run into two issues with the game that have made me wonder "what were they thinking?" - I'm aware a lot of people hacve a lot of issues with stuff in GT5, but I can normally see why they have been done, but these two are totally illogical:
1) You have to buy a car before you can do anything else. You can't even look at the first tier of races without buying a car first. And you can't do the licences. I genuinely can't see the point of this. Especially if you are new to the series and want to do the licences to see how the physics work and what kind of car you want to get first. Pointless, surely?
2) Car delivery. Yet again, genuinely, genuinely no point to this. Why don't they just stick the car in your garage when you win it? Having to go into the truck, click on a car, click "yes" to wanting it then clicking yes or no to using it, before it dumps you back to the main screen just wastes so much time. It serves no purpose since you can't do anything esle other than say you want the car, if you say no it just stays there. Beyond pointless!
The minor point is one that wasn't around when I first started - Seasonals. If you are just starting, these are completely gamebreaking (as are Stealth / DLC cars, really). Get a K Car, slightly tune it, win the Paris seasonal, 300K within a few minutes. First time I played through (ish, I gave up once I hit the endurances), the early stages were the most fun - trying to win with an almost standard car, having to re-run a couple of races to be able to tune your car up enough to beat the AI and progress. Now it's far, far too easy and will thrust you into the middle-tier grind almost straight away.
And breathe...
[/rant]