The thread isn't dead, we're just right in space where it's the longest time between the start and end of competition. There will be another contest after this one. I'm going to be running a time for this event but have been busy with real life and WRS qualifier and I bet a couple more people will be too. As for driving god's post above this one, however, I have no idea what he's on about but none of that is relevant whatsoever to anything we are doing in this thread.
Stoker: heavy damage doesn't have a point in itself as much as is consistent with the realistic nature of the settings used for this series. And I guess technically it punishes the exceptionally lazy.