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This is the discussion thread for an article on GTPlanet:



Each to their own... I have 1400 hours on it & fully engaged still after 2 years., easily the best arcade racing experience by far. Yeah driving street tier 1 cars is bland, but this game is remarkable when driving the ragged edge with hyper cars on a wet road. This game will never win around a sim elitist granted, but its a fine driving game nontheless. Perhaps has some of the best customization options, and easily the most user friendly/egonomic photomode to show them off.See, TCM in theory is a fabulous open world racer. Updates regularly, really listening to the fanbase, looks beautiful etc. But for some reason, I find myself never playing it. Don't really understand why.
I agree about the interface the map is too busy, a menu list like GT7's or main stage replay style menu options would be easier. Still its way more ergonomic click/time wise to access races than Forza's turgid drive to each race across a bland map.I think my issue is how 'busy' the game looks. The UI seems all over the place and then the whole "Jack-of-all-trades" vibe with cars, bikes, planes, boats, monster trucks etc. On the other hand, even though TDU SC is an inferior game, I play it more regularly because it doesn't seem to cram so many different things in one game.
The irony of the game is that it might seem casual friendly because it's "arcade", but it's actually an insanely hardcore game in terms of the time you have to spend playing it to get the most out of it.I think my issue is how 'busy' the game looks. The UI seems all over the place and then the whole "Jack-of-all-trades" vibe with cars, bikes, planes, boats, monster trucks etc. On the other hand, even though TDU SC is an inferior game, I play it more regularly because it doesn't seem to cram so many different things in one game.
I agree about the interface the map is too busy, a menu list like GT7's or main stage replay style menu options would be easier. Still its way more ergonomic click/time wise to access races than Forza's turgid drive to each race across a bland map.
Its interesting what we categorise as most important in games, for me its always been gameplay as an 8bit veteran.
The irony of the game is that it might seem casual friendly because it's "arcade", but it's actually an insanely hardcore game in terms of the time you have to spend playing it to get the most out of it.
Yeah I turned off the voices day 1, use my own music... really no need to suffer cheese!. Totally disagree about GT7 interface its not efficient in click through or distribution of its features (an objectively strange take that).I agree driving across FHs landscape can be annoying and time consuming but it's only until you have accessed the areas and then use fast travel. I love GT7's UI far more than any other racing games tbh. There's something very user friendly and calming about the music, the way everything is laid out, everything in its place just right etc. Almost like it was designed for people with serious OCD and obsession at being organised.
TCM just bombards you with bright lights, loud and obnoxious music, loud and obnoxious in-game characters. You're driving along and suddenly the GPS tells you "There's a new championship for classic American muscle cars in Wakiki, would you like me to set a waypoint?" It's just a bit too much in your face constantly. Then it bombards you with the Summits and so much more.
I'm just thinking to myself Jesus H Christ, stfu 🤣😂😅 I'll do it when I'm good and ready.
You can switch off the GPS voice altogether, as well as the music. There is even an "immersion mode" now which removes everything from the HUD. Some of the "noise" can't be avoided but they do allow you to tone it down some.I agree driving across FHs landscape can be annoying and time consuming but it's only until you have accessed the areas and then use fast travel. I love GT7's UI far more than any other racing games tbh. There's something very user friendly and calming about the music, the way everything is laid out, everything in its place just right etc. Almost like it was designed for people with serious OCD and obsession at being organised.
TCM just bombards you with bright lights, loud and obnoxious music, loud and obnoxious in-game characters. You're driving along and suddenly the GPS tells you "There's a new championship for classic American muscle cars in Wakiki, would you like me to set a waypoint?" It's just a bit too much in your face constantly. Then it bombards you with the Summits and so much more.
I'm just thinking to myself Jesus H Christ, stfu 🤣😂😅 I'll do it when I'm good and ready.
I feel like most of the issue with the game's physics is just the physics tick rate, which I think must be no more than 60hz. I'm basing this on how it feels to me when playing it, and also a content creator said it's the reason why the game can't run at a higher frame rate than 60fps, because the physics is tied in with the graphics frame rate. I think all serious sims run the physics at 240hz or higher, and this gives a feeling of much greater fidelity when driving.This game will never win around a sim elitist granted, but its a fine driving game nontheless.
For what it's worth, I did quite a bit of grand racing in TCM at one time, and it was some of the best racing I've ever had in any racing game. It was cleaner than A+/S Gran Turismo Sport lobbies. I never encountered a single genuinely fast player who wasn't clean. What caused me to stop was there used to be a working schedule, so you knew that at a specific time there would be a no collisions race with tarmac only vehicles, but it stopped working when they introduced all the restrictions, so I stopped doing them. Maybe the schedule is working again now, I'll have another look when the ranked grand racing starts. But I always seemed to do roughly equally well in collision and no collision races. The good thing about grand races is they don't dilute the player base across lots of options, so you can very quickly get into a full or almost full grand race lobby 24/7, at least you could when I last did one. The main negative of grand races for me is that you need to play them a lot to learn all the routes and the little tricks needed in key places to be competitive. The win rate of the best players who play for hours every day is extremely high, it's absolutely possible to be a clean driver and almost always get to the front despite the slower players who are dirty.The PvP is honestly the big thing for me. The main PvP race mode are Grand Races, and quite frankly, those events are cancer (Demo Derby sucked in TC2, so I have not interest in touching that in Motorfest). I know that there are occasionally GRs where contact is disabled, but those don't happen enough for it to make me like the mode, and it's honestly kinda boring to play over and over as a mode. Some of the track and vehicle combos are also just nonsense (pretty much anything involving Alpha GP cars on narrow roads), which creates a new kind of frustration when you're race is ruined by someone who isn't prepared for those combos.