The elephant in the room

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SupaGT

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I had a feeling there was going to be microtransactions as there was in Sport, however. I didn't think it would be this bad. Now granted, for the serious GT players like myself, it's not a pressing issue. However.. For people who casually play the game and don't have the time to sit down for 10 hours and grind out races to earn money, it's a big middle finger to them.

1. Not being able to sell cars. Not much to be said about this. It's ridiculous and uncalled for. It's simple really. They don't want you having an easy income.

2. Car buying invitations (the most obvious push for microtransactions). Ahh, what a better way to peer pressure a casual player into spending $40 on in-game credits than to give them a deadline to purchase their favorite car. This move alone made me lose a large amount of respect for PD.

3. Online race payouts. This is the least surprising to me considering you could start a 12 hour race with a friend in sport, press pause and wake up to a couple million credits. Disclaimer I have not tried sport mode yet to confirm if there is payouts. Me and a friend did a 20 lap race at Daytona last night in a private lobby and didn't receive a single credit.

With all that being said, i have a feeling that this was more of a push from Sony than PD themselves. I obviously can't confirm that. But it's just a hunch. But my thoughts are this. They know this is ridiculous, so I won't be surprised in the least if within a few months we are able to sell cars and in game credit prices are lower (or they bring back the ability to buy an individual car rather than buying credits, which I was fine with). They know what they're doing. Hence why this wasn't talked about prior to release and added AFTER they took everyone's money. My guess is they're going to rake in a nice amount of money from the microtransactions, then dial it back once the backlash is too much for them to handle. They're lucky GT isn't on Steam because the amount of refunds that would be requested would probably make Kaz fall off of his chair.

I love the game, i'm already 40+ hours in. But man, this is a tough pill to swallow, especially for the people who don't have time to grind.

/rant
 
1. I can’t see the problem, arcade mode or over the next 5 years you earn them at your pace? You can pay sure but you can do what we had to do from GT1-5/hd/prologue?

2. I don’t like this at all, legendary cars as a thing yes. The whole buy a Ferrari in your first couple of days, even with AE pre order credits that smarts a bit.

3. Don’t race online so no comment on that one I’m afraid.

I wouldn’t count on being able to sell cars, the new in game economy won’t support that unless other things change.
 
The cars are cheaper now and you can make $100,000 in six minutes easily. The economy is better than Sport by far.
Ugh, an R34 GTR in sport was 61,000 credits.. It's now over 250k depending on the mileage in the used dealership.. Cheaper? i don't think so.
 
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I had a feeling there was going to be microtransactions as there was in Sport, however. I didn't think it would be this bad. Now granted, for the serious GT players like myself, it's not a pressing issue. However.. For people who casually play the game and don't have the time to sit down for 10 hours and grind out races to earn money, it's a big middle finger to them.

1. Not being able to sell cars. Not much to be said about this. It's ridiculous and uncalled for. It's simple really. They don't want you having an easy income.

2. Car buying invitations (the most obvious push for microtransactions). Ahh, what a better way to peer pressure a casual player into spending $40 on in-game credits than to give them a deadline to purchase their favorite car. This move alone made me lose a large amount of respect for PD.

3. Online race payouts. This is the least surprising to me considering you could start a 12 hour race with a friend in sport, press pause and wake up to a couple million credits. Disclaimer I have not tried sport mode yet to confirm if there is payouts. Me and a friend did a 20 lap race at Daytona last night in a private lobby and didn't receive a single credit.

With all that being said, i have a feeling that this was more of a push from Sony than PD themselves. I obviously can't confirm that. But it's just a hunch. But my thoughts are this. They know this is ridiculous, so I won't be surprised in the least if within a few months we are able to sell cars and in game credit prices are lower (or they bring back the ability to buy an individual car rather than buying credits, which I was fine with). They know what they're doing. Hence why this wasn't talked about prior to release and added AFTER they took everyone's money. My guess is they're going to rake in a nice amount of money from the microtransactions, then dial it back once the backlash is too much for them to handle. They're lucky GT isn't on Steam because the amount of refunds that would be requested would probably make Kaz fall off of his chair.

I love the game, i'm already 40+ hours in. But man, this is a tough pill to swallow, especially for the people who don't have time to grind.

/rant
The thread you are looking for is here: https://www.gtplanet.net/forum/thre...action-pricing-revealed.404862/#post-13600856
 
Ugh, an R34 GTR in sport was 61,000 credits.. It's now over 250k depending on the mileage in the used dealership.. Cheaper? i don't think so.

Appreciation sadly.

Try and find an integra that’s not been through a hedge or two in the UK and you are talking 20k…
 
Appreciation sadly.

Try and find an integra that’s not been through a hedge or two in the UK and you are talking 20k…
Haha, yeah i guess. Granted when GT Sport came out, R34 GTR's were still selling for way more than $61,000. They're just trying to mimic the real life market which is cool i suppose
 
1. I can’t see the problem, arcade mode or over the next 5 years you earn them at your pace? You can pay sure but you can do what we had to do from GT1-5/hd/prologue?
You think playing the game for 5 years is a reasonable amount of time to unlock everything?

As has been said and pointed out with evidence countless times, the grinding was nowhere near as excessive in GT1-4. Cars were cheaper, payouts were higher or both. It did not take 5 years to earn all of the cars in any of those games.

If you like the idea of that then fine, that's your opinion, but please don't defend it by saying GT games were always like this. They were not.
 
The car buying invitations in particular seem really scummy given the microtransaction situation.
I would like to know how you can earn an invitation. How random is it? Is it luck based? The invitation is not a problem. The fact that they are timed is the big issue here. How long will it take when i can earn an invitation again for a particular car. Anyone find anything about this?
 
I would like to know how you can earn an invitation. How random is it? Is it luck based? The invitation is not a problem. The fact that they are timed is the big issue here. How long will it take when i can earn an invitation again for a particular car. Anyone find anything about this?
You get a chance to win them through lotto tickets. I didn't start getting the invitations until the 3 star tickets.
 
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You think playing the game for 5 years is a reasonable amount of time to unlock everything?

As has been said and pointed out with evidence countless times, the grinding was nowhere near as excessive in GT1-4. Cars were cheaper, payouts were higher or both. It did not take 5 years to earn all of the cars in any of those games.

If you like the idea of that then fine, that's your opinion, but please don't defend it by saying GT games were always like this. They were not.

Woah….

I picked a number of years out of the air, but I remember leaving my PS1 and PS2 on while I went to school so I could complete challenges the 6hr ones.

And yes they were like this I remember grinding the test track with an 800hp R33 max gearing zero down force for hours upon hours upon hours!

I’m not defending anything other than it’s a driving game so drive. I like driving and variety, I deliberately use different cars for the fun of it.

So the game works for me. For people that want it all and now then hopefully arcade mode allows them more options to drive those cars in future. Other wise do what we all have to and put some effort in.
 
You get a chance to win them through lotto tickets. I didn't start getting the invitations until the 3 star tickets.
Correct. Although i got an invitation to buy the Lamborghini Vision and i did not win that through the roulette system.

Also, once you're done with the career, you only get one daily ticket for completing the daily marathon. So the invitations seems really luck based then?
 
Correct. Although i got an invitation to buy the Lamborghini Vision and i did not win that through the roulette system.

Also, once you're done with the career, you only get one daily ticket for completing the daily marathon. So the invitations seems really luck based then?
I believe you get your very first one randomly after completion of a certain menu, then after that it's all through the roulette system.

Also, once you're done with the career, you only get one daily ticket for completing the daily marathon. So the invitations seems really luck based then?
That i am not sure of, but was my assumption also. Will defintely be a bummer if that's the case. But my hopes are there will be championships and menus added as cars and tracks are added to the game.
 
Woah….

I picked a number of years out of the air, but I remember leaving my PS1 and PS2 on while I went to school so I could complete challenges the 6hr ones.

And yes they were like this I remember grinding the test track with an 800hp R33 max gearing zero down force for hours upon hours upon hours!

I’m not defending anything other than it’s a driving game so drive. I like driving and variety, I deliberately use different cars for the fun of it.

So the game works for me. For people that want it all and now then hopefully arcade mode allows them more options to drive those cars in future. Other wise do what we all have to and put some effort in.
Yes, you had to grind in the old games but not to the amount you're going to have to in GT7 to have all the cars, plus enough to upgrade them.

I haven't got all the prices for cars yet but so far it's at over 250 million credits, with the remaining cars I don't know the prices at it could be over 300 million. Then you'll need several more millions to upgrade even just a few of them.

Who said anything about getting everything straight away? Nobody that I've seen, we just want something a bit more reasonable for an average gamer who doesn't have years to throw into one game.
 
You think playing the game for 5 years is a reasonable amount of time to unlock everything?
I think the better question is, why do you need to collect everything?
There is no benefit to owning every car, there is no benefit to being first to get "Car X".
In my opinion there is zero pressure to buy credits, because there is no deadline or timeline in which you NEED them.
You can clear the entire game content and the only car you are required to buy, is a Toyota Tundra. Everything else can be easily accomplished with the cars you win.

So where is the rush to buy cars?
In GTSport I don't even know how people made money other than online racing which paid laughable amounts. There was no career path or game content, and there were a ton of 20M cars to try and obtain.

Meanwhile in 7 there are braindead ways to obtain 500-750k an hour. A decent amount of skill and you can double that by winning cleanly.

There is no real benefit to owning cars in this game other than collecting. For that reason, I don't believe anyone should feel pressured to buy cars. Buy what you like to race, collect what you think is cool, and enjoy the game.

Collecting cars provides zero advantage in the game, so I don't see any issues with the timeline.
I think (hope) that no credits for online lobbies is an issue that wasn't intended. If it's gunna drain my oil, engine, and chassis life, then it needs to pay out enough to at least counteract that.
 
I believe you get your very first one randomly after completion of a certain menu, then after that it's all through the roulette system.


That i am not sure of, but was my assumption also. Will defintely be a bummer if that's the case. But my hopes are there will be championships and menus added as cars and tracks are added to the game.
They will add events and championships for sure. Let's just hope we can grind credits a little bit faster and that those invitations pop up a little bit more.
 
Yes, you had to grind in the old games but not to the amount you're going to have to in GT7 to have all the cars, plus enough to upgrade them.

I haven't got all the prices for cars yet but so far it's at over 250 million credits, with the remaining cars I don't know the prices at it could be over 300 million. Then you'll need several more millions to upgrade even just a few of them.

Who said anything about getting everything straight away? Nobody that I've seen, we just want something a bit more reasonable for an average gamer who doesn't have years to throw into one game.
Hell i remember in GT4, one of the earliest races in the game (Rally d' Capri) gave you the RSC rally raid car as a prize, and you could sell it for like $450,000 credits. The race was cake, and you could just keep selling that car over and over again. I remember having well over 100 million credits in a very short amount of time because of that.

Then code breaker came along.


If it's gunna drain my oil, engine, and chassis life, then it needs to pay out enough to at least counteract that.
This is my biggest issue with no online payouts. And from my experience, it's not taking long to have an engine worn out enough to notice the power loss. It really is taking a page from Rockstars book. Look at all the useless ways GTA Online slowly bleeds money from the player. Rent, employee payouts etc etc. Out of the thousands of people playing GT7 any given day. If you can get a few hundred of those people to spend $80 on in-game credits. That's a large chunk of money.
 
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The article is about the elephant in the room. But by all means let's get a few more threads going and a rerun of everyone's opinion.
Huh? I don't see a single thread on the 1st page that someone made about their thoughts on microtransactions. I'll let a moderator tell me if my thread is a problem. Carry on if it bothers you.
 
I want to earn the cars I desire, not just have them flung at me or priced so low that they are easily attainable. I know others disagree, just my two cents.
 
think the better question is, why do you need to collect everything?
There is no benefit to owning every car, there is no benefit to being first to get "Car X".
In my opinion there is zero pressure to buy credits, because there is no deadline or timeline in which you NEED them.
You can clear the entire game content and the only car you are required to buy, is a Toyota Tundra. Everything else can be easily accomplished with the cars you win.
Because that's what the game suggests you do, several times, as a goal? Because you want to try everything a game has to offer? Even if someone doesn't want to get them all, but just a small subset, it's going to take a long time depending on which they want.

You surely don't need me to tell you that 300 million credits at 1m per hour is 300 hours. And that's mindlessly grinding the meta. If you just play naturally, doing a variety of events and races, it's going to be even longer. If you want to take advantage of the excellent in depth customisation options on a wide range of cars it's going to be even more.

Again, nobody has said they need or want all the cars within a few days, right now. That's a straw man. They just can already see that it's going to take a huge amount of time if they wish to do so, based on the known payouts and costs.

People here (not you, just speaking generally) almost seem to forget this is a game, for fun. There is constantly talk about working to earn things and whilst I certainly agree you shouldn't get everything handed to you on a plate if what youre doing feels like working then something is wrong with the game if you ask me.
 
I want to earn the cars I desire, not just have them flung at me or priced so low that they are easily attainable. I know others disagree, just my two cents.
I agree, problem is there are people who also have cars they desire, but don't want to wait 8 months to earn them. They are now forced to spend a large sum of money to get a car they want, unlike GT sport where you could get most cars for under $4. I have to say though, the gratification for earning a car in this one is gone, because the car i'm grinding to earn, i most likely already grinded to earn it in GT sport. And GT7 doesn't feel nearly fresh enough to fix that.


Samus​

Because that's what the game suggests you do, several times, as a goal?
I have a feeling that's PD's excuse for getting rid of the option to sell cars.

Yeah it's about collecting alright.. Collecting peoples money.
 
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The cars are cheaper now and you can make $100,000 in six minutes easily. The economy is better than Sport by far.
I have found the cars to be more expensive. And it's clear that this is indeed more of a grind in order to earn credits. They really are pushing microtransactions. Especially all those cards they put in your face "top it off at the PlayStation Store!"

Top my ass off.
 
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I think the better question is, why do you need to collect everything?
There is no benefit to owning every car, there is no benefit to being first to get "Car X".
In my opinion there is zero pressure to buy credits, because there is no deadline or timeline in which you NEED them.
You can clear the entire game content and the only car you are required to buy, is a Toyota Tundra. Everything else can be easily accomplished with the cars you win.

So where is the rush to buy cars?
In GTSport I don't even know how people made money other than online racing which paid laughable amounts. There was no career path or game content, and there were a ton of 20M cars to try and obtain.

Meanwhile in 7 there are braindead ways to obtain 500-750k an hour. A decent amount of skill and you can double that by winning cleanly.

There is no real benefit to owning cars in this game other than collecting. For that reason, I don't believe anyone should feel pressured to buy cars. Buy what you like to race, collect what you think is cool, and enjoy the game.

Collecting cars provides zero advantage in the game, so I don't see any issues with the timeline.
I think (hope) that no credits for online lobbies is an issue that wasn't intended. If it's gunna drain my oil, engine, and chassis life, then it needs to pay out enough to at least counteract that.
We clearly played a different GT Sport. I never once played GT Sport online, and I was overflowing in credits from racing offline with the campaign, and all the events that they gave you. Cars would just fall into my hands as would credits, including from the daily miles.

I am now on Menu 31 of 39. I have 600K. That's all I have. I spent the rest because the menu books asked me to spend money on certain items, spend money on the "recommended PP" for a race by buying parts to reach that recommendation. BUY A SAFETY CAR that you don't need MENU 24! At this stage of the game in GT Sport I literally had millions in credits and a lot more than the 53 cars that I have right now.
 
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Because that's what the game suggests you do, several times, as a goal? Because you want to try everything a game has to offer? Even if someone doesn't want to get them all, but just a small subset, it's going to take a long time depending on which they want.

You surely don't need me to tell you that 300 million credits at 1m per hour is 300 hours. And that's mindlessly grinding the meta. If you just play naturally, doing a variety of events and races, it's going to be even longer. If you want to take advantage of the excellent in depth customisation options on a wide range of cars it's going to be even more.

Again, nobody has said they need or want all the cars within a few days, right now. That's a straw man. They just can already see that it's going to take a huge amount of time if they wish to do so, based on the known payouts and costs.

People here (not you, just speaking generally) almost seem to forget this is a game, for fun. There is constantly talk about working to earn things and whilst I certainly agree you shouldn't get everything handed to you on a plate if what youre doing feels like working then something is wrong with the game if you ask me.
The game also suggests you get gold on every mission and challenge, but that's just not in the cards for the vast majority of humans.

You have to understand the game needs to be designed with a broad stroke. I think they've done a pretty good job allowing hardcore losers like me to grind endlessly, or for casuals to play 1-2hours a day, and the game will last 6 months. That's pretty solid.

Ultimately it doesn't matter. It's a racing game, and no amount of grinding money or collecting cars will supercede the time and effort of learning the track, tuning, and driving to your limits.

Cars will cycle around, used, legend, invites, etc. If certain cars offered a distinct advantage creating a pay to win type scenario, I would agree with you completely, but it's just not the realty in a competitive racing game.

Collecting every car can be your goal, but wanting it "right now" is not reasonable and for people with that mentality THEY can pay to take that path. That's for nothing to do with the rest of us who won't touch micro transactions.

Just my .02
 
Well written post by OP, kudos 👍

That said, I'm hoping that the economy gets easier in late/ post game. I'm on menu book 20-ish right now, no idea how many there are, and I've yet to even drive a Gr.2 or Gr.1 car. I still want my garage of 20 RX-7s in different colours and plates damnit :grumpy:

IF the economy does get better in late game, I wouldn't mind the invitations, UCD, etc.. Online races have never paid well traditionally, so I was never counting on that. With prize cars being a one time thing, being able to sell them would be a short term band aid if anything; certainly wouldn't make the game any scummier or less.

Any word on Seasonal Events in 7?
 
We clearly played a different GT Sport. I never once played GT Sport online, and I was overflowing in credits from racing offline with the campaign, and all the events that they gave you. Cars would just fall into my hands as would credits, including from the daily miles.

I am now on Menu 31 of 39. I have 600K. That's all I have. I spent the rest because the menu books asked me to spend money on certain items, spend money on the "recommended PP" for a race by buying parts to reach that recommendation. BUY A SAFETY CAR that you don't need MENU 24! At this stage of the game in GT Sport I literally had millions in credits and a lot more than the 53 cars that I have right now.
Different indeed. I only played online.

Daily cars being handed to you (that you couldn't sell) was not "collecting" and therefore is not comparable in my eyes.

I finished all missions, licenses, and all 39 menus. By the end you should have over $3m in credits. The only car you're required to buy, that they don't give you, is a truck for the truck race. Idk about any safety car.

Obviously due to skill level, certain cars will require more money as tuning is a necessity to beat harder difficulties, so that factors in as well.
 
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