I've seen lots of people complain about having certain cars and race types and such in GT, because it doesn't fit the "essense of GT." But what is the essense of GT? People say it's supposed to be a Grand Touring simulator, which is understandable, but it has moved far beyond that lowly beginning.
Some people don't like rally races, some people don't want F1s, some people don't want drags, some people don't want drift races, some people don't want visual customization aside from race mods...but who are we to dictate what GT should be? Shouldn't we be ok with it as long as they don't force it on us (i.e. require it for 100%) and/or stray from the simulation core of Gran Turismo? Sure it started out as a Grand Touring type game, but isn't it a good thing that it's moving beyond that to become an all out general car simulator, embracing all forms of 4 wheeled motorsport and aestetics? What will we lose if they include "fluff" like drifting and customizing?
Some people don't like rally races, some people don't want F1s, some people don't want drags, some people don't want drift races, some people don't want visual customization aside from race mods...but who are we to dictate what GT should be? Shouldn't we be ok with it as long as they don't force it on us (i.e. require it for 100%) and/or stray from the simulation core of Gran Turismo? Sure it started out as a Grand Touring type game, but isn't it a good thing that it's moving beyond that to become an all out general car simulator, embracing all forms of 4 wheeled motorsport and aestetics? What will we lose if they include "fluff" like drifting and customizing?