The Essence of GT

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Anyone seen the demo of the skyline drifting around one of the circuits in GTC? it's a method of driving. Not the quickest, but probably the most fun. Besides if it's a sim how do you stop people. Besides releasing GT4P which is a swine to drift! oh no! maybe they wont let us drift.....nooooooo!......
 
Listen up noobs, GT isn't about drifting or ricing up your Civic. This is what GT is all about:

THE HISTORY OF "GRAN TURISMO"

The term "Gran Tuirsmo" is a direct Italian translation of "Grand Touring". Although it is applied to a class of automobiles today, it predates the automobile by a considerable amount of time. In England, as far back as the 17th Century, Peers of the Realm and members of wealthy families would go on long trips to travel the European continent. The journey was called the "Grand Tour", and was an expected part of a young gentleman's education. The Grand Tour could last for several years and was bade by horse-drawn coach. Major Continental cities, including Paris and historic landmarks were stops on the route. The very final destination was always Rome, the center for European art and culture since the Renaissance. There participants would socialize with their peers and scholars, and enroll in courses of academic study to pursue a classical education. The carriages used for the Grand Tour acquired the name "Gran Turismo" in Italian. When automobiles replaced horse-drawn carriages as the conveyance of choice for Grand Tour participants in the early Twentieth Century, a certain type became popular. It was a fast and light two-seater, but more comfortable and well-appointed than a pure sports car. The genre reached its peak after World War II, when limited-production and specially constructed two-seaters became popular with members of royalty, wealthy sportsmen, and movies stars. Many of these cars were raced, and the production car category in European racing became known as Gran Turismo, Grand Touring, or just plain GT. Regulations required two-seat interiors, spare tires, and luggage capacity, and, in the 1950s at least, GT-class racers could be and were drive to the track, raced and driven home. Productionbased racing classes are still known as "GT" classes in many racing series today.
 
yes, i understand the definition of GT, i read the GT2 manual too

my point is that GT (the game) is no longer just about GT-Racing, otherwise it would be called "The Real Grand Touring Simulator" instead of "The Real Driving Simulator"

its what the series has evolved into, either accept it, or find another series!
 
The essence of GranTurismo has nothing to do with the the 'GT' name or its meanings... its just a name. WTF is 'Project Gothem Racing' anyway!!!

The essence of the game (GT not PGR) is the ability to drive a wide range of cars, from Kei to F1, and enjoy exploring their handling capabilities, whether racing against competitors, against the clock or against your self.

I think the realism of the handling is the key factor in this game. This is why most of the posters in this forum show distaste to the whole 'ricer' culture which is all about looks (that are questionable at best anyway) and little about increasing the driving pleasure of the cars. The modifications available so far in GT have, apart from the wheel changing option, been there to better the driving appeal of the cars. Ricing if anything probably decreases the drivability of any choosen car - this is why it isn't in the 'essence' of GranTurismo.
 
incubusnb
its what the series has evolved into, either accept it, or find another series!
Evolved into what? The Real Rice Boy Drift Simulator? You wished. :rolleyes:

GT is always been "The Real Driving Simulator".
 
Rice-boy? who the hell are you calling a Rice-boy?
i Hate Bodykits, but does that mean i think they shouldn't be in GT4? i think they'd be great in GT4, i may even check them out if Aerodynamics are invloved
Drifitng? hey, its fun, it may not be the fastest way through a corner, but it is one of the funnest ways, besides, good driving technique employs the use of both Grip and Drift to maximise your speed through corners (a Drift will always be the fastest way through a tight hairpin) so for Drifitng? i give a big thumbs up, its a Necessary part of racing

i'm still offended by being called a Rice-boy, i fill none of the requirements
1: i'm not Asian
2: i like Japanese cars from a purely performance perspective (a 3" fart can does nothing but sound like a lawnmower)
3: Bodykits, Wings, stickers, etc... not going on my car unless there was a damn good reason for it (ie. Wing if i intended on actually going fast, Sticker if someone payed me)

it looks to me like your in the Minority here, everyone else seems to want a feature and car rich driving simulator with all forms of Motorsports recognised, besides, it hasn't been a pure GT sim since GT1, live with it
 
i didn'ty say i want them in GT4, i'm saying i wouldn't complain about them, and i know alot of people who are hoping for it, and if it actually offered an aerodynamic benefit, then i might consider putting a kit on my car

like i said, i'm not against adding features to the game, its when you start restricting things from being features that get me upset, espessially when the game isn't strict about its feature-set in the first place

yes, body kits would be a community-welcomed addition to GT4, provided they didn't force you to buy a kit (ala NFSU, god that game sucks)
 
Not strictly true.

We all know that a lot of body kits don't add aerodynamic performance... but we also know that some do... I think you're being a bit broad with your stereotypes!

C.
 
in my books, Bodykits == Aero Kits
they are both kits that you put on the body, hence, Bodykits

and yes, many professional Level body kits do have Aerodynamic enhancing properties, not that you would notice sub-150MPH though
 
That's true, yeti.

Body kit = "improves" appearance of vehicle. (I use "improves" very, very loosely)

Aero kit = improves aerodynamic shape and performance.
 
And TBH Hopefully only Aero kits will make it in....

I played NFS:U once and found it very enjoyable... but got very bored of the changing parts bit very quickly... my mates were really excited about that bit though!! I kept on asking... when we gonna get some performance parts? The only thing I liked was the paint shop and the driving... I let them deal with the rest!!

C.
 
Look! It's another circular discussion! How many times have we seen Viper Zero vs pro-choice member? You wind up arguing because you both use different definitions and no one feels a need to clarify their stance until after things get misinterpreted.

Oh, and as for the real driving simulator?

Eagle
I have a real problem with this argument. I've heard it thrown out a number of times to try and justify the inclusion of something, and I hate it. This is driving in a racing context. Find me one mode where you are not racing something. You're racing cars in Arcade and Simulation, you're racing the clock in Free Run. Sure, you can just drive around and watch the scenery, but there is no dedicated mode. Every mode at the very least records your lap time. You do all of your 'driving' in controlled conditions on closed circuits. There is no "Drive your kids to the soccer game" Cup, nor a "Pizza Delivery" Championship. Get over the mantra on the front of your game box and look at the actual content of the game itself.

Do you think Final Fantasy is ever the final fantasy just because it says it on the box?

I don't see how you can argue GT isn't about Grand Touring though...
 
:)

Where did the term 'ricer' come from? Surely it is the Rice fields of Japan, and therefore is being applied directly at Japanses cars... so people saying that they are not having a go at the Japanese and just car modifying in general are wrong in using the term 'ricer'.

Paul.
 
So what's wrong with adding body kits and vinyls if the game doesn't make you use them? Are you losing anything by them being in the game? Sure, theoretically, they could get 1,243 cars in GT5 instead of 1,217 cars (for example; just random numbers there...) by not spending time on vinyls & stuff, but will you really miss those other 26 cars when you still have more than a thousand left? You can make cars look downright awesome with some good artistry with vinyls and decals, and I'd love to have that ability. And what's wrong with attracting the ricers? You can ban them from your online games if you don't want to see their ugly heaps, so how will they detract from your gameplay experience in any way?

I'm just trying to keep an open mind here...
 
I'd have to agree with you there, Sven. I wouldn't mind bodykits if PD made them very high quality and actually blend them into the car, but if they were just similiar to how the NFS:U bodykits were, I'd rather not have them. :P
 
Simply put , too many narrow minded and close minded people. Thats were the complaing starts.

Real driving simulator or not(I never cared for that term) I just enjoy the game because I like all aspecs of an automobile and I enjoy the game, lets not forget its a game, did I mention its a game.
 
Okay, okay, OKAY!!! Calm down, folks! ¡Silencio chicos y chicas!

Okay, GT is more about driving freedom, just that a lot of people are into drifting. I mean, same goes for the American auto society of today. We are all of different people of different tastes and likes and dislikes. I mean, let's can the "rice" and drifting talk, because after all, there will be at least one person involved in GT that will want to take their GT experience to the next level. And if it means doing stuff on track that not a lot of people like, then who are you to judge what should and what shouldn't be in GT?

I mean, I told my story and I'm sticking to it. Gran Turismo's essence is driving freedom, GT4 will celebrate the history of the automobile, so even if you see a hopped-up Ford Model T drifting against a Supra, it doesn't mean that GT's essence is crushed. It just means that more racers have more ways to play.

Now, let's not flame and fight on each other. We're all family here. Let's act like it. Alright, cherrio!
 
Gran Turismo's essence is Kazanuori's dream which is to eventually create a game with every car ever.
 
You sure a Model-T can drift, John? Even I would love to see that.

We are all family? I must have an illegitimate rice boy brother who thinks he can drift.
 
Viper Zero
You sure a Model-T can drift, John? Even I would love to see that.


you upgrade the engine, suspension and drivetrain, put on some better wheels, and play with the settings for a while, and yes, i'd be willing to bet a Model T would be a prime low-speed drifter

oh, and as for the Rice-boy comment again, tell you what, we'll take it to the track and see whos all talk when GT4 is released, BTW, i'll drift against your grip in my SkylineR34 GT-R(those of you that think a Skyline R34 GT-R can't drift, havn't seen mine, it actually gains speed through a drift)
 
I was referring to a Model-T in real life. But if you want to talk about a video game, then that's fine.

I have no problem racing you, in GT or real life, incubusnb. Hmmm, an 4WD Skyline drifting? Whatever.
 
well, we are on a Video game forum here, i would assume we where talking video games here, IRL, maybe the Model T could, maybe it couldn't, when you find someone willing to donate one, then we'll try it out

and i have no interest in racing you IRL because i don't even have a bike, i walk or take the bus (you try living on $10,000/year while trying to pay your way through College, BTW, thats Canadian, theres a good reason i don't own a car)
 
...I can't see a Model T drifting on anything but ice...

Ricer was a derivative of 'rice rocket', a term used to describe the cars these people produced because they were essentially Japanese cars being modified. Who cares? Just put inverted commas around it like I did before.

I think I'm gonna stick to towing the line that I don't petition for NFSU to feature Laguna Seca, F1 cars, Toyota Vitzs and other things for the same reason you shouldn't be petitioning for body kits. If you want one, you play the game that has them. I respect your game and your culture, you respect mine.
 
I find it funny that people forget thats what KY has always said he want's for the GT series, then when he starts broadining the games scope to get closer to that idea people moan that the games losing it's focus or including things it shouldn't.
 
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