The f40 in GT is very easy to thrash compared to AC

  • Thread starter mekonrider
  • 44 comments
  • 6,062 views
423
United Kingdom
York/UK
mekonrider
Since xmas is out of the way it's back to driving and finally using the F40.....which is insanely easy to drive compared to the AC version. In AC you are treading on eggshells all the time, the slightest bit too much throttle and it's game over. In GTS it's like some insane drift machine, massive controlled slides, no ultrafine throttle control needed at all.

There's probably nobody on the forum that's ever driven one of these in anger IRL, so who's right, PD or Kunos? Then again nearly every car is harder to drive in AC than GT.
 
First car I tried in AC was F40 without assists and I promptly alt+f4ed the game :D It's a car, not a freaking spaceship, why is it so hard to drive?
 
Since xmas is out of the way it's back to driving and finally using the F40.....which is insanely easy to drive compared to the AC version. In AC you are treading on eggshells all the time, the slightest bit too much throttle and it's game over. In GTS it's like some insane drift machine, massive controlled slides, no ultrafine throttle control needed at all.

There's probably nobody on the forum that's ever driven one of these in anger IRL, so who's right, PD or Kunos? Then again nearly every car is harder to drive in AC than GT.
In AC you can drive on the period specific rubber which doesn't have nearly as much grip as modern tires do. AC also does a great job of mapping throttle response with the included turbo lag making it difficult to drive at the limit. I've seen Chris Harris review the F40 where he throws it around like a drift car so it's quite possible to do so but the question is, when replicating that in a game, is it more realistic to be able to do it quite easily with a handheld device and a couple of sticks or should it be difficult enough that it requires some measure of practice and a good degree of skill to able to recreate that experience in a game? In relative terms, if comparing cars in the period specific setups and within a single game, it should be demonstrably more difficult to drive than modern supercars with their much better tires and more sophisticated suspensions and driving assists.
 
First car I tried in AC was F40 without assists and I promptly alt+f4ed the game :D It's a car, not a freaking spaceship, why is it so hard to drive?
Because it doesn't weight anything and it has Twin-Turbo V8?
 
Road cars are pretty rubbish in AC, including the F40. And the F40 in GTS is nowhere near as nice to drive as it was in GT6... The GTS version has no sense of being mid engined, and had no feeling of rotation on corner entry.
 
Yellow Bird > F40 in AC... *THROWS WHEEL AT WALL!!!*
I ran a race in AC once with some pretty skilled drivers. Half of us were in YB's, the other half in the F40. The F40 cornered better and was better out of the hole because it was easier to put the power down. But once that twin turbo flat six got going it crushed the F40 on the longer straights. At the twisty Eastern Creek layout the field was pretty evenly matched but the YB took the overall win by a few seconds.
 
If you watch the Chris Harris video he basically says you can chuck it into a corner at any angle and control it. Looks a very easy car to control in real life, pity I will likely never have a chance to drive one!
 
If you look at this video on youtube he is saying it is easy to drive and it feels like a go cart. Also it would be quite strange if Ferrari made a car that was all about performance and incorporating there F1 technology in the car and the car would drive like it would try to kill you?
 
If you look at this video on youtube he is saying it is easy to drive and it feels like a go cart. Also it would be quite strange if Ferrari made a car that was all about performance and incorporating there F1 technology in the car and the car would drive like it would try to kill you?
Didn't they do that with the F50?
 
If find the La Ferrari almost undriveable in GT Sport. Well, not undriveable but just not pleasant to drive, it goads me into overestimating its cornering abilities all the time because of it's straight line speed. If you turn off TC it's still spinning away at 135mph.
 
If find the La Ferrari almost undriveable in GT Sport. Well, not undriveable but just not pleasant to drive, it goads me into overestimating its cornering abilities all the time because of it's straight line speed. If you turn off TC it's still spinning away at 135mph.

Why would you turn TC off on a car that was designed with it? I still don't get this obsession with turning TC off on cars that were designed with electronics. The F40 yes.. But modern sports cars?
 
Since xmas is out of the way it's back to driving and finally using the F40.....which is insanely easy to drive compared to the AC version. In AC you are treading on eggshells all the time, the slightest bit too much throttle and it's game over. In GTS it's like some insane drift machine, massive controlled slides, no ultrafine throttle control needed at all.

There's probably nobody on the forum that's ever driven one of these in anger IRL, so who's right, PD or Kunos? Then again nearly every car is harder to drive in AC than GT.

This is how F40 drive IRL, don't use games as reference.



Watch the whole race, there's some onboard action on F40 and CTR. The CTR could not go toe to toe at Tsukuba against F40 ( Best Motoring had these 2 in a super battle twice and all won by F40 ) F40 also can go neck in neck with CTR in high speed straight at Yatabe Test Track ( while CTR won in standing quarter mile )

On the touge :



There's more touge driving with F40 and CTR in Best Motoring if you search more with google ( there's even fully wet skidpan driving by same driver as the video above )
 
Last edited:
Why would you turn TC off on a car that was designed with it? I still don't get this obsession with turning TC off on cars that were designed with electronics. The F40 yes.. But modern sports cars?

I've always thought about that too. Yeah no wonder it doesn't drive like the way it does in real life, you've removed part of its functionality! The obsession with turning it off is usually because in game you'll go faster without it.
 
Why would you turn TC off on a car that was designed with it? I still don't get this obsession with turning TC off on cars that were designed with electronics. The F40 yes.. But modern sports cars?
For me personally, there are two main reasons why I always turn off TCS on any Car I drive. First one is because I! want to be in control 100% at any time about throttle input and acceleration and don’t want to rely on any driving aids. And second and more important is that you are just faster without TCS. You may be right that these modern Cars were designed with all these fancy aids, but it doesn’t mean you must use them. That’s the reason why you have the option to choose for your own to drive with or without them. And it definitely requires more skill and practice to tame a 1000hp Monster like the LaFerrari without TCS, but driving without aids will definitely make you a better driver, that’s for sure.
 
The F40 feels easier to drive in GTS because GT Sport does not make use of stock suspensions in the same way previous titles do - in previous titles we had to buy this suspension and equip it to our car.

Every single car in GTS has been given a tunable racing suspension and has been stripped of its factory suspension - which I dislike very much, only actual race cars should have these racing suspensions.

The proof is there; just compare GT5/6 car setup menu with GTS.
 
I'd love to see some footage of the F40 being driven on the limit in GTS. For me its insanely hard just due to the gearing - once I really get in to the final 3-4K RPMS, its like a missile. It could be due to the turbos spooling but I really dont know.

Im sure someone could set up a tune to make it more manageable, but it'd be nice to see someone get the most out of the car in it's stock tune.

You said it was easy to control @mekonrider , so could you post a video of some hot laps? That would go a long ways in explaining your point, because your description of the AC F40 is very similar to the way I feel about the GTS F40.
 
The main problem with TC in games is without driving the real car, you have no idea whether GT's version of electronics even remotely come near to replicating the actual cars'. All you have in GT is 0-5, what does this relate to in a GTR irl, is 5 more realistic? Should I turn the other driving aids on to make it more like the real car?

Yeah, a La Ferrari is obviously made to be driven with electronics but in GT sport we have no idea what the factory settings are.

As for driving without tc? Sometimes it's just for the challenge and the fun.
 
Isn't it reasonable to think that the F40 is NOT stock in this race?

Do you mean the Best Motoring team intentionally modified the F40 to make it win the race ? I don't think so, and in that race BM placed the F40 at the back of the grid as it has the best power/weight ratio ( BM lined the grid based on power/weight ratio ) I just checked my BM video collection, the F40 was featured in BM race at Tsukuba at least 3 times, 1992, 1994 and 1996. One of them also had quarter mile, top speed battle, dyno runs and wet skid pad on all of the cars. The F40 also had technical interview regarding the suspension, factory tires, brake pedal pressure and touge driving.

For the race above, it's from 1992 Super Battle, the BM video features high speed 150kmh-0 braking while turning test on damp surface, Yatabe oval test track ( quarter mile, top speed and lap time ), dyno run ( BOSCH chassis dyno courtesy of Veilside ), Touge test, and wet skidpad. The F40 had 530 PS and CTR 518 PS from the BOSCH chassis/wheel dyno, and from the top speed+quarter mile time recorded, these cars are still inline within stock performance limit. For top speed, the F40 posted 282.36 kmh while CTR beats it by a hair by posting 285.71 kmh. For quarter mile, I made a mistake and edited my previous post, the CTR beaten the F40 by posting 12.531s against F40 12.998s. These figures are from the cars in the race video I posted. The CTR was noted for having better launch traction than F40 during the standing quarter mile at Yatabe, the CTR also noted running very high tire pressure at Yatabe as it was pushed to the limit for top speed.

For basic specs, the CTR had 518PS/1400kg weight with 47/63 distribution, while the F40 packs 530PS, tips the scale at 1210kg with 39/61 distribution, I'd say CTR did pretty well for it's power/weight ratio.
 
This is how F40 drive IRL, don't use games as reference.



Watch the whole race, there's some onboard action on F40 and CTR. The CTR could not go toe to toe at Tsukuba against F40 ( Best Motoring had these 2 in a super battle twice and all won by F40 ) F40 also can go neck in neck with CTR in high speed straight at Yatabe Test Track ( while CTR won in standing quarter mile )

On the touge :



There's more touge driving with F40 and CTR in Best Motoring if you search more with google ( there's even fully wet skidpan driving by same driver as the video above )

All I can think when I watch that first clip is, "Gran Turismo in Real lIfe".
 
Has anyone checked the toe angle on the LaFerrari? If it's anything like the GT3 RS by default, it'll be set above zero.
 
Sorry i didn't see it was a 3 lap race (had to go to YT to see that), i thought it was something different..

No worries. A 5 or more lap race would have been quite interesting to see :) or at another track like Sugo, Motegi or Suzuka. 5 laps at Tsukuba often enough to punish sports car as the race drivers who drove them pushed the car to the limit ( usually brake fade, engine overheat or tires gets slippery, though there are rare instances of brake failure, ran out of gas :lol: or transmission/clutch problem )
 
Back